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	<title>Kotaku Australia &#187; the sims</title>
	<atom:link href="http://www.kotaku.com.au/tags/the-sims/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.kotaku.com.au</link>
	<description>the Gamer&#039;s Guide &#124; Computer and video game news and reviews</description>
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		<title>Maxis Hit With Job Cuts, EA Confirms</title>
		<link>http://www.kotaku.com.au/2009/08/maxis-hit-with-job-cuts-ea-confirms/</link>
		<comments>http://www.kotaku.com.au/2009/08/maxis-hit-with-job-cuts-ea-confirms/#comments</comments>
		<pubDate>Wed, 26 Aug 2009 23:00:45 +0000</pubDate>
		<dc:creator>Stephen Totilo</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[disturbance in the workforce]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[industry]]></category>
		<category><![CDATA[maxis]]></category>
		<category><![CDATA[spore]]></category>
		<category><![CDATA[the sims]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=352915</guid>
		<description><![CDATA[Word from Electronic Arts today is that Maxis, the studio behind The Sims and Spore, suffered layoffs today. No word on how many people were affected. EA described the cuts as an attempt to &#8220;focus&#8221; the studio.
&#8220;Often in the video game industry, the size of a studio fluctuates in response to business conditions,&#8221; an EA [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/2009/08/custom_1251327590706_Maxis.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/08/500x_custom_1251327590706_Maxis.jpg" alt="" class="left" /></a>Word from Electronic Arts today is that Maxis, the studio behind The Sims and Spore, suffered layoffs today. No word on how many people were affected. EA described the cuts as an attempt to &#8220;focus&#8221; the studio.<span id="more-352915"></span></p>
<p>&#8220;Often in the video game industry, the size of a studio fluctuates in response to business conditions,&#8221; an EA spokesperson wrote in an e-mailed statement. &#8220;In this case, EA has taken action to reduce the workforce at Maxis as we focus the business and focus Maxis. EA remains fully committed to Spore and other IP within Maxis, with games planned for launch in the next few months, including Spore Hero, coming to the Wii for the first time, and Spore Hero Arena on the DS. All eligible employees will receive severance and outplacement assistance.&#8221;</p>
<p>The layoffs were in the Emeryville studio, which is Maxis headquarters and the base of operations for Spore development. The Sims franchise, which was born at Maxis, is built out of EA&#8217;s Redwood Shores offices, where The Sims 3 was created by the Sims Studio team.</p>
<p><a href="http://www.kotaku.com.au/2009/08/raven-hit-by-layoffs-some-point-to-lackluster-wolfenstein-sales/">Layoffs at Activision&#8217;s Raven Software</a> were also confirmed today.</p>
<p>We&#8217;ll have more on this story as it becomes available.</p>
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		<title>Actually, The Sims 3 Was The Biggest-Selling Game In June</title>
		<link>http://www.kotaku.com.au/2009/07/actually-the-sims-3-was-the-biggest-selling-game-in-june/</link>
		<comments>http://www.kotaku.com.au/2009/07/actually-the-sims-3-was-the-biggest-selling-game-in-june/#comments</comments>
		<pubDate>Thu, 23 Jul 2009 04:30:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[charts]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[maxis]]></category>
		<category><![CDATA[npd]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[sales]]></category>
		<category><![CDATA[the sims]]></category>
		<category><![CDATA[the sims 3]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=346268</guid>
		<description><![CDATA[While there was much wailing and gnashing of teeth over the poor performance of June&#8217;s console games, on PC, things were looking a little healthier, with EA&#8217;s The Sims 3 emerging as the month&#8217;s biggest-selling game on any platform.
