PlayStation

The Final Fantasy VII That Could’ve Been

Most modern-day gamers know or at least know of Final Fantasy 7. The monster hit that single-handedly brought the PlayStation into the foreground and secured its place for years to come. Now, 15 years after its initial release, director Yoshinori Kitase has released some of the few remaining development notes to the Weekly Famitsu.


October 11, 2011
News

Final Fantasy XIII-2, Deus Ex: Human Revolution And More Coming To New York Comic-Con

Comics aren’t the centrepiece of comic-cons anymore. For better or worse, the nerd gatherings that bear that nomenclature feature all sorts of pop culture, but I guess “culture-con” doesn’t roll off the tongue quite so appealingly.


July 15, 2011
In Real Life

Chrono Trigger Meets Futurama In A Moment Of ‘Sure, Why Not?’

Artist Nina “spacecoyote” Matsumoto, an occasional Simpsons Comics contributor, has good news, everyone! She’s finally managed to mash-up beloved RPG Chrono Trigger with Futurama in a surprisingly good fit.


June 9, 2011
In Real Life

The Sights And People Of E3 2011′s South Hall

I’ll E3 this: It’s colourful. We did a few laps to see the big dogs: Square Enix, Activision, Ubisoft, Konami, Sony Ericsson, Microsoft… Robot Entertainment. (I can’t help it. Orcs Must Die looks really fun!) Photos by our fearless photog, Isaac Viel.


June 8, 2011
PlayStation

Final Fantasy XIII-2 Has Transforming Moogles, Recruitable Monsters And Rap

I’ve always thought that Final Fantasy XIII didn’t get a fair shake. Admittedly, it was an overwhelmingly linear journey—player agency wasn’t topmost among the priorities incorporated into its development. But it was an extraordinarily intentional game; nothing about it ever felt accidental or unplanned. It did a few things, but it did them exceedingly well: excellent combat, well-produced cut scenes, a surprisingly mature narrative, and quality voice-acting. But all of that deliberateness—of which I was a fan—came at the expense of a certain amount of freedom that many fans expect from the series. XIII-2 is looking to change much of that.


April 2, 2011
News

Dungeon Siege III Or DIablo III?

With Blizzard reluctant to nail down the release of Diablo III, Dungeon Siege III is increasingly looking like the computer game that will be satisfying my clicky dungeon brawler itch this (northern) spring.


October 22, 2010

Review: Final Fantasy XIV

Forget Cloud, Squall, Tidus and Lightning; in Square Enix’s second massively multiplayer Final Fantasy game, you are the hero. And so is everybody else.


September 23, 2010
In Real Life

Unboxing The Fancy Edition Of Final Fantasy XIV

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Today is the official launch day for Final Fantasy XIV Collector’s Edition purchasers, and since we technically count in that group, we’re giving folks who opted to purchase the normal edition a glimpse of what they’re missing.


August 26, 2010
In Real Life

The Idol Game Metroid’s Co-Creator Made With Final Fantasy’s Creator

Hironobu Sakaguchi created Final Fantasy. Yoshio Sakamoto co-created Metroid. And in 1987, both worked together on a game with this lady, Miho Nakayma.


February 20, 2010
News

Does Just Cause 2 Even Need A Story?

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When you can tie a man to the back of a fighter jet and take to the sky with him screaming behind you, does your game really need a plot?