Not too much I can say here, but I think these t-shirts are entirely appropriate!
The hardest thing at the end of the year is to parse yourself from the hype you’re experiencing and think back to the games you played during the summer, the spring and yes, 2011′s early months.
While game news is light, and we’re reminiscing on a gaming year gone by, I thought I’d take the time to write about the games that defined my year. They weren’t necessarily classics — some I absolutely hated, some I fell head over heels for, but they’re all worth discussing. Today we’re looking at L.A. Noire.
As you may already be aware, George Miller — director of Mad Max and, more recently, the Happy Feet series — has a keen interest in video games, setting up Kennedy Miller Mitchell, a games studio based in Sydney. Now, in an interview with the Australian Financial Review, Miller has revealed the studio intends to work in Brendan McNamara’s new game, titled ‘Whore of the Orient’.
You might think that getting slagged as an intemperate martinet who alienated and exploited an overworked staff at a studio that completed just one video game before going bankrupt would be, well, limiting to one’s future career options. Not Brendan McNamara of the former Team Bondi.
And speaking to Eurogamer, McNamara is claiming that it’s “one of the great untold stories of the twentieth century”. Intriguing.
It’s not in the business of making games any more and owes its employees and creditors a truckload of cash, but these niggling issues haven’t stopped Team Bondi from picking up a Breakthrough Award from Popular Mechanics for its MotionScan technology in LA Noire.