Studios

News

Keep Your Foes At A Distance In Fable: The Journey

5:20AM August 13, 2011 | Joshua Rivera

You won’t be able to use a sword in Fable: The Journey. Or a gun. More »


News

Massively Multiplayer Online Petz

1:20AM October 2, 2010 | Mike Fahey

Fresh off the launch of its first massively multiplayer online game, Might and Magic Heroes Kingdoms, Ubisoft steers its online gaming initiative in a decidedly lighter direction with Petz World. More »


In Real Life

The Ginormous Flow Chart History Of Game Studios

11:30AM March 26, 2010 | Owen Good

Before Tecmo and Koei, before Square met Enix, before Namco found Bandai – this chart seeks to catalogue the history of game studios – spinoffs, mergers, acquisitions, defections. It’s also suitable for posterising on your laundry room wall. More »


News

North American Game Industry Employment Somehow Rose In 2009

3:20AM December 23, 2009 | Mike Fahey

According to the third annual Game Developer Census, game industry employment in North America has risen slightly in 2009, due in part to new Canadian studios and a rise in social and online gaming developers. More »


News

Codemasters Buys Swordfish From Activision

12:40AM November 15, 2008 | Mike Fahey

And the Activision Vivendi trimming continues as the gigantic, Blizzard-infused behemoth trims off the redundant bits and passes them on to the needy companies of the world. Earlier this week Ubisoft made off with Massive Entertainment, and now Codemasters has procured a new Birmingham, England based studio in Swordfish Studios. Swordfish is responsible for the hit sports titles Brian Lara International Cricket 2005 and Jonah Lomu Rugby. Well I didn’t say they were popular here. They were also responsible for the creation of 50 Cent: Blood on the Sand, if that helps.

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