tell us dammit

announcements

What's the Worst Thing You've Done to a Piece of Hardware?

Posted by Owen Good at 8:00 AM on November 3, 2008

Someone walking through the parking lot of my apartment complex and seeing a shattered DualShock laying on the ground probably thought someone had a little temper tantrum mixed in with his Bioshock last night. Actually, that's only half right. I wasn't mad at a game, but I was mad at the controller (of course, I'm not to blame). I'd spilled Dr. Pepper all over myself and some got in the left thumbstick. Suddenly I could not move to the right anymore. That's kind of important in a game like MotorStorm: Pacific Rift. It's kind of important in any game, actually. I tested it against my other controller, restarted the machine, let it dry out, nothing. So, $US60 got me barely a day's worth of use of this controller. I said why not, heaved it over a row of apartments here and into the adjacent parking lot.

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editorial

What Late 2008 Releases Are You Looking Forward To?

Posted by Brian Ashcraft at 3:00 PM on October 18, 2008

Hi, there. It's Friday, time to pull up a chair, pour yourself a drink and chat. No, wait. Pour yourself two drinks and pull up three chairs. That's right, time for Tell Us Dammit — rather, TELL US DAMMIT. Here's how it works: We ask a question, you answer it. Simple and no strings attached! This isn't some marketing survey or whatever. It's an emotional investment in you. Yes, we're interested in knowing you, Kotaku reader person. You probably know fucktons about us — more than you even want to, we're sure. But, hey, we'd like to know about you. That way you won't be some faceless blob — and we might feel a tinge of guilt when we ban your arse. Or not, because really we're incapable of human emotion. Yeah.

As we lurch towards the end of the year, what releases are you looking forward to the most?

real world

What's The Most You've Paid For A Game?

Posted by Brian Ashcraft at 1:00 PM on October 4, 2008

Look at the calender. Do it! It's F-r-i-d-a-y. Time to Tell Us Dammit, no make that, TELL US DAMMIT. Here's how it works: We ask a question, you answer it. Simple and no strings attached! This isn't some marketing survey or whatever. It's an emotional investment in you. Yes, we're interested in knowing you, Kotaku reader person. You probably know fucktons about us -- more than you even want to, we're sure. But, hey, we'd like to know about you. That way you won't be some faceless blob -- and we might feel a tinge of guilt when we ban your arse. Or not, because really we're incapable of human emotion. Who knows! Not I, not I.

Question: What's the most you've shelled out for a game?

[AU: Ha! What are the odds the Americans at the MOST pay what we have to put up with everyday? --SB]

editorial

What's Your Biggest Gaming Get?

Posted by Brian Ashcraft at 3:00 PM on September 27, 2008

Pull up a chair, pour yourself a drink. No. Pour yourself two or three drinks. It's Friday, time for TELL US DAMMIT. Here's how it works: We ask a question, you answer it. Simple and no strings attached! This isn't some marketing survey or whatever. It's an emotional investment in you. Yes, we're interested in knowing you, Kotaku reader person. You probably know fucktons about us -- more than you even want to, we're sure. But, hey, we'd like to know about you. That way you won't be some faceless blob -- and we might feel a tinge of guilt when we ban your arse. Or not, because really we're incapable of human emotion. Who knows!

Question: What is your biggest gaming get? What is the best deal you've got on a game purchase?

editorial

What Genre Are You Sick Of?

Posted by Brian Ashcraft at 3:00 PM on September 20, 2008

Ahoy! It's Friday, time to pull up a chair, pour yourself a drink and chat. That's right, time for Tell Us Dammit — rather, TELL US DAMMIT. Here's how it works: We ask a question, you answer it. Simple and no strings attached! This isn't some marketing survey or whatever. It's an emotional investment in you. Yes, we're interested in knowing you, Kotaku reader person. You probably know fucktons about us -- more than you even want to, we're sure. But, hey, we'd like to know about you. That way you won't be some faceless blob -- and we might feel a tinge of guilt when we ban your arse. Or not, because really we're incapable of human emotion. Who knows!

Question: What genre are you sick of?

editorial

You Got Hurt While Gaming?