While the top-selling console game was Prototype, with 419,000 copies sold, EA shifted an impressive 820,000 copies [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2009/07/504x_sims3kids.jpg" alt="" class="left" />While there was much wailing and gnashing of teeth over <a href="http://www.kotaku.com.au/2009/07/prototype-ufc-beat-up-the-competition-in-june/">the poor performance of June&#8217;s console games</a>, on PC, things were looking a little healthier, with EA&#8217;s The Sims 3 emerging as the month&#8217;s biggest-selling game on any platform.<span id="more-346268"></span></p>
<p>While the top-selling console game was Prototype, with 419,000 copies sold, EA shifted an impressive 820,000 copies of The Sims 3 in the US market. And that number only includes the copies sold via traditional retail channels (stores, major mail order outlets), so when you factor in digital sales, the number may well be approaching the million-sold mark.</p>
<p>That&#8217;s a more successful launch than the Sims 2, which &#8220;only&#8221; moved 700,000 units in the US in its first month on sale. And considering The Sims 2 is still a heavy-hitter in the PC market, we can only imagine/fear what kind of success The Sims 3 will have.</p>
<p>Obviously, the game stopped the NPD Group&#8217;s monthly sales charts for June, but if you&#8217;d like to see what ran 2-20, the full chart is below.</p>
<p>1. The Sims 3 (EA The Sims Studio, Electronic Arts)<br />
2. The Sims 3 Collector&#8217;s Edition (EA The Sims Studio, Electronic Arts)<br />
3. The Sims 2 Double Deluxe (EA The Sims Studio, Electronic Arts)<br />
4. World of Warcraft: Wrath of the Lich King (Blizzard Entertainment)<br />
5. World of Warcraft Battle Chest (Blizzard Entertainment)<br />
6. Spore: Galactic Adventures (Maxis, Electronic Arts)<br />
7. World of Warcraft (Blizzard Entertainment)<br />
8. Spore (Maxis, Electronic Arts)<br />
9. Empire: Total War (The Creative Assembly, Sega)<br />
10. StarCraft Battle Chest (Blizzard Entertainment)<br />
11. World of Warcraft: The Burning Crusade (Blizzard Entertainment)<br />
12. Reel Deal Slots Adventure (Phantom EFX)<br />
13. Civilization IV: Complete Edition (Firaxis Games, 2K Games)<br />
14. WarCraft III Battle Chest (Blizzard Entertainment)<br />
15. SimCity Box (Maxis, Electronic Arts)<br />
16. Diablo Battle Chest (Blizzard Entertainment)<br />
17. The Sims 2: Apartment Life (EA The Sims Studio, Electronic Arts)<br />
18. Prototype (Radical Entertainment, Activision)<br />
19. The Elder Scrolls IV: Oblivion GOTY Edition (Bethesda Game Studios, Bethesda Softworks/2K Games)<br />
20. Ghostbusters: The Video Game (Terminal Reality, Atari)</p>
<p><a href="http://www.gamasutra.com/php-bin/news_index.php?story=24505">Exclusive: The Sims 3 Breaks 800K, Tops U.S. Game Sales In June</a> [Gamasutra]</p>
]]></content:encoded>
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		<item>
		<title>The Freewheelin&#8217; Bob Simoleon</title>
		<link>http://www.kotaku.com.au/2009/07/the-freewheelin-bob-simoleon/</link>
		<comments>http://www.kotaku.com.au/2009/07/the-freewheelin-bob-simoleon/#comments</comments>
		<pubDate>Thu, 02 Jul 2009 11:30:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[screengrab]]></category>
		<category><![CDATA[the sims]]></category>
		<category><![CDATA[the sims 3]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=343455</guid>
		<description><![CDATA[
By 9000, as seen on Offworld
]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/07/dylan.jpg" alt="" class="center" /></p>
<p>By <a href="http://www.9000vs0006.com/">9000</a>, as seen on <a href="http://www.offworld.com/2009/07/one-shot-bob-dylans-sims-life.html">Offworld</a><span id="more-343455"></span></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Pirated Copies Of Sims 3 Are A &#8220;Demo Program&#8221;</title>
		<link>http://www.kotaku.com.au/2009/06/pirated-copies-of-sims-3-are-a-demo-program/</link>
		<comments>http://www.kotaku.com.au/2009/06/pirated-copies-of-sims-3-are-a-demo-program/#comments</comments>
		<pubDate>Tue, 23 Jun 2009 03:30:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[john riccitiello]]></category>
		<category><![CDATA[maxis]]></category>
		<category><![CDATA[piracy]]></category>
		<category><![CDATA[the sims]]></category>
		<category><![CDATA[the sims 3]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=342233</guid>
		<description><![CDATA[Prior to the retail release of The Sims 3, the game leaked onto popular torrent sites. Hundreds of thousands of people then illegally downloaded the game. Which you&#8217;d think would make publishers EA really cranky.
