The past few years have seen the closure of some of Australia’s biggest studios. This year alone we’ve lost two THQ-owned studios and just last week we heard that EA would be closing Visceral Games. Most of the talk surrounding the closures has been about the state of the industry, which is an important discussion to have, but what about the developers themselves? What do all these closures mean for them? Kotaku spoke to some Aussie game devs to find out.