space

Culture

John Carmack Builds Another Spaceship, Could Win $1 Million

1:40PM Luke Plunkett | Armadillo Aerospace—the company founded and owned by id boss and Doom co-creator John Carmack—has a good chance of winning itself $US1,000,000 after taking out NASA’s lunar lander challenge. More »
News

Jumpgate Is Codemasters’ Biggest Beta Ever

6:20AM Mike Fahey | With more than a quarter of a million beta sign ups in North America and Europe, Net Devil’s space combat MMO Jumpgate Evolution is the biggest beta campaign More »
Culture

What Did Richard Garriott Do In Space?

8:00PM Brian Ashcraft | Well, he didn’t go there to hang out, eat freeze dried ice cream and float his rat tail. Garriott, son of astronaut Owen Garriott and designer of the Ultima franchise, went to space to work. More »
Media

Eve Online Apocrypha Trailer Makes Eve Look Interesting

2:30AM Mike Fahey | The trailer for the upcoming Apocrypha expansion to CCP’s massively-multiplayer space opera Eve Online manages to make the game look at least 10 times better than it actually plays. More »

John Carmack Plans Space Fishbowl

6:20AM Stuart Houghton | Lord British may have reached for the stars – and given us a cryptic message in space runes – but to do so he had to splurge millions of his hard earned Gold and train for months with Russian cosmonauts. If another Gaming Legend has his way, however, taking in the view from orbit might become a little easier – if slightly crazier looking. More »

Space Combat In Star Trek Online

12:40AM Mike Fahey | Cryptic Studios’ latest installment of Ask Cryptic on the Star Trek Online website neatly puts to rest one of my biggest worries about the game – how space combat is handled. I’ve spent far too many years battling starships both in video game and miniatures game form to have the experience reduced to a simple point and click affair. Players will definitely be given full control. A large portion of starship combat in Star Trek Online is tactical – manoeuvring your ship into position so you protect your vital systems as you attack your opponent’s weakest side. You need to be “in control” of your ship in order for that to work well and be fun. More »

Richard Garriott Sends Cryptic Message From Space

11:20AM Stuart Houghton | You know, they say sometimes people go CRAZY on these long trips. They get the, eh… SPACE MADNESS. Not plucky Lord British, though. No, the good lord is safe in his heaven and has found the time to transmit a coded message of hope to us earth-bound types. The multisquillionaire held up a card containing the message shortly after reaching orbit – the message is encoded in Logos Elements – the fictional runic system used in Garriott’s game Tabula Rasa. Fans of the game have now decoded the runes and found it to be a quote – hit the jump to see what Lord British thinks we ought to know. More »

Crecente’s DNA Reaches Orbit

4:00AM Owen Good | Game designer Richard “Lord British” Garriott and his “immortality drive” — containing Crecente’s genetic material – is officially in orbit now. Sorry I missed this earlier, but Garriott rode the candle out of Baikonur early Sunday, and his Soyuz craft will dock with the International Space Station on Tuesday to begin a 10-day span of experiments. More »

No Choice, Richard Garriott, You Must Learn Russian

7:00PM Brian Ashcraft | Wired has a nice feature up on Ultima Richard Garriott and his cosmonaut training in Russia’s Star City. Written by Masters of Doom author David Krushner, here’s a sample: It’s one thing to adjust to life in Star City–but quite another to endure the confounding, confining, and sometimes just plain goofy training regimen. The first challenge is the language. Garriott is an autodidact wunderkind who persuaded his high school teachers that learning Basic code counted as fulfiling his foreign-language requirement. He won’t be as fortunate at Star City. All of the instructions, instrumentation, and communications in space will be in Russian. So, for four hours a day, Garriott and Halik slave over fat, dusty language books in class, then tote them back to the Prophy to study more at night. Great stuff. Click below to check out the full piece. Going to Space? [Wired] More »

Jumpgate Evolution Launches Beta Sign-Ups

12:20AM Mike Fahey | I’ve been craving a decent space MMO (that doesn’t put me to sleep – sorry EVE) ever since the demise of EA’s Bed Earth & Beyond, and right now all of my hopes rest on Codemasters and Netdevil’s Jumpgate Evolution. A brand-new community website for the game has launched recently, and along with it comes the chance to sign-up to be a Jumpgate Evolution beta tester. Play a part in shaping the universe, help the team iron out bugs and balance the combat, and gain the ability to brag about playing the game in every Jumpgate post we put up from here to launch. Just head over to www.jumpgateevolution.com and use your powers of deduction to determine where to go from there. Hope to see some of you in beta! More »