But it doesn&#8217;t. Not really cranky, anyway. EA boss John Riccitiello can see the positives in the piracy, and provide a [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/06/simcurry.jpg" alt="" class="left" />Prior to the retail release of The Sims 3, the game leaked onto popular torrent sites. Hundreds of thousands of people then illegally downloaded the game. Which you&#8217;d <em>think</em> would make publishers EA really cranky.<span id="more-342233"></span></p>
<p>But it doesn&#8217;t. Not <em>really</em> cranky, anyway. EA boss John Riccitiello can see the positives in the piracy, and provide a refreshingly realistic outlook on the effects of piracy on a major game release.</p>
<p>&#8220;You identified our secret marketing campaign!&#8221; Riccitiello says, jokingly, to IndustryGamers. &#8220;That was a very large scale – concentrated on Poland and China – demo program.&#8221;</p>
<p>&#8220;In the game that was pirated there&#8217;s [only] one city [out of two]&#8230; and Sims 3 has a massive amount of content, and a lot of it is downloaded once you register with EA&#8230; and join the online community&#8221; he elaborates. &#8220;So you get that content in addition to the second city [which is downloadable for people who register], and that&#8217;s a major component&#8230; A huge amount of the gameplay is an overlay for the community, where you are sampling assets created by other people&#8221;.</p>
<p>&#8220;So for the pirate consumer, they don&#8217;t get the second town, they don&#8217;t get all the extra content, and they don&#8217;t get the community. It was only concentrated on Poland and China, but I think of it as not being that different than a demo.&#8221;</p>
<p>Man has an <em>excellent</em> point. It&#8217;s like the old shareware model that companies like id used to specialise in. Give &#8216;em half the game, get &#8216;em hooked, and they&#8217;re more likely to buy the rest.</p>
<p>Works for publishers in terms of sales, works for publishers in terms of combating piracy.</p>
<p><a href="http://www.industrygamers.com/news/ea-views-sims-3-leak-as-demo-program/">EA Views Sims 3 Leak as &#8216;Demo Program&#8217;</a> [IndustryGamers]</p>
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		<slash:comments>6</slash:comments>
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		<title>Father Knows Best: Best And Worst Fathers In Video Games</title>
		<link>http://www.kotaku.com.au/2009/06/father-knows-best-the-best-and-worst-fathers-in-video-games/</link>
		<comments>http://www.kotaku.com.au/2009/06/father-knows-best-the-best-and-worst-fathers-in-video-games/#comments</comments>
		<pubDate>Sun, 21 Jun 2009 06:08:00 +0000</pubDate>
		<dc:creator>AJ Glasser</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[astro boy]]></category>
		<category><![CDATA[bioshock]]></category>
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		<category><![CDATA[dragon quest v]]></category>
		<category><![CDATA[fable ii]]></category>
		<category><![CDATA[fallout 3]]></category>
		<category><![CDATA[father's day]]></category>
		<category><![CDATA[final fantasy x]]></category>
		<category><![CDATA[gears of war]]></category>
		<category><![CDATA[god of war]]></category>
		<category><![CDATA[half-life]]></category>
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		<category><![CDATA[lost odyssey]]></category>
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		<category><![CDATA[metal gear solid]]></category>
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		<category><![CDATA[original]]></category>
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		<category><![CDATA[the legend of zelda: ocarina of time]]></category>
		<category><![CDATA[the sims]]></category>
		<category><![CDATA[virtua fighter]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=342051</guid>
		<description><![CDATA[Fathers are easy to find in video games. When they&#8217;re not antagonising their offspring or killed off in the first level, they often serve as our main characters&#8217; major motivation.
