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	<title>Kotaku Australia &#187; tales of vesperia</title>
	<atom:link href="http://www.kotaku.com.au/tags/tales-of-vesperia/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.kotaku.com.au</link>
	<description>the Gamer&#039;s Guide &#124; Computer and video game news and reviews</description>
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		<title>Don&#8217;t Expect Tales Of Vesperia On The Wii Just Yet&#8230;</title>
		<link>http://www.kotaku.com.au/2009/11/dont-expect-tales-of-vesperia-on-the-wii-just-yet/</link>
		<comments>http://www.kotaku.com.au/2009/11/dont-expect-tales-of-vesperia-on-the-wii-just-yet/#comments</comments>
		<pubDate>Tue, 10 Nov 2009 12:00:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[tales of graces]]></category>
		<category><![CDATA[tales of vesperia]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=365881</guid>
		<description><![CDATA[ DOH. Just like we thought &#8212; popular Japanese voice actor Rikiya Koyama has confused Tales of Vesperia with Wii title Tales of Graces.
Last week we reported that Koyama wrote on his official blog: &#8220;Tales of Vesperia is coming out on one thing after another: Xbox 360, then PS3, and now upcoming, goes on sale [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_500x_500x_patty_ps3_01.jpg" alt="" class="left" /> DOH. Just like we thought &mdash; popular Japanese voice actor Rikiya Koyama has confused Tales of Vesperia with Wii title Tales of Graces.<span id="more-365881"></span></p>
<p>Last week we reported that Koyama wrote on his official blog: &#8220;Tales of Vesperia is coming out on one thing after another: Xbox 360, then PS3, and now upcoming, goes on sale even on the Wii. More shortly, the feature film anime version is also opening in theatres (But, I, I&#8217;m not in it&#8230;), and after that, there&#8217;s also a CD.&#8221;</p>
<p>Koyama voices the character of Duke in Tales of Vesperia, which was originally released as a timed Xbox 360 exclusive in 2008. The PS3 version was released in September 2009.</p>
<p>The voice actor has since updated his blog, writing, &#8220;About the game&#8217;s sale on the Wii, I mistook Takes of Graces with Tales of Vesperia! To everyone connected to this, I am truly sorry!!!!&#8221;</p>
<p><a href="http://blog.livedoor.jp/rikiya_no_kimochi/">力也の気持ち。</a> [−小山力也公式ブログ−声優グランプリweb]</p>
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		<title>Tales Of Vesperia Is Wii Bound?!</title>
		<link>http://www.kotaku.com.au/2009/11/tales-of-vesperia-is-wii-bound/</link>
		<comments>http://www.kotaku.com.au/2009/11/tales-of-vesperia-is-wii-bound/#comments</comments>
		<pubDate>Sat, 07 Nov 2009 04:20:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[Rumours]]></category>
		<category><![CDATA[namco bandai]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[rpgs]]></category>
		<category><![CDATA[tales of vesperia]]></category>
		<category><![CDATA[wii]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=365497</guid>
		<description><![CDATA[Popular Japanese voice actor Rikiya Koyama appears to have leaked the news that Namco Bandai role-playing game Tales of Vesperia is Wii-bound. Ooops!
