What people loved most about GSC Game World’s S.T.A.L.K.E.R. franchise were the lonely, post-apocalyptic landscapes that the game let you wander through. But S.T.A.L.K.E.R.‘s dead now and things are going to be different in the world being built by the former developers of that franchise won’t be quite as sparsely populated.
According to Russian reports, STALKER creator and GSC boss Sergei Grigorovich has issued a statement revealing that the reason his team couldn’t get the rights to the STALKER series in order to make a sequel — as only briefly alluded to earlier today — was because those rights have been sold to Bethesda.
S.T.A.L.K.E.R. 2 looked like it was dead in the water for a while, with reports that dev studio GSC Game World was going out of business. But then the Kiev-based collective resurfaced on Facebook this year and indicated that work was underway for the sequel to their acclaimed shooter. That was way back in January, though, and it’s been relatively quiet since. Should fans be worried?
It looked for a while there like it was end of the line for the STALKER franchise, as developers GSC Game World were on the brink of going out of business.
Taking a page from Ubisoft’s apparently successful adventures with always-on DRM, GSC Game World plans to implement a similar feature in the follow-up to its spooky 2007 shooter S.T.A.L.K.E.R.: Shadow of Chernobyl.
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