In honour of Father&#8217;s Day, we celebrate dads in video games: from the good to the bad to the &#8220;Luke, I am your father kind,&#8221; that [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/06/800px-REPIN_Ivan_Terrible_Ivan_01.jpg" alt="" class="left" />Fathers are easy to find in video games. When they&#8217;re not antagonising their offspring or killed off in the first level, they often serve as our main characters&#8217; major motivation.<span id="more-342051"></span></p>
<p>In honour of Father&#8217;s Day, we celebrate dads in video games: from the good to the bad to the &#8220;Luke, I am your father kind,&#8221; that don&#8217;t fulfil any fatherly duties beyond lopping off a limb. Join us now in separating the Bill Cosbys from the Darth Vaders.</p>
<p><strong>Fathers in… Role-Playing Games</strong><br />
Much like mothers, fathers in role-playing games often are killed early in order to inspire the hero to leave home and avenge dear daddy (and mummy) and the rest of their destroyed village. However, there are some dads who stick around. When they do, they&#8217;re usually playable support characters their son or daughter&#8217;s active fighting party, or they show up in flashbacks and hallucinations to offer pep talks and parental criticism. Here are a few of these fatherly figures:</p>
<p><img src="http://cache.gawker.com/assets/images/2009/06/custom_1245444059263_dissidia_scans2.jpg" alt="" class="center" /></p>
<p>Jecht, Final Fantasy X – Father of Tidus: He&#8217;s an alcoholic all-star blitzball player who insults his son to toughen him up. Instead, he winds up alienating him. Only after son and father find out they&#8217;re dead do they make up with a manly high-five.</p>
<p>Kaim, Lost Odyssey – Father of Liram: Kaim believes his daughter is dead, but when he rediscovers her as an old, sick woman, he gets around to some parental duties like making funeral arrangements and babysitting the grandkids.</p>
<p>Pankraz, Dragon Quest V – Father of The Hero: Pankraz travels the world with his son and eventually sacrifices himself to save The Hero from monsters. Alas, he can&#8217;t save his son from being sold into slavery from beyond the grave.</p>
<p>Walter, Suikoden Tactics – Father of Kyril: Walter goes into exile to protect his lover and bastard son but decides to keep Mommy&#8217;s identity a secret. He gets turned into a fish monster and attacks Kyril before another party member puts him out of his misery.</p>
<p>James, Fallout 3 – Father of You: Daddy dearest ditches you in Vault 101 and goes to find a cure for irradiated water. When you finally catch up with him, he sends you on a deadly quest and then bites it in the name of science. And, uh, saving you – that too.</p>
<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/06/300px-UrielSeptim.jpg" alt="" class="center" /></p>
<p>Uriel Septim VII, The Elder Scrolls IV: Oblivion – Father of Martin: Had several legitimate sons to stock the throne with heirs, but wisely kept a child out of wedlock just in case a Daedra Lord killed all of his other kids. Instead of fostering the boy to a vassal or something noble, Septim stuck Martin in the church to keep him out of trouble.</p>
<p><em><strong>Best Dad… Pankraz, because, while he couldn&#8217;t keep his son from being sold into slavery, he didn&#8217;t hesitate to take on a horde of monsters to save him.</strong></em></p>
<p><em><strong>Worst Dad… Uriel Septim VII, because, really, it was bad enough for Martin to be born a bastard – even worse to have Daedra Lords come after you because of some dude you&#8217;ve never even met. Thanks for nothing, Dad!</strong></em></p>
<p><strong>Fathers in… Fighting Games</strong><br />
Fighting games have a high volume of fathers. Apparently, popping out a few kids is the thing to do after winning world martial arts tournaments. But no father in any fighting game seems to have thought the decision to become a father and a world martial arts champion at the same time all the way through: Either you&#8217;re abandoning the kid at a young age so they invariably follow in your footsteps just to find you. Or – worse – you actively train them in your fighting style so they can grow up, follow in your footsteps and then kick your arse.</p>
<p><img src="http://cache.gawker.com/assets/images/2009/06/custom_1245444043072_Raphael.jpg" alt="" class="center" /></p>
<p>Raphael Sorel, Soulcalibur series – Foster father of Amy: Raphael got kicked out of his own family for killing some crazy noble and found the orphaned Amy wandering the streets of some French town. He took her in, raised her, trained her and went completely crazy trying to create a perfect world for her.</p>