Posted by Brian Ashcraft at 3:00 PM on September 13, 2008

F-R-I-D-A-Y. Time for, that's right, TELL US DAMMIT. here's how it works: We ask a question, you answer it. Simple and no strings attached! This isn't some marketing survey or whatever. It's an emotional investment in you. Yes, we're interested in knowing you, Kotaku reader person. You probably know fucktons about us -- more than you even want to, we're sure. But, hey, we'd like to know about you. That way you won't be some faceless blob -- and we might feel a tinge of guilt when we ban your arse. Or not, because really we're incapable of human emotion. Not sure!

Read More »

announcements

Who Thinks All These Game Mergers and Takeovers Are Good?

Posted by Brian Ashcraft at 3:00 PM on September 6, 2008

It's Friday! Time for, that's right, TELL US DAMMIT. here's how it works: We ask a question, you answer it. Simple and no strings attached! This isn't some marketing survey or whatever. It's an emotional investment in you. Yes, we're interested in knowing you, Kotaku reader person. You probably know fucktons about us — more than you even want to, we're sure. But, hey, we'd like to know about you. That way you won't be some faceless blob — and we might feel a tinge of guilt when we ban your arse. Or not, because really we're incapable of human emotion. Not sure!

This week, Tecmo turned down Square Enix's offer of a friendly takeover. Rather, the company is in talks to merge with Koei, making Tecmo-Koei a possibility — like Square Enix or Namco Bandai. Our question:

What do you think of game mergers and takeovers? Are they good for the industry or bad?

announcements

Tell Us Dammit: Have You Ever Lied About Playing a Game?

Posted by Owen Good at 7:00 AM on August 25, 2008

Whoops! Hey, we missed TUD on Friday because of all the hoorah with GC 2008, so looks like I am the temporary caretaker of the giraffe this weekend. I got a question you can answer one of two ways. Or two questions and you can answer one. Or both. Who cares, here it goes.

So I'm hideous about staying current with popular culture. Lots of times people will ask me if I've seen a movie, or if I watch the latest HBO Original drama that everyone's raving about. (I never saw Borat. I don't watch Entourage.) And I'd rather avoid the horrified expressions and fulminating evangelism, so I make a non-committal statement in the affirmative and then dodge my way out of the conversation.

But last week, I had to admit I've never played Halo 3. (Well, never played it in multiplayer. I played it a little in singleplayer mode.) I felt like I had no good reason for that, especially as a games blogger, but that was a choice made before I came to Kotaku. So that leads us to today's TUD:

Have you ever bought and not played a video game because of peer pressure?
and/or
Have you ever told someone you played a game even when you hadn't, for any reason?

I'm especially curious about the second one. And for the record, I do have Halo 3. I bought it late last year when I was too busy for gaming. I'm working on that one.

announcements

What Kind of Games Are You Good At?

Posted by Brian Ashcraft at 3:00 PM on August 16, 2008

It's Friday! Time for, that's right, TELL US DAMMIT. here's how it works: We ask a question, you answer it. Simple and no strings attached! This isn't some marketing survey or whatever. It's an emotional investment in you. Yes, we're interested in knowing you, Kotaku reader person. You probably know fucktons about us -- more than you even want to, we're sure. But, hey, we'd like to know about you. That way you won't be some faceless blob -- and we might feel a tinge of guilt when we ban your arse. Or not, because really we're incapable of human emotion. Not sure!

There are many different game genres. We don't want to know which is your favourite, but rather:

Question: Which game genre is easiest for you or which one do you excel at?

announcements

Do You Think Gaming Should Be In The Olympics?

Posted by Brian Ashcraft at 3:00 PM on August 9, 2008

Here we go! Talk time. That's right, it's Friday. Time for another round of Tell Us Dammit. No, make that TELL US DAMMIT. And here's how it works: We ask a question, you answer it. Simple and no strings attached! This isn't some marketing survey or whatever. It's an emotional investment in you. Yes, we're interested in knowing you, Kotaku reader person. You probably know fucktons about us -- more than you even want to, we're sure. But, hey, we'd like to know about you. That way you won't be some faceless blob -- and we might feel a tinge of guilt when we ban your arse. Or not, because really we're incapable of human emotion. We think.

The Olympics have started! And we all oh so very excited!! So much so that Gawker Media is aggregating all the network's Olympic coverage in one place on sister sports blog Deadspin. That place is right here. ANWYAY, here's my question:

Do you think gaming should be an Olympic sport? And why?