Excerpts from the book Expressive Processing. Reprinted with express permission of the author.
What was everybody (on Twitter) talking about during this year’s GDC? Game researcher Jesper Juul offers his annual look at the most tweeted highlights from the week of GDC, during which “pocket protector” was a surprisingly hot topic.
Jason McIntosh, producer of television show The Gameshelf and writer of the blog of the same name, explores the similarities between the video game and comic book markets of the past and present. Here, his second entry on the subject.
[Kotaku proudly presents the following in-depth look - and listen - to the evolving music of Super Mario Bros via gaming blog Cruise Elroy]
It’s been two days since Jake’s plane from sunny SFO landed in flat OKC, but his friends think the real Jake is still somewhere hiding deep within the halls of the San Francisco Moscone Centre. This new Jake is new.
I often get questions from aspiring translators about what kind of job I have and how to break into the translation industry, so I thought I’d write a FAQ-style post answering these questions once and for all. If there is anything else you are curious about, feel free to leave a question in the comments.
Gaming on the iPhone and iPod touch has been a huge hit for Apple – a neat, unique experience combining a relatively big screen, multitouch controls, motion-sensor controls, network access for social gaming, in-app commerce for virtual goods and more.
Composer, bandleader, jazz instructor, gamer and writer Kirk Hamilton takes a little time out of his busy day to walk us through an “undiscovered” BioWare pitch for a never-announced role-playing game.