On his official blog, the actor writes, &#8220;Tales of Vesperia is coming out on one thing after another: Xbox 360, then PS3, and now upcoming, goes on sale even on the Wii. More [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_500x_patty_ps3_01.jpg" alt="" class="center" />Popular Japanese voice actor Rikiya Koyama appears to have leaked the news that Namco Bandai role-playing game Tales of Vesperia is Wii-bound. Ooops!<span id="more-365497"></span></p>
<p>On his official blog, the actor writes, &#8220;Tales of Vesperia is coming out on one thing after another: Xbox 360, then PS3, and now upcoming, goes on sale even on the Wii. More shortly, the feature film anime version is also opening in theatres (But, I, I&#8217;m not in it&#8230;), and after that, there&#8217;s also a CD.&#8221;</p>
<p>It&#8217;s <a href="http://www.kotaku.com.au/2009/10/vesperia-fashion-in-tales-of-graces/">possible</a> the voice actor confused Tales of Vesperia with Tales of Graces &mdash; there are a lot of Tales to keep straight!</p>
<p>Koyama voices the character of Duke in Tales of Vesperia, which was originally released as a timed Xbox 360 exclusive in 2008. The PS3 version was released in September 2009.</p>
<p><a href="http://blog.livedoor.jp/rikiya_no_kimochi/">力也の気持ち</a> [−小山力也公式ブログ−声優グランプリweb via <a href="http://jin115.com/archives/51591610.html">オレ的ゲーム速報＠刃</a>]</p>
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		<slash:comments>2</slash:comments>
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		<title>Tales Of Vesperia PS3 Clothes Cost Money</title>
		<link>http://www.kotaku.com.au/2009/10/tales-of-vesperia-ps3-clothes-cost-money/</link>
		<comments>http://www.kotaku.com.au/2009/10/tales-of-vesperia-ps3-clothes-cost-money/#comments</comments>
		<pubDate>Thu, 29 Oct 2009 08:00:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[dlc]]></category>
		<category><![CDATA[namco bandai]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[psn]]></category>
		<category><![CDATA[rpgs]]></category>
		<category><![CDATA[tales of vesperia]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=364009</guid>
		<description><![CDATA[ Namco Bandai has released clothing downloadable content for the characters in the PS3 version of Tales of Vesperia. The outfits have hit the PSN, but how much do all of them cost?
Those wanting to purchase new outfits for all, open your wallets. Each costume is &#165;300, and there are 9 characters for a grand [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2009/10/500x_4282caf3.jpg" alt="" class="left" /> Namco Bandai has released clothing downloadable content for the characters in the PS3 version of Tales of Vesperia. The outfits have hit the PSN, but how much do all of them cost?<span id="more-364009"></span></p>
<p>Those wanting to purchase new outfits for all, open your wallets. Each costume is &yen;300, and there are 9 characters for a grand total of &yen;2,700 or US$29.75.<div class="clear-fix"></div></p>
<p><img src="http://cache.gawker.com/assets/images/9/2009/10/500x_b0823486.jpg" alt="" class="left" />Granted, this isn&#8217;t as outrageous as the DLC in Namco Bandai&#8217;s iDOLM@STER, but $US30 isn&#8217;t exactly cheap!<div class="clear-fix"></div></p>
<p><a href="http://blog.livedoor.jp/htmk73/archives/567664.html">PS3『テイルズ オブ ヴェスペリア』の制服コスが配信開始、しかし300円 × 9人分 ＝ 2700円と神搾取</a> [はちま起稿]</p>
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		<title>Vesperia Fashion In Tales Of Graces</title>
		<link>http://www.kotaku.com.au/2009/10/vesperia-fashion-in-tales-of-graces/</link>
		<comments>http://www.kotaku.com.au/2009/10/vesperia-fashion-in-tales-of-graces/#comments</comments>
		<pubDate>Tue, 20 Oct 2009 06:30:00 +0000</pubDate>
		<dc:creator>AJ Glasser</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[dlc]]></category>
		<category><![CDATA[namco bandai]]></category>
		<category><![CDATA[rpgs]]></category>
		<category><![CDATA[tales of graces]]></category>
		<category><![CDATA[tales of vesperia]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=362597</guid>
		<description><![CDATA[
Siliconera reports that Tales of Graces pre-order customers score Tales of Vesperia downloadable content in the form of three fashionable costumes.
