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	<title>Kotaku Australia &#187; sonic unleashed</title>
	<atom:link href="http://www.kotaku.com.au/tags/sonic-unleashed/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.kotaku.com.au</link>
	<description>the Gamer&#039;s Guide &#124; Computer and video game news and reviews</description>
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		<title>Games On Demand: Fist-Bumping, Werehogs, And LA Traffic</title>
		<link>http://www.kotaku.com.au/2009/10/games-on-demand-fist-bumping-werehogs-and-la-traffic/</link>
		<comments>http://www.kotaku.com.au/2009/10/games-on-demand-fist-bumping-werehogs-and-la-traffic/#comments</comments>
		<pubDate>Tue, 20 Oct 2009 15:20:00 +0000</pubDate>
		<dc:creator>Mike Fahey</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[army of two]]></category>
		<category><![CDATA[games on demand]]></category>
		<category><![CDATA[midnight club la]]></category>
		<category><![CDATA[sonic unleashed]]></category>
		<category><![CDATA[xbox 360]]></category>
		<category><![CDATA[xbox live]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=362630</guid>
		<description><![CDATA[Whether you enjoy shooting, driving, or bemoaning the sad decline of a once-beloved franchise, today&#8217;s additions to the Xbox 360 Games on Demand lineup have something for you!
Three old Xbox 360 titles are made new again this week, thanks to the magic of digital delivery. Today you can download Army of Two, Midnight Club: LA, [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2009/10/500x_werehog.jpg" alt="" class="left" />Whether you enjoy shooting, driving, or bemoaning the sad decline of a once-beloved franchise, today&#8217;s additions to the Xbox 360 Games on Demand lineup have something for you!<span id="more-362630"></span></p>
<p>Three old Xbox 360 titles are made new again this week, thanks to the magic of digital delivery. Today you can download Army of Two, Midnight Club: LA, or Sonic Unleashed directly to your Xbox 360, with no need to leave the safety and comfort of your own abode. Just because we say you shouldn&#8217;t play Sonic Unleashed is no reason not to drop $US29.99 for it and see why you shouldn&#8217;t play it for yourself! </p>
<p>Midnight Club: LA also rings up at $US29.99, while EA&#8217;s buddy mercenary joint is a steal at $US19.99. </p>
<p>Has anyone out there purchased a game through Games on Demand? I&#8217;ve only picked up BioShock myself, and that&#8217;s because I was given a code to test out the service when it launched. Has the convenience moved you?</p>
<p><strong>Kotaku AU Note:</strong> Midnight Club and Army of Two are both $AU49.95, while Sonic Unleashed hasn&#8217;t yet appeared on our store even though Major Nelson says it&#8217;s available in all regions. No great loss though!</p>
<p><a href="http://majornelson.com/archive/2009/10/20/xbox-360-games-on-demand-army-of-two-midnigh-club-la-and-sonic-unleashed.aspx">Xbox 360 Games on Demand: Army of Two, Midnight Club: LA and Sonic Unleashed</a> [Major Nelson]</p>
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		<item>
		<title>You Haven&#8217;t Seen The Last Of Sonic The Werehog</title>
		<link>http://www.kotaku.com.au/2009/03/you_havent_seen_the_last_of_sonic_the_werehog-2/</link>
		<comments>http://www.kotaku.com.au/2009/03/you_havent_seen_the_last_of_sonic_the_werehog-2/#comments</comments>
		<pubDate>Mon, 02 Mar 2009 23:40:13 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[sega]]></category>
		<category><![CDATA[sonic and the black knight]]></category>
		<category><![CDATA[sonic the hedgehog]]></category>
		<category><![CDATA[sonic unleashed]]></category>
		<category><![CDATA[tetsu katano]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2009/03/you_havent_seen_the_last_of_sonic_the_werehog-2.html</guid>
		<description><![CDATA[
Sonic the Hedgehog fans (read: masochists) will be delighted to learn that, should Sega see fit to subject them to another Sonic Unleashed title, the lumbering, stretchy &#8220;werehog&#8221; is almost guaranteed to return.


