What happens someone who grew up on the N64 makes art? You get Cammy, Sub-Zero and GI Joe rolling up on Mario’s stomping grounds in tanks. That’s part of what you’ll see in the premise of Jonathan Monaghan’s The Sacrifice of the Mushroom Kings, which is currently showing at the Curator’s Office gallery in Washington DC. More »
Filmmaker Andrew McMurry has posted this updated version of his last “Real Life Super Mario Bros“. In the last version, Mario, played by McMurry’s brother, find himself up against a group of famous Mario enemies, eventually getting a “power-up” handgun and blowing away a bunch of poor defenceless Goombas. More »
Clock on, office politics, clock off. Just another day in the life of one of the Mushroom Kingdom’s most adorable denizens. By, who else, Zac Gorman. More »
Technically, we use muscles all the time to control games (and express our anger at them, if you’re the gamepad-throwing type), but when’s the last time you strapped sensors to your pythons and fist-clenched Mario into stomping goombas? Probably never, unless you’re one of the soldering wizards at Advancer Technologies. More »
Note that I said “confronting”. I can’t say “answering” because that presumes there is a good reason for the absence of urinal faculties in Ryu, Mega Man and Princess Peach. And when we get to the end of this video by Gameboyardee, we are left with even more questions. More »
There’s a guy out there who uses Tetris to create pixel art, and he just completed one of Luigi, nine months after a Mario effort that took 98 minutes start to finish. More »
In the unlikely scenario that you missed this year’s National Jitterbug Championships, the good people at Camp Hollywood have you covered. Specifically, they have you covered on the Super Mario Bros/ Super Mario Bros Super Show! showcase that dazzled the jitterbugging crowds during the 2011 showcase. More »
This is the decidedly 8-bit World 1-1 from Super Mario Bros. rendered using the Unreal Engine, most commonly seen in games like Gears of War. More »