Stories of how Mario creator Shigeru Miyamoto draws inspiration for game design from his everyday life have become beloved bits of video game mythology. The Legend of Zelda sprang from his experiences playing outside in caves as a child, his family’s pet canine sparked the idea for Nintendogs and so on.
Super Mario Bros. is one of the most successful games ever released, but no one can prove its exact release date in the US.
The surrealism of Super Mario Bros. would seem to be self-evident but, as PBS’ Idea Channel on YouTube says, perhaps it has been around for so long that its non sequiturs are taken for normal.
While New York’s subway is only slightly less scary than the pipes under the Mushroom Kingdom, both underground tunnels are much improved by the addition of Super Mario Bros. composer Koji Kondo’s infectious beats.
What happens someone who grew up on the N64 makes art? You get Cammy, Sub-Zero and GI Joe rolling up on Mario’s stomping grounds in tanks. That’s part of what you’ll see in the premise of Jonathan Monaghan’s The Sacrifice of the Mushroom Kings, which is currently showing at the Curator’s Office gallery in Washington DC.
Filmmaker Andrew McMurry has posted this updated version of his last “Real Life Super Mario Bros“. In the last version, Mario, played by McMurry’s brother, find himself up against a group of famous Mario enemies, eventually getting a “power-up” handgun and blowing away a bunch of poor defenceless Goombas.
Clock on, office politics, clock off. Just another day in the life of one of the Mushroom Kingdom’s most adorable denizens. By, who else, Zac Gorman.
Technically, we use muscles all the time to control games (and express our anger at them, if you’re the gamepad-throwing type), but when’s the last time you strapped sensors to your pythons and fist-clenched Mario into stomping goombas? Probably never, unless you’re one of the soldering wizards at Advancer Technologies.