tgs 2010

What Consoles Japanese Gamers Own, Which Ones They Play

Just because you own a game console, that doesn’t mean you play it, right?


Rolling A Fiat, Second Time’s A Charm

A young woman named Yurina Takiguchi wearing a siren on her head is about to test drive a Fiat in Gran Turismo 5. She has never driven a car before and doesn’t have a licence. Yep, this is Japanese television.


Homefront Multiplayer Impressions: Let’s Go Shopping!

I crouched on my belly and inched forward. Looking through my scope, I could see several Greater Korean Republic troops making their way down a ridge. They were totally exposed. I fired. Pop, pop. Time to buy a drone.


Tokyo Game Show Attendance Cracked 200K, Sort Of

Tokyo Game Show 2010 organisers declared today their big show attracted a “record high” 207,647 visitors. About 25K on each business day; about 80K each public day. Careful readers will note that the TGS people may have counted an individual four times.



Team Ico Tells Us A Bit More About The Last Guardian

A few more tantalising tidbits of information about upcoming PS3 exclusive The Last Guardian popped up in a recent interview between the PlayStation Blog and the game’s developer.


Bulletstorm Hands On: Big Guns, Big Boots & Big Combos

Playing Bulletstorm for the first time last week, I felt less like playing another me-too first-person shooter and more like a Tony Hawk Pro Skater game I used to lose hours in.


Dissidia 012[Duodecim] Final Fantasy’s TGS Trailer Busts Out

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Square Enix’s next Final Fantasy drenched fighting game, the painfully titled Dissidia 012[duodecim]Final Fantasy, was shown at this year’s Tokyo Game Show in both playable and trailer form. Here is the latter.


Skulls Of The Shogun Hands-on: The Art Of Advance War

When indie developer Jake Kazdal told me his studio’s game, the still in development Skulls of the Shogun, was heavily inspired by his love of Nintendo’s Advance Wars series, I was already on the hook.


NeverDead Preview: Amputation Amplified

Describing Konami’s new action-horror shoot ‘em up NeverDead is something of a challenge for producer and game designer Shinta Nojiri. It’s a game that might require some re-education, due to its rather unique gameplay system.


World of Servers