Sonic and the Black Knight director Tetsu Katano tells Videogamer &#8220;You will see the Werehog again.&#8221; That&#8217;s despite the general shunning of the [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/03/werehog.jpg" alt="" /></p>
<p>Sonic the Hedgehog fans (read: masochists) will be delighted to learn that, should Sega see fit to subject them to another <em>Sonic Unleashed</em> title, the lumbering, stretchy &#8220;werehog&#8221; is almost guaranteed to return.</p>
<p><!-- Gawker Tags/Categories: sonic unleashed, sega, sonic and the black knight, sonic the hedgehog, tetsu katano, wii --><br />
<span id="more-329214"></span>
<p><em>Sonic and the Black Knight</em> director Tetsu Katano tells Videogamer &#8220;You will see the Werehog again.&#8221; That&#8217;s despite the general shunning of the Werehog version of Sonic by many longtime Sonic the Hedgehog fans and mixed reviews from critics.</p>
<p>&#8220;In principle, I think that the users are always right. They&#8217;re the ones paying the money and playing the games. If they don&#8217;t enjoy it, they&#8217;re not going to buy it,&#8221; Katano tells Videogamer. &#8220;I don&#8217;t think that producing the Werehog was a mistake per se, but there were a lot of things we could have done better if we had more time and resources.&#8221;</p>
<p>Katano kind of backs away from confirming a <em>Sonic Unleashed</em> sequel later in the interview, but we have a good feeling Sega sees a winning combination in expanding the Sonic the Hedgehog market to furry enthusiasts. That&#8217;s something that can only be done with either more Werehog or some disturbing Miles &#8220;Tails&#8221; Prower spin-offs.</p>
<p><a href="http://www.videogamer.com/wii/sonic_and_the_black_knight/preview-1531.html">Sonic and the Black Knight Interview</a> [Videogamer via <a href="http://www.neogaf.com/forum/showthread.php?t=354043">NeoGAF</a>]</p>
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		<title>Kids Can Sit On Sonic For A &#8216;Full-Body Sensory Experience&#8217;</title>
		<link>http://www.kotaku.com.au/2008/11/kids_can_sit_on_sonic_for_a_fullbody_sensory_experience-2/</link>
		<comments>http://www.kotaku.com.au/2008/11/kids_can_sit_on_sonic_for_a_fullbody_sensory_experience-2/#comments</comments>
		<pubDate>Wed, 19 Nov 2008 00:00:00 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[sonic the hedgehog]]></category>
		<category><![CDATA[sonic unleashed]]></category>
		<category><![CDATA[ultimate game chair]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/11/kids_can_sit_on_sonic_for_a_fullbody_sensory_experience-2.html</guid>
		<description><![CDATA[&#8230;with the Reactor Mini Chair from Ultimate Gaming Chair! The gaming chair manufacturer is delivering its first kid-sized, speaker-stuffed chair in time for the holiday season which just happens to coincide with the release of Sega&#8217;s Sonic Unleashed. The smaller sized gaming chair is designed for kids ages three to nine years and comes with [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2008/11/sonic_gaming_chair.jpg" class="left"/>&#8230;with the Reactor Mini Chair from Ultimate Gaming Chair! The gaming chair manufacturer is delivering its first kid-sized, speaker-stuffed chair in time for the holiday season which just happens to coincide with the release of Sega&#8217;s <em>Sonic Unleashed</em>. The smaller sized gaming chair is designed for kids ages three to nine years and comes with a full colour image of Sega&#8217;s enduring mascot Sonic the Hedgehog.</p>
<p><!-- Gawker Tags/Categories: sonic the hedgehog, sonic, sonic unleashed, ultimate game chair --><br />
<span id="more-315728"></span>
<p>Rob Lightner of Sega of America says that the chair is &#8220;an ideal complement to the Sonic franchise and delivers the ultimate game experience to young player.&#8221; However, he also says that Sonic Unleashed &#8220;reinvents the Sonic The Hedgehog dynasty&#8221; with &#8220;imaginative new storylines&#8221; so we&#8217;re not sure we can trust him.</p>
<p>Still, if you&#8217;re kid&#8217;s in need of something to sit on and isn&#8217;t jaded by Sonic games, this is the chair for him or her!</p>
<blockquote><p><strong>Ultimate Game Chair Unveils First Video Game Chair for Kids Featuring SEGA&#8217;s Sonic The Hedgehog </strong></p>
<p><em>New Reactor Mini Game Chair Coincides with Debut of SEGA&#8217;s Best-Selling Kids&#8217; Franchise &#8220;Sonic Unleashed&#8221; </em></p>