In this blurry YouTube vid, you can clearly see Graces&#8217; lead character Asbel sporting a Yuri Lowell outfit. Far cuter is the Rita Mordio getup that goes to Sheria, but sadly you can hardly see [...]]]></description>
			<content:encoded><![CDATA[<p><object width="500" height="308"><param name="movie" value="http://www.youtube.com/v/HQGhXFguWYs&amp;hl=en&amp;fs=1&amp;fmt=22"><param name="allowFullScreen" value="true"><embed src="http://www.youtube.com/v/HQGhXFguWYs&amp;hl=en&amp;fs=1&amp;fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="500" height="308"></object></p>
<p>Siliconera <a href="http://www.siliconera.com/2009/10/19/first-tales-of-graces-dlc-is-for-vesperia-costumes/">reports</a> that Tales of Graces pre-order customers score Tales of Vesperia downloadable content in the form of three fashionable costumes.<span id="more-362597"></span></p>
<p>In this blurry YouTube vid, you can clearly see Graces&#8217; lead character Asbel sporting a Yuri Lowell outfit. Far cuter is the Rita Mordio getup that goes to Sheria, but sadly you can hardly see it. Oh, and Patty the pirate gets a little DLC love too.</p>
<p>While we&#8217;re on the subject of Graces, check out some <a href="http://game.watch.impress.co.jp/docs/news/20091019_322819.html">new screen shots</a> Game Watch picked up today.</p>
<p><a href="http://www.siliconera.com/2009/10/19/first-tales-of-graces-dlc-is-for-vesperia-costumes/">First Tales of Graces DLC Is For Vesperia Costumes</a> [Siliconera]</p>
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		<title>Namco Bandai &#8220;Thinking About&#8221; Vesperia 2</title>
		<link>http://www.kotaku.com.au/2009/10/namco-bandai-thinking-about-vesperia-2/</link>
		<comments>http://www.kotaku.com.au/2009/10/namco-bandai-thinking-about-vesperia-2/#comments</comments>
		<pubDate>Sun, 18 Oct 2009 01:00:00 +0000</pubDate>
		<dc:creator>Owen Good</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[makoto yoshizumi]]></category>
		<category><![CDATA[namco bandai]]></category>
		<category><![CDATA[rpgs]]></category>
		<category><![CDATA[tales of vesperia]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=362328</guid>
		<description><![CDATA[Namco Bandai hosted a developer discussion in Shinjuku to celebrate the theatrical release of Tales of Vesperia: The First Strike, and Namco&#8217;s general manager intimated that &#8220;there&#8217;s a desire&#8221; to make a sequel, according to Famitsu.
Taking pre-screened questions, Makoto Yoshizumi, the Namco Bandai general manager, said staff would pester him during meetings &#8220;Will you be [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawkerassets.com/assets/images/2009/10/custom_1255825390335_tales-of-vesperia-360-outsell-ps3-japan-8-15.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/10/500x_custom_1255825390335_tales-of-vesperia-360-outsell-ps3-japan-8-15.jpg" alt="" class="left" /></a>Namco Bandai hosted a developer discussion in Shinjuku to celebrate the theatrical release of Tales of Vesperia: The First Strike, and Namco&#8217;s general manager intimated that &#8220;there&#8217;s a desire&#8221; to make a sequel, according to Famitsu.<span id="more-362328"></span></p>
<p>Taking pre-screened questions, Makoto Yoshizumi, the Namco Bandai general manager, said staff would pester him during meetings &#8220;Will you be making Vesperia 2?&#8221; His reply: &#8216;Don&#8217;t talk like a fan!&#8221; However, &#8220;It appears that [within the company] there&#8217;s a desire to make part 2. We&#8217;re thinking about it.&#8221;</p>
<p>Sequel thoughts aren&#8217;t limited to just games. Yoshizumi said the company is also contemplating things they&#8217;d like to see if another Vesperia movie were made. &#8220;I don&#8217;t know when it will happen, but we&#8217;d like to show [these things] in video form,&#8221; he said.</p>
<p><a href="http://www.vg247.com/2009/10/17/namco-bandai-thinking-about-making-tales-of-vesperia-2/">Namco Bandai &#8220;Thinking About&#8221; Making Tales of Vesperia 2</a> [VG247]</p>
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		<item>
		<title>On The Future Of Home: If You Ask For It, They’ll Build It</title>
		<link>http://www.kotaku.com.au/2009/10/on-the-future-of-home-if-you-ask-for-it-they%e2%80%99ll-build-it/</link>
		<comments>http://www.kotaku.com.au/2009/10/on-the-future-of-home-if-you-ask-for-it-they%e2%80%99ll-build-it/#comments</comments>
		<pubDate>Sat, 10 Oct 2009 00:40:00 +0000</pubDate>
		<dc:creator>AJ Glasser</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[grok this]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[playstation home]]></category>
		<category><![CDATA[playstation network]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[psp go!]]></category>
		<category><![CDATA[ratchet & clank]]></category>
		<category><![CDATA[tales of vesperia]]></category>
		<category><![CDATA[twitter]]></category>
		<category><![CDATA[valkyria chronicles]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=361279</guid>
		<description><![CDATA[Home Director Jack Buser delivered a state-of-the-software address while walking me through the new Home spaces announced this morning.
