Star Trek Week

News

This Was Kotaku’s Star Trek Week

7:00AM February 6, 2010 | Stephen Totilo

Star Trek Online launched this week, which was a good enough reason to investigate what Star Trek means to games and gamers. Below are special links to all our Star Trek Week stories, from STO impressions to rants and recollections. More »


Why There Hasn’t Been A Truly Great Star Trek Game

4:00PM February 5, 2010 | Luke Plunkett

There have been some good Star Trek games over the years, yes. But you know what? There hasn’t been a really great one. And I think I know why. More »


In Real Life

The Star Trek Influence In Your Games

1:30PM February 4, 2010 | Mike Fahey

Star Trek is as much a staple of geek culture as gaming, so it’s no surprise that its influence has shown up in countless video games over the years. What’s your favourite Star Trek video game reference? More »


In Real Life

Phasers Set To Fun

3:00AM February 4, 2010 | Brian Crecente

Life in the 24th and 25th century wasn’t all about shooting people with phasers, knocking around aliens and “making it so”. More »


Star Trek MMO Log, Stardate 2010.02

9:40AM February 3, 2010 | Mike Fahey

Welcome to the first weekly instalment of the Star Trek Online MMO Log, a four-part weekly series, leading up to our review. In this first instalment, I take my first steps, and lose a great deal of sleep. More »


As The World Becomes Star Trek…

5:40AM February 3, 2010 | Stephen Totilo

This week’s launch of Star Trek Online gives video games another chance to make the fantasy of Star Trek seem a little more real. More »


Building The Perfect Star Trek Frankengame

9:00AM February 2, 2010 | Mike Fahey

Has the perfect Star Trek video game been created? Perhaps not, but by taking key elements from the Star Trek games we’ve played over the past three decades, I believe we can come up with the perfect Star Trek Frankengame. More »