<p>November 18, 2008, ANTIOCH, CA &#8211; The Ultimate Game Chair, maker of all-in-one virtual game, massage and home theatre chairs, today unveiled the first-ever kids&#8217; video game chair &#8211; the Reactor Mini Game Chair. The new Reactor Mini Chair is a result of a licensing deal between SEGA and Ultimate Game Chair and will feature SEGA&#8217;s Sonic The Hedgehog &#8211; one of the best-known kids&#8217; franchise in the history of games. In addition, the Reactor Mini debut will coincide with the release of SEGA&#8217;s hotly anticipated Sonic Unleashed. </p>
<p>The Reactor Mini represents Ultimate Game Chair&#8217;s first-ever game chair designed for the 3-to-9 year old crowd. The Reactor Mini includes a larger-than-life, full-colour image of SEGA&#8217;s iconic blue mascot, Sonic The Hedgehog, which appears on the seat back and wraps around the chair for a three-dimensional effect. </p>
<p>&#8220;Sonic Unleashed reinvents the Sonic The Hedgehog dynasty to deliver innovative and unexpected game play, along with imaginative new storylines,&#8221; said Rob Lightner, Vice President of Business Development of SEGA of America. &#8220;The Reactor Mini is an ideal complement to the Sonic franchise and delivers the ultimate game experience to young players.&#8221; </p>
<p>Weighing only 13 pounds and measuring 25 ¾ inches (H) by 14 ½ inches (W), the Reactor Mini is sized and stylized specifically for young gamers. With four high-impact vibrating motors and 3D-stereo sound, the Reactor Mini amplifies game play with any title on all gaming systems. </p>
<p>Your browser may not support display of this image.&#8221;Perched in the Reactor Mini, young gamers will embark on a high-speed adventure where movements, fighting and speed deliver a full-body sensory experience &#8211; all in the comfort of a chair that is sized perfectly to fit,&#8221; said Jamie Duran, president of Ultimate Game Chair. &#8220;Drawing on SEGA&#8217;s legacy of the best game play and most engaging storylines, we have built a chair that will unleash a child&#8217;s inner hedgehog and redefine video game fun.&#8221; </p>
<p>The Reactor Mini Game Chair will be available online at www.ultimategamechair.com beginning November 21. SONIC Unleashed Xbox 360 games in the United States will include a promotional piece spotlighting the Reactor Mini and offering Sonic fans a 10 percent discount. The Reactor Mini is $69.99 (MSRP) or $62.99 (with coupon), plus shipping. Sonic Unleashed will be rated E10. </p>
<p>ABOUT ULTIMATE GAME CHAIR</p>
<p>Ultimate Game Chair, Inc., headquartered in Antioch, California, designs all-in-one virtual game, massage and home theatre chairs. Ultimate Game Chair amplifies the video gaming experience by delivering patented special effects and high-impact vibration capabilities that deliver the ultimate in game play intensity. For more information, visit http://www.UltimateGameChair.com. </p>
</blockquote>
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		<title>Sonic Delay Due To &#8216;Manufacturing&#8217;, Not &#8216;Quality&#8217;</title>
		<link>http://www.kotaku.com.au/2008/11/sonic_delay_due_to_manufacturing_not_quality-2/</link>
		<comments>http://www.kotaku.com.au/2008/11/sonic_delay_due_to_manufacturing_not_quality-2/#comments</comments>
		<pubDate>Thu, 13 Nov 2008 10:30:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[sega]]></category>
		<category><![CDATA[sonic team]]></category>
		<category><![CDATA[sonic unleashed]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/11/sonic_delay_due_to_manufacturing_not_quality-2.html</guid>
		<description><![CDATA[On Monday, we heard that the Japanese release of Sonic Unleashed had been delayed until Spring 2009. Due to, we were told, quality concerns over the 360 and PS3 versions of the game. Uh oh. Now, a little later in the week, Sega&#8217;s damage control team has taken over, and changed the company&#8217;s tune. The [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2008/11/sonic.jpg" width="250" class="left"/>On Monday, <a href="http://www.kotaku.com.au/games/2008/11/sonic_delayed_in_japan_to_improve_quality_still_on_schedule_for_us-2.html">we heard that the Japanese release of Sonic Unleashed had been delayed</a> until Spring 2009. Due to, <a href="http://sonic.sega.jp/SonicWorldAdventure/">we were told</a>, quality concerns over the 360 and PS3 versions of the game. <em>Uh oh</em>. Now, a little later in the week, Sega&#8217;s damage control team has taken over, and changed the company&#8217;s tune. The game hasn&#8217;t been delayed in Japan due to &#8220;quality&#8221; concerns. It&#8217;s been delayed due to the company&#8217;s &#8220;manufacturing schedule&#8221;, the Western versions won&#8217;t be affected, there&#8217;s nothing to see here, move along, move along. Whatever guys. Consider us, until further notice, <em>sceptical</em>.</p>
