Split Second

Split/Second Review: A Blue Shell Game

6:40AM May 18, 2010 | Michael McWhertor

Few racing games feature exploding silos that violently alter track layouts and redirect traffic onto an airstrip, requiring you to play chicken with a cargo plane apparently transporting fireballs. But Split/Second does. More »


Split Second Preview: Happy With Second Place

6:00AM January 30, 2010 | Stephen Totilo

I can be happy in second place, happier in third. At least if I’m playing Disney and Black Rock’s upcoming racing game Split/Second. More »


News

Things We Don’t Need To See, Such As Speed

9:00AM January 29, 2010 | Stephen Totilo

I just finished racing a couple of laps of Disney’s Split/Second racing game. Impressions to come. But first an observation about something I couldn’t observe: the racing game’s speedometer. It had none. And I didn’t miss it. More »


News

Pure Devs Want To Revive “Dying” Racing Genre

7:30AM April 23, 2009 | Michael McWhertor

Pure developers Black Rock Studios feel that the video game racer, as we know it, is “in a dire way,” that the genre “is in many respects dying out.” What can save it? More »


Impressions: Split Second Blends Well-Timed Destruction, Racing

3:40AM March 25, 2009 | Brian Crecente

Split Second is a racing game about timing, but not just the timing of turns, of drifts, of jumps, but of exploding bridges, spectacular plane crashes and releasing a wall of water into a trio of speeding cars.

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Next GameTrailers TV Reveals Split Second, New World At War Downloadable Content

8:20AM March 6, 2009 | Michael McWhertor

While first footage of new downloadable content for Call of Duty: World At War will probably draw the most viewers, it’s the first look at Split Second that makes the next GameTrailers TV enticing.

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