The twentieth season of Matt Groening’s The Simpsons introduces the corpse-desecrating act of “teabagging” to the stalwart Simpsons fan in a not-so-subtle nod to Bungie’s Halo 3, complete with mostly accurate Xbox 360 controllers.
Last week a trademark was filed for Simpsons and Futurama creator Matt Groening’s Life in Hell comic strip for, among other things, a potential video game.
If you wonder why Dead Space cribs from other material, consider the fact that they were the sole new IP developed in competition with The Godfather, Lord of the Rings and The Simpsons.
Writers from 15 televison sitcoms, including The Simpsons, Futurama and Family Guy, have signed on with Machinima.com to 15 original episodic comedy pilots for the online network using video games.
Not normally the type for mods, especially for old old old games, but I can make exceptions for mods with overwhelming charm and attention to detail. Mods like this one, which recreates the Simpson house in excruciating detail, from the family portraits to a kinda-functioning bathroom scale.
[via Boing-Boing]
The Simpsons game was a great concept. Had some good moments. Pity those were all cutscenes, then, and not the parts you actually got to play. Which leaves Simpsons fans in a pickle – how to enjoy the animated sequences and gags without having to submit yourself to cash expenditure and hours of gameplay? YouTuber TheCockCrew’s got your back, and has gone and filmed the entirety of the game. Cutscenes and all. Links’ below, if you’re at all interested in saving yourself a few hours time. TheCockCrew’s Videos [YouTube, via GSW]
Just an hour or so ago I received a press kit for the Limited Edition Yellow PSP Slim & Lite, which is to be bundled with EA’s The Simpsons Game. You’ll be able to purchase said bundle starting from November 15, for the more than acceptable price of $299.
No PSP was included, but there was a packet of yellow jellybeans and two one Simpsons-themed shotglasses shotglass.
As you may have deduced, there should have been two shotglasses. Sadly, one failed to make the journey to my humble pad intact.
If those old Violet Crumble ads are to be believed, it’s the way it shatters that matters. Unless it’s something fragile. Like a shotglass. Mainly for the reason that it’s made of glass.
You can see both a whole shotglass, and less-than-whole shotglass, after the jump.
By John Gaudiosi
LOS ANGELES–Electronic Arts, which has had a studio in LA for years now, has learned a thing or two about Hollywood premieres. The game publisher hosted a world premiere launch party at the Hard Rock Café at the Universal Studios City Walk, just across the way from EB Games, which remained open an extra three hours to sell the Xbox 360, PlayStation 3, Wii, PlayStation 2, PSP and Nintendo DS game to die hard Simpsons fans and gamers.
Simpsons creators Albert Brooks and Matt Groening were on hand for the launch, as were the show writers who also worked on the game. EA had a yellow carpet set up outside of the Hard Rock for celebrities like Zach Levi (“Chuck”), Zach Ward (Postal) and Ian Ziering (“Beverly Hills 90210″) to pose for pictures and talk to TV reporters. There was a live DJ and a Tommy’s Burger’s truck outside giving away free hamburgers, fries and sodas to everyone. Break dancers wearing yellow The Simpsons Game t-shirts performed outside for the crowd who didn’t have access to the VIP party inside.
Like a child’s game of “Telephone” gone horribly wrong, it seems that the whole Rockstar vs. The Simpsons Game controversy has been blown way out of proportion. Around the time of Leipzig, rumours started flying around the blogosphere that complaints Rockstar made about the game had been the impetus for some posters promoting the “Grand Theft Scratchy” level of the Simpsons Game being removed from the show. As the weeks went by, the rumours grew to titanic proportions with stories of actual content being removed from the game and a level name change. All of this resulted in quite a bit of speculative Rockstar bashing not only from the press, but from some of the games’ writers as well. But, as we’ve now discovered, it was mostly unfounded.