<p><!-- Gawker Tags/Categories: sonic unleashed, news, sega, sonic team --><br />
<span id="more-314960"></span>
<p><a href="http://sonic.sega.jp/SonicWorldAdventure/">海外在住のソニックファンの皆様へ</a> [Sega]</p>
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		<title>Team Sonic Upbeat About Sonic Criticism</title>
		<link>http://www.kotaku.com.au/2008/11/team_sonic_upbeat_about_sonic_criticism-2/</link>
		<comments>http://www.kotaku.com.au/2008/11/team_sonic_upbeat_about_sonic_criticism-2/#comments</comments>
		<pubDate>Thu, 13 Nov 2008 08:00:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[sega]]></category>
		<category><![CDATA[sonic unleashed]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/11/team_sonic_upbeat_about_sonic_criticism-2.html</guid>
		<description><![CDATA[Sonic has it rough. His games like 2006&#8217;s Sonic The Hedgehog and Sonic Heroes often get torn apart by many. That must be pretty damn hard for the Team Sonic developers. Actually, according to Sonic Unleashed director Yoshihisa Hashimoto (not pictured), it&#8217;s not for him. &#8220;I think the fans&#8217; evaluations are fair I often read [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2008/11/sonic-he-she-cosplay.jpg" width="250" class="left"/>Sonic has it rough. His games like 2006&#8217;s <i>Sonic The Hedgehog</i> and <i>Sonic Heroes</i> often get torn apart by many. That must be pretty damn hard for the Team Sonic developers. Actually, according to <i>Sonic Unleashed</i> director Yoshihisa Hashimoto (<b>not</b> pictured), it&#8217;s not for him. &#8220;I think the fans&#8217; evaluations are fair I often read the forums run by Sonic fans on a routine basis,&#8221; says Hashimoto. &#8220;I hardly feel any discomfort from their comments. I often find myself rather agreeable to them.&#8221; Classy! </p>
<p><!-- Gawker Tags/Categories: sega, news, sonic unleashed --><br />
<span id="more-314945"></span>
<p><a href="http://games.kikizo.com/features/sonic-unleashed-interview-p1.asp">Sonic Unleashed: Yoshi Hashimoto Interview</a> [Kikizo] [<a href="http://www.ukresistance.co.uk/pics4/sonic-he-she-cosplay.jpg">Pic</a>]</p>
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		<title>Sonic Delayed in Japan &#8216;to Improve Quality&#8217;; Still on Schedule for US</title>
		<link>http://www.kotaku.com.au/2008/11/sonic_delayed_in_japan_to_improve_quality_still_on_schedule_for_us-2/</link>
		<comments>http://www.kotaku.com.au/2008/11/sonic_delayed_in_japan_to_improve_quality_still_on_schedule_for_us-2/#comments</comments>
		<pubDate>Mon, 10 Nov 2008 19:00:00 +0000</pubDate>
		<dc:creator>Owen Good</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[sega]]></category>
		<category><![CDATA[sonic unleashed]]></category>
		<category><![CDATA[wii]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/11/sonic_delayed_in_japan_to_improve_quality_still_on_schedule_for_us-2.html</guid>
		<description><![CDATA[Siliconera reports that the Japan version of Sonic Unleashed &#8212; titled Sonic World Adventure &#8212; will be delayed until Autumn 2009. It was originally scheduled for a Dec. 18 release date. Sega is using the time to improve Sonic World Adventure, but Sonic Unleashed is still on target for its Australian dates (PS2, Wii, 360 [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/2008/11/custom_1226340592840_945570_102236_front.jpg" class="left"/>Siliconera reports that the Japan version of Sonic Unleashed &#8212; titled Sonic World Adventure &#8212; will be delayed until Autumn 2009. It was originally scheduled for a Dec. 18 release date. Sega is using the time to improve Sonic World Adventure, but Sonic Unleashed is still on target for its Australian dates (PS2, Wii, 360 on Nov. 28, PS3 in Dec.). The Wii version of Sonic World Adventure is not affected by the delay.</p>
<p><!-- Gawker Tags/Categories: sonic unleashed, ps3, sega, wii, xbox 360 --><span id="more-314469"></span>
