industry news
Aussie Film Industry Insider Says Local Games Industry Can Shove It
Posted by Logan Booker at 12:00 PM on September 10, 2008
When your industry has the financial support of the Federal Government behind it, I'm sure it's easy as hell to throw around snarky comments about other industries seeking similar compensation. Well, if this wasn't the case, it's been proven to be now after iTWire attributed the following prose to a film industry "insider", talking about the game industry's desire for film industry-like tax breaks:
The insider's dismissal of this goal was somewhat cold. "The problem with the games industry in this country," the insider said "is that it is full of many small studios that should be left on their own to see who survives".
Obviously, GDAA prez and Tantalus CEO Tom Crago wasn't going to have any of it:
"I'm a big fan of Australian films, and absolutely believe that our film industry should be supported by the Australian Government. It's important to understand, though, that without that support, the industry would not exist in anything like the form that it exists today. To that end, it's a bit rich for the film industry to say that games should go it alone.
I could quote a load of other insightful morsels, but you're better off reading the original piece... if you can stomach the the view of the film "insider".
Film Industry to Games Industry; "Stop whinging" [iTWire, via Tsumea]

What makes a game "Australian"? Is this even quantifiable? On the surface, a game made by an Aussie developer should qualify. But what if the game has no Australian themes, characters, environments or accents? Take Bioshock or Puzzle Quest. Is there anything about them, other than their developer, that makes them Aussie?
I was just browsing the various Australian game developer websites - as you do - when I spotted this gem in the recruitment section of
Check out
With the iPhone SDK out and about, quite a few developers and publishers are seriously considering
If the crazy and unnecessary alliteration failed to inform, Tantalus is looking for people to test its games. As usual, no experience is required, but a love of electronic entertainment is definitely a plus.