Far from being concerned by the fact that not all PlayStation 3 owners make use of Home, Buser was excited that so many people have even tried it at all. &#8220;We came so close to setting a [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/10/500x_home_v13.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/10/500x_500x_home_v13.jpg" alt="" class="center" /></a>Home Director Jack Buser delivered a state-of-the-software address while walking me through the new Home spaces announced this morning.<span id="more-361279"></span></p>
<p>Far from being concerned by the fact that not all PlayStation 3 owners make use of Home, Buser was excited that so many people have even tried it at all. &#8220;We came so close to setting a concurrency record,&#8221; he gushed. &#8220;The media is not groking how amazing the usage level is [on Home.]&#8221;</p>
<p>For those of you who don&#8217;t know much about computer science or Robert Heinlein&#8217;s <em>Stranger in a Strange Land</em>, what Buser is going on about has to do with the potential that Home has to interact with other software &mdash; the PlayStation Network, Twitter, you name it. For example, the Home team recently rolled out an update that enables game launching of all PS3 titles from directly within Home. Also, they&#8217;ve developed connections between the PSN, the PSP Go and Home that have the ability to talk to each other.</p>
<p>So while Buser declined to announce any plans to somehow integrate the PSP Go directly into Home, he very enthusiastically said that the potential is there.</p>
<p>Potential, he said, is what drives Home&#8217;s expansion. The potential is there for developers to build spaces that connect with the fans. The potential is there for fans to demand things from developers. To that end, says Buser, if you want to see something in Home…<em>ask for it</em>.</p>
<p>Right now there are over 50 spaces in Home, public and private. There are 1000 virtual items to be bought or earned and the service has hosted over 200 community events where you can win real things like collectors editions of video games. All it takes to enjoy any of that is a PSN account and maybe a little tolerance for updates and evolving content distribution systems. Home is still technically in open beta, after all.</p>
<p>I for one would like to see a Valkyria Chronicles space and a Tales of Vesperia space. I also want some soft of transmogrifier that will turn my realistic-looking avatar into something more appropriately anime for those spaces. That was the one thing I didn&#8217;t like about the Ratchet &amp; Clank space &mdash; it didn&#8217;t look like you belonged there because you weren&#8217;t cartoon-y enough.</p>
<p>Also, I really wish they&#8217;d open up the building editor to users instead of just developers. If I could build a palace that was just mine, I might form a stronger attachment to my virtual identity in Home than I do from walking around a cookie-cutter-made living space that every other user could easily have. But that&#8217;s just me.</p>
<p>What do <em>you</em> want to see in Home?</p>
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		<title>Was The Young Pirate Girl Cut From Xbox 360 Tales Of Vesperia?</title>
		<link>http://www.kotaku.com.au/2009/09/was-the-young-pirate-girl-cut-from-xbox-360-tales-of-vesperia/</link>
		<comments>http://www.kotaku.com.au/2009/09/was-the-young-pirate-girl-cut-from-xbox-360-tales-of-vesperia/#comments</comments>
		<pubDate>Tue, 22 Sep 2009 07:00:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[namco]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[rpgs]]></category>
		<category><![CDATA[tales of vesperia]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=358204</guid>
		<description><![CDATA[To recap: A young pirate girl was referenced in the original Xbox 360 version:
&#8220;Inside the drawer, there&#8217;s a pirate outfit for girls. A name is written, but it&#8217;s hard to make out because of heavy wear. &#8216;Pa&#8230;..&#8217;?&#8221; Pa? Hrm, &#8220;Patty&#8221; starts with &#8220;Pa.&#8221; Patty is also a girl &#8211; a girl who wears pirate outfits.