<p>It&#8217;s a valid point &#8212; is Japan getting a noticeably different game, or will Sega AU follow suit and delay the title too? </p>
<p><a href="http://www.siliconera.com/2008/11/10/sega-delaying-ps3x360-sonic-unleashed-to-improve-quality-but-only-in-japan/">Sega Delaying PS3/360 Sonic Unleashed to Improve Quality, but Only in Japan</a> [Siliconera]</p>
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		<title>Sega Reminds All of Dreamcast</title>
		<link>http://www.kotaku.com.au/2008/11/sega_reminds_all_of_dreamcast-2/</link>
		<comments>http://www.kotaku.com.au/2008/11/sega_reminds_all_of_dreamcast-2/#comments</comments>
		<pubDate>Wed, 05 Nov 2008 11:00:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[dreamcast]]></category>
		<category><![CDATA[sega]]></category>
		<category><![CDATA[sonic]]></category>
		<category><![CDATA[sonic unleashed]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/11/sega_reminds_all_of_dreamcast-2.html</guid>
		<description><![CDATA[Just because Sega shitcanned the Dreamcast, doesn&#8217;t mean the company has forgotten. (We haven&#8217;t!) The company still has a Dreamcast game page on its corporate site. And if you look very closely at this Sonic Unleashed screenshot, you can glimpse that magic enjoyment box. Dr. Robotnik has stellar taste in game consoles. He should be [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2008/11/robotnikdreamcast.jpg" style="display:block;float:none;" />Just because Sega shitcanned the Dreamcast, doesn&#8217;t mean the company has forgotten. (We haven&#8217;t!) The company still has a Dreamcast <a href="http://sega.jp/cgi-bin/csgame.cgi?hw=10">game page</a> on its corporate site. And if you look very closely at this <i>Sonic Unleashed</i> screenshot, you can glimpse that magic enjoyment box. Dr. Robotnik has stellar taste in game consoles. He should be congratulated.</p>
<p><!-- Gawker Tags/Categories: sonic unleashed, dreamcast, news, sega, sonic --><br />
<span id="more-313703"></span>
<p><a href="http://www.seganerds.com/2008/11/05/dr-robotnik-still-plays-his-dreamcast/">Dr. Robotnik still plays his Dreamcast</a> [Sega Nerds]</p>
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		<title>Sonic to Star in Animated Short</title>
		<link>http://www.kotaku.com.au/2008/11/sonic_to_star_in_animated_short-2/</link>
		<comments>http://www.kotaku.com.au/2008/11/sonic_to_star_in_animated_short-2/#comments</comments>
		<pubDate>Sun, 02 Nov 2008 00:00:00 +0000</pubDate>
		<dc:creator>Owen Good</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[sega]]></category>
		<category><![CDATA[sonic the hedgehog]]></category>
		<category><![CDATA[sonic unleashed]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/11/sonic_to_star_in_animated_short-2.html</guid>
		<description><![CDATA[ Sega has a page up now touting &#8220;Night of the Werehog,&#8221; an animated short that should release sometime soon to build hype for Sonic Unleashed, which hits Europe Nov. 14 and North America Nov. 18. Not sure if the story will be part of the game&#8217;s canon or what, or if it will tease [...]]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="true" /><param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=42239"/><param name="quality" value="high" /><embed src="http://www.gametrailers.com/remote_wrap.php?mid=42239" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"></embed></object><br /> Sega has a <a href="http://www.sega.com/sonicunleashed/notw/us/">page up</a> now touting &#8220;Night of the Werehog,&#8221; an animated short that should release sometime soon to build hype for Sonic Unleashed, which hits Europe Nov. 14 and North America Nov. 18. Not sure if the story will be part of the game&#8217;s canon or what, or if it will tease in-game cutscenes but visually it&#8217;s some first-rate CGI, and here you can enjoy watching Sonic beat arse as his werehog self.</p>
<p><a href="http://www.thebbps.com/blog/2008/11/01/sonic-set-to-star-in-animated-short-night-of-the-werehog/">Sonic Set to Star in Animated Short: Night of the Werehog</a> [The BBPS]</p>
<p><span id="more-313262"></span></p>
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		<title>Sega Japan NoThankYou.JPGs Sonic Unleashed For PS2</title>
		<link>http://www.kotaku.com.au/2008/10/sega_japan_nothankyoujpgs_sonic_unleashed_for_ps2-2/</link>
