Tonight at The Game Awards, a short teaser revealed that Telltale's next big licensed adventure game will be based on Guardians of the Galaxy. Before I play it, I'm gonna need a security band, a quarnex battery, and that guy's prosthetic leg.
The new Batman series from adventure game specialists Telltale starts out OK, but in technical terms — at least on PC — the game is a mess.
Briefly: Surprising nobody, Telltale is working on a second season of their Game of Thrones series, according to an interview with The Hollywood Reporter. Don't read that interview if you haven't finished the finale; it's full of spoilers!
Tales from the Borderlands' finale was one hell of a ride. With a veritable bouquet of guns to your head, what choices did you make?
The reveal of Minecraft: Story Mode was met with a lot of internet scepticism in 2014 — could a narrative-driven take could even work for such an open-ended exploration game? I've played through the first episode of the new series, and can say with confidence that yes, actually, a story fits Minecraft pretty damn well.
It is a truth universally acknowledged but little examined that Telltale's games have issues. The studio rose to prominence with 2012's Game of the Year-worthy The Walking Dead adventure game. Since then, their games, wonderful in many ways as they may be, have been accompanied by an undercurrent of fan anger. Each subsequent notch in their belt — a good review here, an award nomination there, a new licensing deal over there — has carried with it echoes of unhappy players, people who are upset over buggy games, erased saves and purchases that won't carry through.
There was a time when "Telltale" was just a game studio. But over the last few years, fuelled by the success of 2012 Game of the Year contender The Walking Dead, it's become shorthand for a whole genre. That genre is in desperate need of a viable competitor to spur Telltale to fix some annoying, perennial flaws.