The [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/09/thumb160x_31d706bdc9c6e1c1f9b196b59c8ae346.jpg" alt="" class="left" />To recap: A young pirate girl was <a href="http://www.kotaku.com.au/2009/04/ps3_exclusive_tales_of_vesperia_character_referenced_in_xbox_360_version-2/">referenced</a> in the original Xbox 360 version:<span id="more-358204"></span></p>
<p>&#8220;Inside the drawer, there&#8217;s a pirate outfit for girls. A name is written, but it&#8217;s hard to make out because of heavy wear. &#8216;Pa&#8230;..&#8217;?&#8221; Pa? Hrm, &#8220;Patty&#8221; starts with &#8220;Pa.&#8221; Patty is also a girl &#8211; a girl who wears pirate outfits.<div class="clear-fix"></div></p>
<p>The screen capture from the Xbox 360 version is below.<br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/09/tov360.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/09/500x_tov360.jpg" alt="" class="center" /></a><br />
In the <a href="http://www.kotaku.com.au/2009/04/traces_of_ps3_tales_of_vesperia_character_in_xbox_360_version-2/">memory address</a> of the Xbox 360 version, there appears to be traces of Patty Fruel. As we previously pointed out: in the coding, &#8220;YUR&#8221; could be understood as being main protagonist &#8220;Yuri Lowell&#8221;, &#8220;EST&#8221; could be princess &#8220;Estelle&#8221;, &#8220;KAR&#8221; could be &#8220;Karol Capel&#8221;, &#8220;RIT&#8221; could be &#8220;Rita Mordio&#8221;, &#8220;RAV&#8221; could be &#8220;Raven&#8221;, &#8220;JUD&#8221; could be &#8220;Judith&#8221;, &#8220;RAP&#8221; could be &#8220;Repede&#8221; (aka &#8220;Rapido&#8221; in the Japanese version), &#8220;FRE&#8221; could be &#8220;Flynn Scifo&#8221; (&#8221;Furen Shifo&#8221; in Japanese) and &#8220;PAT&#8221; could be short for &#8220;Patty Fleur&#8221;.<div class="clear-fix"></div></p>
<p>When <a href="http://www.kotaku.com.au/2009/04/was_pirate_girl_cut_from_xbox_360_tales_of_vesperia_namco_bandai_says-2/">asked about</a> the &#8220;pirate outfit for girls&#8221; scene in the Xbox 360 version, Namco Bandai replied, &#8220;Certainly there is that scene, but it does not refer to Patty.&#8221; When asked whether Patty Fruel was cut from the Xbox 360 version and shifted over to the PS3 one, Namco Bandai replied, &#8220;There was nothing of the sort.&#8221; And finally when asked if Patty Fruel would made available for the Xbox 360, Namco Bandai replied, &#8220;There is nothing announced at the moment.&#8221;<br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/09/tovps3.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/09/500x_tovps3.jpg" alt="" class="center" /></a><br />
Now that Tales of Vesperia on the PS3 is out, and gamers have noticed that the room shown in the Xbox 360 original version is in the PS3 version actually Patty&#8217;s room. Does this mean that she <i>was</i> cut from the Xbox 360 game?<div class="clear-fix"></div></p>
<p><a href="http://blog.livedoor.jp/maxell011/archives/999743.html">『テイルズオブヴェスペリア』海賊帽があった部屋はやはりパティの部屋だった &#8211; livedoor Blog（ブログ）</a> [チラシの裏でゲーム鈍報]</p>
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		<title>PS3 Tales Of Vesperia Sees Biggest Tales Sales Ever</title>
		<link>http://www.kotaku.com.au/2009/09/ps3-tales-of-vesperia-sees-biggest-tales-sales-ever/</link>
		<comments>http://www.kotaku.com.au/2009/09/ps3-tales-of-vesperia-sees-biggest-tales-sales-ever/#comments</comments>
		<pubDate>Sat, 19 Sep 2009 03:00:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[Rumours]]></category>
		<category><![CDATA[japan]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[rpgs]]></category>
		<category><![CDATA[sales]]></category>
		<category><![CDATA[tales of vesperia]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=357735</guid>
		<description><![CDATA[ The PS3 version of Tales of Vesperia has been released in Japan, and according to early sales figures, the game is a smash hit. A huge, enormous smash hit.
