Stormrise

Stormrise: What Does Verticality Mean?

6:00AM March 14, 2009 | Mike Fahey

So what do Sega and The Creative Assembly mean when they hype verticality in their upcoming real-time strategy game Stormrise? The latest developer diary explains it all.

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New Sega RTS Will Only Work With DirectX 10, Vista

3:30PM March 5, 2009 | Luke Plunkett

Stormrise, a new RTS from Creative Assembly, is coming to consoles. No problems there. But it’s also coming to the PC, and when it does, you better hope you’re not still rocking Windows XP.

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Stormrise: Real-Time Strategy From A Different Point Of View

6:20AM February 27, 2009 | Mike Fahey

A new trailer for The Creative Assembly’s new real-time strategy game Stormrise shows off a dynamic camera system worthy of a blockbuster action title.

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Creative Assembly: Fighting Piracy Is Pointless

12:40AM February 27, 2009 | Mike Fahey

What’s the point of fighting PC game piracy? According to Stormrise developer Creative Assembly Australia’s communications manager Vispi Bhopti, there isn’t one.

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Stormrise Units On Parade

7:20AM January 27, 2009 | Mike Fahey

With only a few more months to wait for Creative Assembly’s post-apocalyptic real-time strategy title Stormrise, the company drops details on some of the units we’ll be controlling after the world ends.

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Stormrise Devs Talk Bringing RTS To Consoles

4:00AM December 2, 2008 | Mike Fahey

In the first in a series of developer diary videos for their upcoming console RTS Stormrise, developer The Creative Assembly discusses their unique approach to bringing the real-time strategy experience to consoles.

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New Stormrise Screens Surface

12:40AM November 29, 2008 | Mike Fahey

Sega quietly slipped out some new screenshots yesterday for their upcoming game Stormrise, the real-time strategy game that takes you across, over, and under a post-apocalyptic world.

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New Stormrise Trailer and Screens Are Stormrisey!

12:40PM September 17, 2008 | Michael McWhertor

Real-time strategy? On a console? Yeah, it’s not that new of a concept, but whether Sega and Creative Assembly’s Stormrise will be any good remains to be seen. It’s post-apocalyptic, which is rarely a bad thing. This recent trailer (and recent batch of screens) will probably be close to what you’ll see on the Xbox 360, PC and PlayStation 3 in 2009, which…. well, you’ll have to take a peek to see how you feel about the future of RTS games.

Stormrise Gallery

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Stormrise Trailer

1:00AM July 15, 2008 | Luke Plunkett

Try to look past the setting and the visual themes, which are being done for the 1132th and 2319th time this year respectively. Focus instead on the fact this is being made by Creative Assembly. Yeah. The Total War guys.

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News

Sega Reveals Console RTS Stormrise

3:20AM July 11, 2008 | Mike Fahey

The development team behind the excellent Total War RTS series is making the jump to consoles, as Sega announces Stormrise, a console RTS for the Xbox 360 and PlayStation 3. Set in a post-apocalyptic future (because pre-apocalyptic is boring), the story of Stormrise revolves around two warring factions, the highly-technical Echelon who survived the apocalypse by hibernating, and the more primitive tribal society of the Sai. The gameplay has you controlling troops from the front line rather than from a lofty position overhead, with the ability to command units not only on the ground, but in the air, across rooftops, and even undeground to achieve their goals.

“The Creative Assembly have proven their general leadership in developing RTS games through the award winning ‘Total War’ series on PC”, commented Gary Knight, European Marketing Director, SEGA Europe. “However, Stormrise has been built from the ground up specifically for high def consoles to provide a more intense, frenetic style of game that, coupled with the all new control mechanic, will revolutionise the way RTS games are played.”

This definitely sounds like the type of console RTS I could sink my teeth into. Hit the jump for the second of the two announcement screens.

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