PC

First True 7.1 Surround Sound Headset Makes Me Want A Better Sound Card

Back in 2002 I dropped a large chunk of change on a pair of “true” 6.1 surround sound headphones. They were essentially a pair of normal headphones with extra speakers extending out to either side of each ear cup. They looked ridiculous. I loved them.


March 30, 2012
In Real Life

All The Gear Used To Create Mass Effect 3′s Soundtrack

Kotaku AU

Sascha Dikiciyan (aka “Sonic Mayhem”) is the composer behind the crazy music in huge games like Quake and Mortal Kombat. But his work on Mass Effect 3 might his most epic yet. Here’s the gear used to get it done.


March 15, 2012
In Real Life

Mario Music Makes Battlefield 3 More Entertaining

Furthering the notion that there is no situation, real or virtual, that cannot be enhanced by the addition of Koji Kondo music, I give you “SuperField Bros. 3″, the perfect marriage of heavy weapons and heavy whimsy.


November 4, 2011
PC

Get Swept Up In The Sound Of Skyrim’s Barbarian Choir

Back in 2006 Skyrim game director Todd Howard called up composer Jeremy Soule and told him he wanted the music for the game to sound like The Elder Scrolls theme as sung by a barbarian choir. Lacking barbarians, Soule just hired some men with deep voices.


August 5, 2011
News

Time Travel Video Game May Be A New Line Of Defence

I was already interested in Dr Chris Hazard’s complex time travel war video game when he mentioned the military was interested in it as well.


September 29, 2010
In Real Life

Setting Up Kinect Is Like Preparing For A Date

newVideoPlayer( {"type":"video","player":"http://www.viddler.com/player/683580d/","customParams":{"flashVars":"fake=1"},"width":570,"height":360,"ratio":0.5625,"flashData":"","embedName":null,"objectId":null,"noEmbed":false,"source":"viddler","wrap":true,"agegate":false} );

Vacuum your floors. Reduce background noise. Make sure you have adequate lighting. Are we playing video games here or hoping to score? This Xbox Live video shows the steps needed to ensure a pleasurable Kinect Experience.


March 26, 2010
In Real Life

The Beautiful Sounds Of Arcades Now On Your iPod

Arcades hold a very special place in my heart.


March 13, 2010

A Listen To Dante’s Inferno Lite

newVideoPlayer( {"type":"video","player":"http://www.youtube.com/v/uJa-wzkY2YU&hl=en&fs=1&fmt=22","customParams":[] ,"width":570,"height":412,"ratio":0.824,"flashData":"","embedName":null,"objectId":null,"noEmbed":false,"source":"youtube"} ); Ever wonder what video game composers have to work with when creating those big sounds for big games?


A Musical Journey Through Dante’s Hell

As I mentioned in my review of Dante’s Hell, I loved the scoring and sound of Visceral’s take on hell.


April 1, 2009
News

The Video Game Audio Awards

Games have long preferred visual innovation to audio. I mean, they’re called video games, not video and audio games. But that’s not to say game audio doesn’t deserve recognition!