According to website Sinobi, ToV for the PS3 sold 147,000 copies in its first day on sale. To put things in perspective, the Xbox 360 version [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/09/patty_ps3_01.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/09/500x_patty_ps3_01.jpg" alt="" class="center" /></a> The PS3 version of Tales of Vesperia has been released in Japan, and according to early sales figures, the game is a smash hit. A huge, enormous smash hit.<span id="more-357735"></span></p>
<p>According to website Sinobi, ToV for the PS3 sold 147,000 copies in its first day on sale. To put things in perspective, the Xbox 360 version of the game sold 70,000 copies in its first day and 100,000 copies in its first week.</p>
<p>The spike in sales for the PS3 port bucks the <a href="http://blog.livedoor.jp/htmk73/archives/241481.html">recent sales trend</a> in Japan: That the PS3 versions sell less than the Xbox 360 originals. For example, both Lost Planet and Eternal Sonata sale lower sales in Japan when their PS3 versions were released.</p>
<p>While the sales data for PS3 Tales of Vesperia are early and by no means official, here&#8217;s how some previous titles did on their first day:</p>
<p>Tales of Vesperia (PS3): 147,000<br />
Radiant Mythology 2: 135,000<br />
Tales of Hearts: 121,000<br />
Tales of Symphonia Dawn of The New World: 120,000<br />
Tales of VS: 89,000<br />
Tales of Innocence: 76,000<br />
Tales of Vesperia (Xbox 360): 71,000</p>
<p><a href="http://ameblo.jp/sinobi/entry-10344227187.html">PS3「テイルズ オブ ヴェスペリア」初日で14.7万本を販売、他｜忍之閻魔帳</a> [Shinobi via <a href="http://blog.livedoor.jp/jin115/archives/51568520.html">オレ的ゲーム速報＠刃</a>]</p>
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		<title>Japanese Developer: Microsoft Making PS3 Development Easier</title>
		<link>http://www.kotaku.com.au/2009/09/japanese-developer-microsoft-making-ps3-development-easier/</link>
		<comments>http://www.kotaku.com.au/2009/09/japanese-developer-microsoft-making-ps3-development-easier/#comments</comments>
		<pubDate>Wed, 16 Sep 2009 04:00:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[Rumours]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[tales of vesperia]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=357104</guid>
		<description><![CDATA[ Tales of Vesperia was originally announced for the Xbox 360. Microsoft touted it as an exclusive, but the game ended up on the PS3. How did this go down?
A blogger who was apparently a developer on the title explains why the game was originally developed for the Xbox 360. &#8220;For developers, it&#8217;s way easier [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/09/talesofvesperia.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/09/500x_talesofvesperia.jpg" alt="" class="center" /></a> Tales of Vesperia was originally announced for the Xbox 360. Microsoft touted it as an exclusive, but the game ended up on the PS3. How did this go down?<span id="more-357104"></span></p>
<p>A blogger who was apparently a developer on the title explains why the game was originally developed for the Xbox 360. &#8220;For developers, it&#8217;s way easier to develop for the 360,&#8221; the blogger writes. Developers sign a one year contract, the blogger continues, with Microsoft that states the game will not come out on other platforms for one year. &#8220;Microsoft provides sufficient development funds,&#8221; the dev writes. &#8220;Support is fast and all encompassing.&#8221;</p>
<p>According to the apparent dev, &#8220;Sony Computer Entertainment doesn&#8217;t really provide money (maybe no money). Support is a mess and unreliable. (At the time I was involved)&#8221;</p>
<p>&#8220;Developing for the 360 is easy. The cost is lower to an extent.&#8221; So what developers like Namco do, the dev explains, is develop for the Xbox 360 first at a low cost. However, it&#8217;s not possible to sell a lot of copies of the game, and thus difficult to recoup the development costs and turn a profit. So, the game was then ported to the PS3. &#8220;Then Sony says,&#8221; the developer blogs, &#8220;&#8216;We won&#8217;t approve the game if it&#8217;s exactly the same as the Xbox 360 version. You must put in lots of extra content.&#8217;&#8221; Namco added new content such as a new pirate girl character.</p>
