As part of the gameOn exhibition currently residing at the State Library of Queensland, 15 game design students are currrently halfway through a project to design an entire game in just six weeks. Known as Studio gameOn, the Queensland University of Technology students commenced work on B-Movie on January 5 and must wrap it all up by February 13 when the challenge ends. Before then, however, they want your help!
Recently, some controversy has popped up regarding who owns the IP of student-created work; recent events with the award-winning creation of some graduates of DigiPen Institute of Technology have highlighted the problematic nature of what is somewhat par for the course in design programs. On the one hand, while I can see some of the arguments for schools retaining the IP (and certainly, the policies are clear to students from day one), I find some of the arguments downright laughable. With the recent kerfluffle, are policy changes on the horizon?:
Online Videos by Veoh.com This is a video of a game called Oculusia, created by a group of University students at the Aalborg University Copenhagen as part of their bachelor thesis. The game involves protecting sea sponges along the sides of the table from the one-eyed boss in the centre by shooting at it, using a deflection paddle to defend the sponges from the boss attacks as well as other players’ missed shots. Thomas Miksa, one of the students involved, sent us this video, along with a bit of explanation.