music & sound
Scream From 1951 Echoes Into Today's Games
Posted by Owen Good at 8:00 AM on June 30, 2008
The Wilhelm Scream. Cinephiles recognise it instantly (you only need to hear it once in the above video). It's been reused so many times since it was first recorded in 1951 that its inclusion today is almost beyond cliche, easter egg, or inside joke, and has become a combination of the three. (It's been in every Star Wars and Indiana Jones title thanks to sound engineer Ben Burtt, who resurrected its use.)

Kayak instructor and Professor of Technocultural Studies and Music at the University of California at Davis, Bob Ostertag, has rolled up a katamari-like collection of 8-bit to 64-bit samples in his video game "sound collage" titled w00t. Featuring carefully arranged blips and beats from games like Contra, Halo, Super Metroid, World of Warcraft and Ico, to name but a few, Ostertag's 50 minute piece is available as a free download for the curious.