<p>While its easy to go from the Xbox 360 to the PS3, it&#8217;s difficult and time consuming to go from the PS3 to the Xbox 360&mdash;thus, don&#8217;t expect to see that extra PS3 content turn up as DLC for the Xbox 360 version.</p>
<p>Namco was intending to make <a href="http://www.kotaku.com.au/2009/04/was_pirate_girl_cut_from_xbox_360_tales_of_vesperia_namco_bandai_says-2/">a complete game</a>, the developer writes, that Xbox 360 owners would enjoy. The PS3 owners, it seems, will enjoy the game slightly more, though.</p>
<p><a href="http://ameblo.jp/gakikichi/entry-10337996154.html">PS3テイルズ オブ ヴェスペリアのアレについて</a> [月光はBLOOD EYE]</p>
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		<title>Comparing PS3 Tales Of Vesperia Ads To Xbox 360 Ones</title>
		<link>http://www.kotaku.com.au/2009/08/comparing-ps3-tales-of-vesperia-ads-to-xbox-360-ones/</link>
		<comments>http://www.kotaku.com.au/2009/08/comparing-ps3-tales-of-vesperia-ads-to-xbox-360-ones/#comments</comments>
		<pubDate>Fri, 28 Aug 2009 03:20:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[namco bandai]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[tales of vesperia]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=353307</guid>
		<description><![CDATA[
Games might be multi-platform, but that doesn&#8217;t mean they&#8217;re the same. Namco Bandai is adding extra content and characters to the PS3 version of role-playing-game Tales of Vesperia.
Comparing screens of the various platforms offers insight into hardware power, sure, but comparing ad campaigns shows how game companies spin their sales.
So above, the PS3 ad for [...]]]></description>
			<content:encoded><![CDATA[<p><object width="502" height="309"><param name="movie" value="http://www.youtube.com/v/VnShTTi0oQU&amp;hl=en&amp;fs=1&amp;fmt=22"><param name="allowFullScreen" value="true"><embed src="http://www.youtube.com/v/VnShTTi0oQU&amp;hl=en&amp;fs=1&amp;fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="502" height="309"></object></p>
<p>Games might be multi-platform, but that doesn&#8217;t mean they&#8217;re the same. Namco Bandai is adding extra content and characters to the PS3 version of role-playing-game <i>Tales of Vesperia</i>.<span id="more-353307"></span></p>
<p>Comparing screens of the various platforms offers insight into hardware power, sure, but comparing ad campaigns shows how game companies spin their sales.</p>
<p>So above, the PS3 ad for the game literally states that its the highest peak in the series for quality and volume. Thank new content for that.</p>
<p>When Microsoft had the game as a timed exclusive, the spin was a little different: The game is on Xbox 360 as evident by the ads below.</p>
<p><object width="502" height="309"><param name="movie" value="http://www.youtube.com/v/4pI5PGdh8kc&amp;hl=en&amp;fs=1&amp;fmt=22"><param name="allowFullScreen" value="true"><embed src="http://www.youtube.com/v/4pI5PGdh8kc&amp;hl=en&amp;fs=1&amp;fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="502" height="309"></object></p>
<p><object width="502" height="309"><param name="movie" value="http://www.youtube.com/v/1hBRWzO-3H0&amp;hl=en&amp;fs=1&amp;fmt=22"><param name="allowFullScreen" value="true"><embed src="http://www.youtube.com/v/1hBRWzO-3H0&amp;hl=en&amp;fs=1&amp;fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="502" height="309"></object></p>
<p>The &#8220;quality and volume&#8221; argument is a valid one for consoles getting timed exclusives later, and one we expect to see more of.</p>
<p><a href="http://hatimaki.blog110.fc2.com/blog-entry-1405.html">PS3版『テイルズ オブ ヴェスペリア』のTVCMいわく、「シリーズ最高峰のクオリティ＆ボリューム」</a> [はちま起稿]</p>
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