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Someone Now Owns Homeworld. But Who?
Last week, the rights to Homeworld, a beloved old RTS series by Relic, went under the hammer as part of an auction following the closure of former publisher THQ.
Stardock: PC Gaming Is About To Break Free Of ‘Poisonous’ Decade-Old Standards
Every year, the people at PC developer Stardock (Sins of a Solar Empire) release a report to tell their customers and fans how it’s doing. Here’s the 2013 edition. But before you hop over there, check this out.
Former Employee Sues Over Sexual Harassment, Studio Says She Ruined Its Game
Elemental: War of Magic was not a rousing success of a game. The 2010 strategy title was a buggy, muddled mess at launch that even publisher Stardock felt was a broken game, badly in need of mending.
Game Studio Sues Another Over The Word “Rebellion”
Stardock is now fighting a legal war on two fronts. Only a day after news of its case against a former employee emerged, the publisher is now being taken to court by Rebellion, the developers of games like Sniper Elite and the original (and awesome) Alien vs Predator.
Sins Developer Accuses Former Employee Of Deleting Everything Before She Quit
Sometimes when you leave a job, it’s mutual, and everything’s cool! Other times, you may want to feel the need to punch out with a little “fuck you” scrawled on your former place of employ. That can be fine, sometimes, but there are limits. And Stardock, the developers of Sins of a Solar Empire, are accusing a former staffer of pushing way past those limits.
Is Windows 8 The Biggest Threat To The Future Of PC Gaming?
Stardock is now best known s the publisher of the Sins of a Solar Empire and Elemental franchises, after selling online distribution service Impulse last year. They have just released their annual customer report, talking not only about their experiences in 2011 but also looking into the crystal ball of PC gaming in 2012 and beyond. And the future, they find, may be hazy for Windows-based gaming.
Poor Elemental Sales Causes Layoffs
It’s never good to hear about game studios laying off staff, and we’ve certainly had our share of that recently. But you especially don’t want to see it happen to a studio that single-handedly proved you don’t need invasive DRM to top sales charts.

























