Space Siege

Uncategorized

Space Siege Dev Diary: Explosions and Morality

6:20AM August 9, 2008 | Adam Barenblat

The most recent dev diary for Space Siege seems to be a step away from Gas Powered Game’s dungeon crawling roots. The shifted focus from team-based gameplay to a solo character seems to allow the creation of a more compelling protagonist. Seth Walker fights a number of invading baddies aboard humanity’s last space station while upgrading his weapons and himself with all sorts of cool future technology. It sounds as if the moral choice of upgrading Seth and ultimately altering his humanity will play a large role in Space Siege.

More »


Uncategorized

Space Siege Demo Released

2:40AM July 30, 2008 | Mike Fahey

Gas Powered Games’ space themed follow up to Dungeon Siege is due out in less than a month, but gamers willing to sacrifice 935 megs of hard disk space can get their hands on it right now. A demo for Chris Taylor’s Space Siege is up on your favourite demo hosting site as we speak. I spent a rather sizable chunk of the morning downloading the demo, installing it, and then staring at the “Frequency Out Of Range” error on my monitor between bouts of pouring through files, searching for a way to tweak the resolution from outside of the program. No dice so far, but I have hope for the future. It does sound rather nice. I’ll let you all know if I get past the listening stage.

UPDATE: James from GPG got in touch, and his helpful “fullscreen=false” command line addition got me in, after which I set my resolution and was good to go. Would have added this bit sooner, but I got a little caught up playing. Definitely worth a download.

Space Siege Demo [Strategy Informer]

More »


Uncategorized

Space Siege Is Full Of Space Win

5:00AM May 30, 2008 | Mike Fahey

newVideoPlayer("space_siege_trailer_kotaku.flv", 480, 240,""); Ever since the Expedition to the Barrier Peaks module for the original pen and paper Dungeon & Dragons, I have firmly believed that anything in a fantasy setting becomes at least twenty times as awesome if you drop it into an outer space setting.

With that in mind, I present you Sega’s trailer for Gas Powered Games space-themed follow-up to Dungeon Siege, Space Siege. Just the name alone, going by the classic “Add Space To Anything” rule, is full of epic win. So says Space Fahey.

More »


Uncategorized

Chris Taylor Talks Weepy Gamers

4:20AM October 25, 2007 | Mark Wilson

You’ve heard of Gas Powered Games founder Chris Taylor before from games like Total Annihilation, Supreme Commander and the Dungeon Sieges. And while they’re all good game in their own right, none of them are real tear jerkers (other than, possibly, the occasion tears of my opponents as they’re crushed…nm, even I can’t keep up this full of crap tirade). So when someone like Taylor starts talking teary-eyed gamers, we get interested. Hollywood has a cry button…That’s damn refined art…It’s like science. They were in a lab researching it and refining it. It’s the science of refining the art and the tools and it’ll take us years and years.

But that doesn’t mean he’s going to stop trying with his upcoming RPG Space Siege…potential spoiler alert: More »