<p>Frederick Schtauffen, Soulcalibur series – Father of Siegfried: Frederick left his infant son to go fight in the Crusades. While he was gone, Siegfried fell in with a bad crowd and wound up beheading his own father in a misguided act of patriotism.</p>
<p>Seong Han-myeong, Soulcalibur series – Father of Mi-na and wannabe foster father to Hwang: Teaches both children how to kick some serious arse, but winds up favouring Hwang with family heirlooms. When Hwang refuses Han-myeong&#8217;s offer to adopt him, he tries to marry Mi-na to Hwang. Mi-na runs away.</p>
<p>Cervantes de Leon, Soulcalibur series – Father of Ivy: Somehow fathered the hottest thing in the Soul series and then tried to devour her when she comes looking for his sword, Soul Edge.</p>
<p><img src="http://cache.gawker.com/assets/images/2009/06/custom_1245444064723_6220-heihachi_mishima_super.jpg" alt="" class="center" /></p>
<p>Heihachi Mishima, Tekken series – Father of Kazuya: Throws his son off a cliff to toughed him up, throws him down a volcano out of spite and basically does nothing but try to destroy his son for the entire Tekken series.</p>
<p>Kazuya Mishima, Tekken series – Father of Jin: He may not have thrown his son off any cliffs, but Kazuya&#8217;s revenge aspiration against his own father eventually turns his son against him. Also, it turns his son into a flying demon thing.</p>
<p>Marshall Law, Tekken series – Father of Forest: Law sees more of the insides of restaurants than he does of his own son, but he stops at nothing to pay the hospital bills when Forest wrecks his motorcycle.</p>
<p>Lau Chan, Virua Fighter – Father of Pai: Abandons his daughter to fight in the World Fighting Tournament and has the nerve to act surprised when she devotes her martial arts career to kicking his arse.</p>
<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/06/doa-4-1.jpg" alt="" class="center" /></p>
<p>Bass Armstrong, Dead or Alive series – Father of Tina: Two words sum up his entire parenting technique– over and protective.</p>
<p>Fame Douglas, Dead or Alive series – Father of Helena: Fame knocks up a world-famous opera singer and then doesn&#8217;t marry her; but he does leave his daughter his effed up company, DOATEC, after being assassinated. Thanks, Daddy!</p>
<p>Raidou, Dead or Alive series – Father of Ayane: Raped her mother. ‘Nuff said.</p>
<p>Dhalsim, Street Fighter – Father of Datta: Dhalsim serves as a father to his entire village by entering the World Warrior tournament to raise money for them.</p>
<p><em><strong>Best Dad… Bass, because he loves his daughter too much to let her dress like a slut – unlike Cervantes.</strong></em></p>
<p><em><strong>Worst Dad… Heihachi, because he throws his son off a cliff and into a volcano; and he imprisons his grandson. Somebody call Child Protective Services!</strong></em></p>
<p><strong>Fathers in… Action Adventure and Survival Horror Games</strong><br />
It&#8217;s hard to feel warm and fuzzy about fathers in these types of games because they&#8217;re almost always an antagonist. Even the well-meaning Dads who just want to protect their offspring usually wind up doing the opposite by turning evil, letting work consume them or by losing the family farm to a rival rancher. But, even if they&#8217;re real jerks, they&#8217;re still fathers and they deserve their due on this day.</p>
<p><img src="http://cache.gawker.com/assets/images/2009/06/custom_1245444030490_HarryMason.jpg" alt="" class="center" /></p>
<p>Joe Hayabusa, Ninja Gaiden – Father of Ryu: Leads an entire ninja clan and raises a badass ninja son.</p>
<p>William Birkin, Resident Evil 2 – Father of Sherry: The guy&#8217;s got no time for parenting – he&#8217;s so married to his work he becomes the last boss.</p>
<p>Mr. Burnside, Resident Evil: Code Veronica – Father of Steve: Not only did he raise his son to be a whiny loser, but Mr. Burnside also thought it&#8217;d be a great idea to steal from the Umbrella Corporation, thus getting his wife shot full of holes and landing him and his son on a zombie-infested prison camp island. Great going, old man.</p>
<p>Harry Mason, Silent Hill and Silent Hill: Shattered Memories – Adoptive father of Cheryl and possibly Alessa, depending on which ending you get: Harry probably shouldn&#8217;t have picked up a strange child on the side of the road, but damned if he doesn&#8217;t do his best to hang onto her – even when the monsters start showing up to kill him.</p>
<p>Dr. Tenma, Astro Boy – Father of Astro Boy and Tobio: Like a lot of Dads, Tenma was married to his work until the day his nine-year-old son Tobio died in a car accident. Then, he turned his work into his son, created Astro Boy as the son that would never die. Unfortunately, he wouldn&#8217;t age, either – so Tenma sold him to a robot salesman.</p>
