News

SEGA Releasing Violent Wii Games Bundle

Kotaku AU

Just as the R18+ discussion submissions process draws to a close, SEGA Australia reminds us that they’ve released a few violent games for Wii under MA15+ in recent times.


December 31, 2009

Kotaku AU Games Of 2009: #7

Kotaku AU

The countdown of my personal picks for the best games of 2009 is now underway. For the next two weeks I’ll be running down my top ten. At #7 we show respect, charm and under-f***ing-standing…


August 7, 2009
In Real Life

Bringing The House Of The Dead: Overkill To Life: A Case Study

Sega’s The House of the Dead: Overkill, the fifth entry in the zombie killing light gun game series, went for a retro setting and retro style, a visual refresh courtesy of Headstrong Games and design and branding firm Fluid.


July 1, 2009
News

Sega Still Keen On Mature Wii Games

Despite the poor sales of House of the Dead: Overkill and MadWorld, Sega still has plenty of publishing love set aside for mature games on the Nintendo Wii.


February 26, 2009

The House Of The Dead: Overkill Review: A Blast From The Past

Sega’s classic shooter franchise meets 70s exploitation horror in The House of the Dead: Overkill for the Nintendo Wii.


January 20, 2009
Uncategorized

The House Of The Dead Overkill Gets A Hand Cannon

When the Wii Zapper simply isn’t hand cannon enough, turn to Sega’s semi-official Wii… Hand Cannon. Released in conjunction with The House of the Dead Overkill, it turns Wii Remotes into something far manlier.


August 24, 2008
Uncategorized

Sega Wins Kotaku’s Coveted ‘Best Press Kit Of Games Convention’ Award


August 22, 2008
Uncategorized

The House of the Dead Overkill Impressions Of Delicious Gore

About a third of the way in through the Carnival Of Fun stage in The House of the Dead Overkill, Bradley Crooks from Headstrong Games decimated a severed arm stuck in a cotton candy machine. It exploded in a sweet, sickly mess, adding to the heavy amount of gore we’d already seen in the Wii “light gun” shooter. It’s also potentially the first game to feature a “live birth” on the Wii, so don’t expect an E rating (or a German release).

The developer, formerly known as Kuju London and responsible for both Battalion Wars releases, is upping the shock factor for the Western audience targeted House of the Dead. The game has blood mapping, giving bullet wounds plenty of flow, spatters on clothes and the environment. And the bosses, at least the one we saw, veer from the fantastical to the… fucking creepy.


August 20, 2008
Uncategorized

House Of The Dead Overkill Beats The Shit Out Of Grooming A Horse

Don’t go throwing that Wii in the trash just yet, kids! Sega are here to save the day. They know you’re jack of the shovelware, jack of the short shrift you seem to be getting from cash-chasing developers, and want to help. That’s why they’re releasing The House of the Dead: Overkill. They’re releasing it just for you. There’s a lot of Wii fans worried about the decline of decent hardcore games on the system. No, guys — we’re not making a 30 hour-plus RPG here, but we are making something you are going to have a complete blast playing. We are making it with a nod to one of the greatest arcade series of all time and we hope you’ll just purely enjoy teaming up with buddies and posting those high scores on the forums with the rest of us…It’ll beat the shit out of grooming a horse.

Don’t ever accuse Sega of not knowing which of the converted they’re preaching to.

GC 2008: The House of the Dead: Overkill [IGN]


August 19, 2008
Uncategorized

SEGA Does New House Of The Dead Wii Trailer Oh So Right

SEGA announces its Headstrong Games developed Wii shooter House of the Dead: Overkill in this Grindhouse-style trailer.

Black. Magic. VIOLENCE.

“They’ve come for brains, you’ll give them bullets” [NeoGAF Thanks, Ishaan!]