Tagged With skyrim

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Bethesda has re-released its excellent role-playing adventure Skyrim. It's a massive game, with hundreds of hours of exploration, magic and mayhem.

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With a name like "Skyrim Special Edition", you'd expect everything to be better than it was in the original game or, at the very least, as good. Certainly not worse — if that's even possible. Well, it is for Bethesda, with the PC and Xbox One versions of the game having significantly crappier audio than their PS4 and previous generation counterparts.

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The fancy re-release of Skyrim is out on PC today! It's got new visuals. Still the same ol' Skyrim under the hood, though, by the looks of it.

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It's not every day that you see a video game and a national screenwriting award in the same sentence. In fact, it's never happened — until last week, when the Australian Writers' Guild gave an AWGIE not just to Skyrim, but a Skyrim mod.

The mod is available today for the PC and Xbox One versions of Skyrim: Special Edition. But it wouldn't have been available if its Australian creator, Nick Pearce, hadn't been randomly punched in the face by a stranger.

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When we showed off The Forgotten City last year, it looked almost good enough to be a release from Bethesda themselves. It's basically one big giant murder mystery set underground, complete with lateral thinking puzzles, an original soundtrack, multiple endings and interrogations.

It's an exceptional piece of work. And it's now a culturally recognised piece of work, after its Australian creator won a national screenwriting award.