NPR revisits the controversy behind Atomic Games’ Six Days in Fallujah once again, presenting a strong argument in favour of the release of the “game-amentary.”
Despite the odd leading questions and attempts to evoke emotion in a mother who lost her son, today’s Fox and Friends roundtable debate on Six Days in Fallujah wasn’t much of a debate at all.
Six Days in Fallujah, which aims to tell the story of the recent battle in Iraq, was too hot a political potato for one-time publishers Konami, who facing intense pressure dumped the game.
The video game industry was about to get its first major game based on a current military action, only to have publisher Konami pull the plug. What’s wrong with releasing a realistic war video game?
Yesterday it was revealed that Konami had decided to cancel realistic Iraqi war game Six Days in Fallujah. Today, developer Atomic Games responds.
Six Days in Fallujah might be down, but it’s not yet out, with developer Atomic Games expecting to release a statement soon regarding the fate of the controversial shooter.
Well, that didn’t take long. Following some heavy, initial criticism of their title “Six Days in Fallujah”, Japanese publishers Konami have decided not to release it.
Konami’s annual “Gamers Night” press event is known among video game journalists as being one of the longest nights of the year.
In all of the commotion surrounding Konami’s upcoming documentary-style combat game Six Days In Fallujah, we hadn’t actually learned what platforms the game was coming to. Now we know.
Controversial video game, Six Days in Fallujah isn’t just trying to tackle the events of a very real battle less than two years after it happened, it’s trying to do so from all sides involved.