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Rapper 50 Cent and his G-Unit sidekicks have returned, ready to shoot scores of generic Middle Easterners in 50 Cent: Blood On The Sand. The ultimate goal? Get Fiddy’s paycheck, a diamond-encrusted skull.
Hey, you. You any good at Gears of War? Or Uncharted? Fancy a shot at embarrassing a millionaire rap superstar? 50 Cent just gave you your shot.
And the Activision Vivendi trimming continues as the gigantic, Blizzard-infused behemoth trims off the redundant bits and passes them on to the needy companies of the world. Earlier this week Ubisoft made off with Massive Entertainment, and now Codemasters has procured a new Birmingham, England based studio in Swordfish Studios. Swordfish is responsible for the hit sports titles Brian Lara International Cricket 2005 and Jonah Lomu Rugby. Well I didn’t say they were popular here. They were also responsible for the creation of 50 Cent: Blood on the Sand, if that helps.
“Wheh Ma Skull!”. Funny the first time you hear it, funny the next 17 times you hear it. Honestly, not only does this game look hilarious (bravo Swordfish for taking the low, tongue-in-cheek road on the concept), but it looks decent. Like Gears of War, with baseball caps. But with less Locust. And more punching in the stomach.
Activision Blizzard is the result of a merger between two large companies, each with several studios, projects and different teams. So a merger between the two means some things are going to get shuffled around. Jobs will very likely be lost, and projects might get shifted.
Earlier we reported that Sierra’s Crash and Spyro titles would be hauled up for publishing under the new label, leaving a question mark hanging around titles like Brutal Legend and Ghostbusters. Earlier today, Double Fine’s Tim Schafer assured fans that “Brütal Legend is fine”, and we’ve contacted Terminal Reality on the fate of Ghostbusters and will update with any response we receive.
Meanwhile, however, Activision Blizzard has released a statement that sheds some light on where it’s looking to make changes: