Ninety-Nine Nights II Hands On: Not A Lot New

Ninety-Nine Nights II, much like the original Xbox 360 game, is light on subtlety.


October 2, 2009

No Graphical Complaints From This Wii Developer

Ryozo Tsujimoto told me he had no complaints about the horsepower of the Wii, when I interviewed him last week. He’s the producer on the game Capcom is marketing as “the most beautiful game on the Wii”.


40 Hours? 100 Hours? How A Game Developer Decides RPG Duration

One of the creators of White Knight Chronicles, the upcoming PlayStation 3 role-playing game, just wanted to know how long their game was. “So, that was the point of the question,” Yoshiaki Kusuda said through a translator, laughing. Not really.


Hunting For Innovation In Dante’s Inferno

To do more than use Dante’s Inferno as a colourful setting for a generic game the Electronic Arts developers have to find interesting ways to tap into the themes of the poet’s nine hells.


October 1, 2009
In Real Life

Bayonetta Figures Get The Figure Right

Play Arts, the action figure branch of Square Enix, are making some Bayonetta figures. A quick comparison between the size of the head and the size of the hips shows they’re definitely on the right track.


PixelJunk Shooter Impressions: An Improving Flow

Few games that I’ve seen benefit as much from being seen in video, as opposed to in stills, as PixelJunk Shooter. So before reading further, interested parties should watch the following — then read the words that follow.


Red Steel 2 Impressions: What 2006 Promised

My second hands-on with Red Steel 2, this time in Tokyo, confirmed to me that Ubisoft’s first-person Wii sequel is the kind of Wii game that, back in 2006, I thought we would be playing more of.


Okamiden Hands-On: The Celestial Stylus

Planted in the middle of Capcom’s eclectic Tokyo Game Show booth, the demo of Omkamiden had attendees playing the DS sequel to Okami in the middle of a traditional Japanese garden while seated on stools which looked like cut lumber.


Kingdom Hearts: Birth By Sleep Impressions

Having bailed on Kingdom Hearts 2 after reaching the Steamboat Willy stage, I may have finally found the KH game to bring me back available to preview last week in Tokyo.


Hands On With Assassin’s Creed II: Mario Kart And DiCaprio

Assassin’s Creed II seems to do a better job of blending together its elements then its predecessor did, and adds a healthy dose of the unexpected to cut through what could become another repetitive game.