As you may or may not be aware, LEGO is doing this crowd sourcing thing, to get idea for new types of LEGO. The idea is this — if you come up with an idea for a new LEGO product, and get 10,000 people to support that idea, LEGO will take the concept into consideration. As you might expect — more than a few video game ideas have come up, and one of those is for Zelda LEGO.
Charles Schulz’s Peanuts comic strips stand as one of the most brilliant artistic achievements of the 20th century. You could say the same about The Legend of Zelda video games.
Japan’s King of Games are one of the finest video game clothing merchants on the planet. Anyone who’s owned one of their shirts, or even been around one, know they ooze quality, from the fancy boxes they ship in to the durability of the prints.
Normally, comedy team Mega64 deploys just one of its members into public to act as a video game character. For The Legend of Zelda: Skyward Sword they sent two: one to be Link, the other to control Link.
Really, doesn’t this video just make you want to play the hell out of a Zelda first-person shooter? It’d certainly be more interesting than Brown Military Shooter #43242395823532.
With the exception of Team America and possibly Aladdin, I can’t think of a single musical I’ve legitimately enjoyed, but this musical reworking of Zelda is a little bit spiffy. Also: you get to watch Zelda and Malon fight over Link, which is pretty much every male Zelda fan’s bizarre dream come true. Yeah, it gets a bit weird…
A recently discovered warp glitch in The Legend Of Zelda: Ocarina Of Time on Nintendo 64 has almost halved the time it takes to complete the game, if you’re determined to do it as quickly as possible. In the video above, the player, who goes by the name “ZeldaFreakGlitcha” on YouTube, blasts through the classic in a bit under 26 minutes.
It’s been a long time since Shigeru Miyamoto’s directly worked on a Legend of Zelda game. 1991, to be exact. That’s the year that the classic A Link to the Past hit the SNES. Now, recent remarks from Nintendo’s creative leader make it sound like he’d be up for revisiting that chapter of Link’s video game life.
We got an email overnight from a reader, and the subject line was “Real life Zelda?”. I feared the worst. Some bad fan art, perhaps, or even worse, an awful fan film project. How wrong I was.