Having just returned from Germany last night, freshly ill from too little sleep, I’m most likely going to be playing a Circadian rhythm game with my mind and body. Presumably, I’ll get back in the groove just in time to go to Tokyo and muck it all up again. In the digital world, I’ll be playing some Metroid Prime 3: Corruption and possibly even a little Super Puzzle Fighter II Turbo HD Remix online. I’ll be getting my ass kicked, of course, as I’ve never been that good at the game.
That’s it for this week’s purchases, but my LA pals have our weekly Geek Night next Thursday, giving me a chance to finally check out the final version of Lair. I expect much bitching about the SIXAXIS. I’m off to cough my guts out, but before I depart, I have to ask; what are you playing this weekend? More »
Super Puzzle Fighter II Turbo HD Remix, apparently a 2-day timed exclusive on the Xbox 360, is now available on the PlayStation Network. Finally Sony console owners will be able to experience what 360 fans have been raving about for the past 48 hours or so. The game is of course a shinier, happier version of the PS1 original, complete with a new game mode and online multiplayer, all for the low, low price of $US10, because real consoles don’t need fake point systems to represent actual monetary values. Maths is hard! More »
Super Puzzle Fighter II Turbo HD Remix has landed on Xbox Live Arcade, and it is everything you’d expect it to be. The game looks highly polished and crisp, with the odd exception of the actual characters you play who look like blurred versions of the same old sprites from the original PlayStation release. Still, 800 Microsoft Points is a small price to pay for SPF goodness. Joining it on Arcade this week is Streets of Rage 2 for 400 points, which proves that you should never make friends with Blaze and Axel because it’ll only get you kidnapped. I’d be amazed if anyone returns their calls anymore. Hit up Xbox Live for demos of the two titles, or just skip that bit and download Super Puzzle Fighter. More »
Game designer David Sirlin has posted an entry on his blog that hardcore Super Puzzle Fighter II Turbo fans will want to take note of. He’s been tasked with the burden of modifying the original Capcom competitive puzzler’s drop patterns for the Xbox Live Arcade and PlayStation Network versions, as he declares “only 2 of the 11 characters are playable in a serious match.” While the balance changes Sirlin describes apply only to the game’s online X’-mode, with the original X-mode (minus the apostrophe) remaining as-is.
With the XBLA edition scheduled to hit sometime in August, those of you looking forward to Super Puzzle Fighter II Turbo HD Remix will want to get up to speed quickly.
Balancing Puzzle Fighter [Sirlin.net] More »