tgs 2012

Where’s My Lime Green Wii, Nintendo?

I was told to arrive early — that Nintendo would be announcing something big. Nintendo’s Satoru Iwata stood before the 2005 Tokyo Game Show podium and did just that: he showed off the new controller for the very first time. The console was then codenamed “Revolution”. It was later released as the Nintendo Wii and was a pretty big deal.


Hyperdimension Neptunia’s Creator Dreams Of A Fighting Game

This year at the Tokyo Game Show, Kotaku had the pleasure of sitting down with Mizuno Naoko, the creator of Hyperdimension Neptunia (and both of its sequels), to talk about the past, present, and future of the series. As we sat 47 floors above the game show proper, she told me about the origins of Neptunia.


What People Came To See At The Tokyo Game Show

We’ve already reported at some length how long the line was to get into the Tokyo Game Show this year. And with about over 95,000 attendees on the first public day, it’s easy to see why. And since literally thousands of people were standing in line with nothing to do, I decided to ask a few people at random about why they were at the Tokyo Game Show this year.


Up All Night With Some Of The Best Cosplay On Earth

Cosplayers’ Cure Night was a showcase of some truly great cosplay. Kotaku was around before the event (snapping pictures), but we had to retire for the evening before it kicked off. What can I say, our bed time is so early!


Sony’s Headset Prototype Has Relaxing Music

At this year’s Tokyo Game Show, Kotaku checked out Sony’s new prototype headset. This latest trailer shows a bit of how the headsets mixes real world and video footage.


From Chun-Li To Assassin’s Creed, The Fancy Outfits We Unfortunately Missed

If you are planning to visit the Tokyo Game Show next year, be aware that different folks often cosplay on each public day. Meaning? Meaning you should go to both days!


Tokyo Game Show’s Last Day: Dragon Ball Exhaustion And Fancy Outfits

Well, this year’s Tokyo Game Show has drawn to a close. It’s been a busy show and lots of fun. Here’s the final roundup of our coverage for TGS 2012.


Why I’m Sold On Wii U GamePad’s Multiplayer

While at this year’s Tokyo Game Show, I got my first hands on with the Wii U. Other Kotaku editors have used the Wii U plenty, but since I didn’t go to E3, this was my first. Prior to picking it up for the first time, I really didn’t have high expectations for it — nor did I have them for the game I was to play, Tank! Tank! Tank!.


Ex-Rare Developers Dazzle With A Beautiful And Relaxing Japanese Game

iPad game Tengami is centred around the traditional Japanese pop-out arts and crafts. Designed by Nyamyam (an indie studio started by former Rare devs), Tengami utilises the idea of paper popping up and down when turning a page.


Dragon Ball Looks Exhausting On Kinect

Dragon Ball Z is coming to Kinect as Dragon Ball Z for Kinect. They really should’ve called it Dragon Ball Z: Total Body Workout.


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