		<comments>http://www.kotaku.com.au/2008/10/sega_japan_nothankyoujpgs_sonic_unleashed_for_ps2-2/#comments</comments>
		<pubDate>Tue, 28 Oct 2008 07:00:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[japan]]></category>
		<category><![CDATA[nothankyou]]></category>
		<category><![CDATA[ps2]]></category>
		<category><![CDATA[sonic]]></category>
		<category><![CDATA[sonic unleashed]]></category>
		<category><![CDATA[thunderforce iv]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/10/sega_japan_nothankyoujpgs_sonic_unleashed_for_ps2-2.html</guid>
		<description><![CDATA[Sonic Unleashed is getting, erm, unleashed on every console under the North American sun: Xbox 360, Wii, PLAYSTATION 3 and PlayStation. Retitled as Sonic: World Adventure for the Japanese market, the SEGA game is not getting a PS2 release in The Land of the Rising Sun. Game site Siliconera wonders why the title is not [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2008/10/sonicnothankyou_01.jpg" class="left"/><i>Sonic Unleashed</i> is getting, erm, unleashed on every console under the North American sun: Xbox 360, Wii, PLAYSTATION 3 and PlayStation. Retitled as <i>Sonic: World Adventure</i> for the Japanese market, the SEGA game is not getting a PS2 release in The Land of the Rising Sun. Game site Siliconera wonders why the title is not getting a PlayStation 2 port &mdash; especially because the PS2 version would be ready in time for the Japan release. SEGA hasn&#8217;t abandoned the PS2 platform yet as shooter <i>Thunderforce IV</i> is hitting that platform later this month. Could it be SEGA Japan&#8217;s last PS2 title?</p>
<p><span id="more-312465"></span>
<p><a href="http://www.siliconera.com/2008/10/27/sega-japan-passing-on-ps2-sonic-unleashed/">Sega Japan Passing On PS2 Sonic Unleashed</a> [Siliconera]</p>
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		<title>On The Possibility Of 2D, HD, XBLA &amp; PSN Sonic Games</title>
		<link>http://www.kotaku.com.au/2008/10/on_the_possibility_of_2d_hd_xbla__psn_sonic_games-2/</link>
		<comments>http://www.kotaku.com.au/2008/10/on_the_possibility_of_2d_hd_xbla__psn_sonic_games-2/#comments</comments>
		<pubDate>Sun, 12 Oct 2008 16:40:01 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[original]]></category>
		<category><![CDATA[sega]]></category>
		<category><![CDATA[sonic unleashed]]></category>
		<category><![CDATA[tgs08]]></category>
		<category><![CDATA[tokyo game show 2008]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/10/on_the_possibility_of_2d_hd_xbla__psn_sonic_games-2.html</guid>
		<description><![CDATA[Yesterday, I got the chance to sit down for tea and biscuits with Akinori Nishiyama, producer on Sega&#8217;s upcoming Sonic reboot Sonic Unleashed. When you get a chance to ask someone high up at Sega why they, uh, don&#8217;t make good Sonic games anymore, you don&#8217;t pass that chance up. So I asked him, in [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2008/10/sonicdude.jpg" / class="postimg left" >Yesterday, I got the chance to sit down for tea and biscuits with Akinori Nishiyama, producer on Sega&#8217;s upcoming Sonic reboot <em>Sonic Unleashed</em>. When you get a chance to ask someone high up at Sega why they, uh, don&#8217;t make good Sonic games anymore, you don&#8217;t pass that chance up. So I asked him, in light of the company&#8217;s <em>insistence</em> on including 3D elements in Unleashed, whether Sega would be taking a leaf out of Capcom&#8217;s book and putting out a 2D, HD Sonic remake (or even a new game) on XBLA or PSN?</p>
<p><span id="more-310119"></span><br />
<blockquote>
<p><strong>Nishiyama</strong>: There&#8217;s always the possibility. Whether it would be viable remains to be seen, but having a new game &#8211; or even a remake of the GBA games, which we now can&#8217;t use [thanks to the DSi] &#8211; would certainly be possible. If we made one, would you buy it?</p>
<p><strong>Me</strong>: [nods]</p>
<p><strong>Nishiyama</strong>: Really?</p>
<p><strong>Me</strong>: [nods]</p>
<p><strong>Nishiyama</strong>: [laughs] Great! One of our ideas has been that on older consoles, you may have had only 16 colours. One thing we could do is make a game like Mega Man 9; do a new Sonic, but in an old style.</p>
</blockquote>
<p>Encouraging words, but let&#8217;s not jump the gun. This is Sega we&#8217;re talking about, after all.</p>
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