<p>King Zora XVI, The Legend of Zelda: Ocarina of Time – Father of Princess Ruto: He loves his daughter, but is too fat and lazy to go save her when she goes missing inside a giant fish monster.</p>
<p>Talon, The Legend of Zelda: Ocarina of Time – Father of Malon: Talon is a narcoleptic rancher who makes a good living for himself and his daughter on Lon Lon Ranch; but unfortunately, he has poor taste in employees. Pro tip: don&#8217;t hire somebody with the hots for your daughter.</p>
<p>Deku King, The Legend of Zelda: Majora&#8217;s Mask – Father of Deku Princess: Overprotective doesn&#8217;t quite sum it up – this is a guy who tortures small animals when his child goes missing instead of looking for her himself.</p>
<p>Bowser, Super Mario Bros. series – Father of Bowser Jr. and seven other Koopalings: He lets his kids run wild with pirate ships and magic zappy wands. Not exactly parent of the year material.</p>
<p>Donkey Kong, Donkey Kong series – Father of Donkey Kong Jr.: He&#8217;d rather hang out with his nephew, Diddy Kong, than his own son. What does that say about his fatherly reputation?</p>
<p>Kratos, God of War series – Father of Calliope: He&#8217;s away from home a lot, fighting wars and when he does come back, he kills his kid in a God-induced rage. She goes to heaven and he tries to visit, but that would kind of break the world, so he leaves her be.</p>
<p>Kento Marek, The Force Unleashed – Father of Galen, aka Starkiller, aka Vader&#8217;s Secret Apprentice: He escapes the Jedi purges with his wife and young son and hides out on Kashyyyk. Vader shows up, kills him and takes his son to train/raise.</p>
<p><img src="http://cache.gawker.com/assets/images/2009/06/custom_1245444055403_Themorningking.jpg" alt="" class="center" /></p>
<p>Dr. Light, Mega Man series – Father of Mega Man: Okay, so he didn&#8217;t provide Mega Man chromosomes; but Dr. Light built him and raised him. So he&#8217;s like both father and mother to Mega Man.</p>
<p>Nate Harlow, Red Dead Revolver – Father of Red: If nothing else, the old man sure taught his son to shoot.</p>
<p>King of All Cosmos, Katamari Damacy – Father of The Prince: His binge drinking wiped out the world, and he sent his son to clean up the mess. What a role model.</p>
<p>The Mourning King, Prince of Persia – Father of Elika: He makes a deal with the dark god Ahriman to resurrect his daughter, sends his men to capture her and then unleashes pure evil by destroying the Tree of Life.</p>
<p><em><strong>Best Dad… Harry Mason, because he could have adopted some other orphan, but no – he went through Silent Hill for his Cheryl. That&#8217;s a dad who cares.</strong></em></p>
<p><em><strong>Worst Dad… Steve Burnside&#8217;s dad, because, while Kratos might&#8217;ve killed his kid, too, at least his daughter went to heaven instead of a zombie-infested prison camp island.</strong></em></p>
<p><img src="http://cache.gawker.com/assets/images/2009/06/custom_1245444122895_pl_bioshock3_f.jpg" alt="" class="center" /></p>
<p><strong>Fathers in… Shooters</strong><br />
Dads are the stars of shooters. Even if they&#8217;re not the main character, they very often drive the plot even from beyond the grave. This is probably because a lot of cultures have a manly mythos of the son surpassing the father and it&#8217;s bled right into the manliest of video games. Even with all that testosterone, there&#8217;s room for really great dads. And some really awful ones, too.</p>
<p>Eli Vance, Half-Life series – Father of Alyx: Eli lived the simple life of a scientist at Black Mesa Research Facility with his wife and young daughter. Then things explode as they often do in the profession and his wife dies. He eventually falls in love with another woman, but to his dying day, he never stops loving his daughter.</p>
<p>James McCloud, Star Fox series – Father of Fox: Clearly James did something right in parenting Fox; he inspired such filial piety that his son hallucinates him during boss fights.</p>
<p>Andrew Ryan, BioShock – Father of Jack: Andrew had Jack out of wedlock with stripper/dancer Jasmine Jolene and didn&#8217;t get to spend any time parenting him. mummy Dearest sold the embryo off to Andrew&#8217;s enemy. Ryan Sr. might make a big fuss about a man choosing; but, the truth is, you can&#8217;t choose your children.</p>
<p>Big Daddies, BioShock series – Father of Little Sisters: Big Daddies have no blood relation to Little Sisters and probably no soul, either. But they do what all good daddies do: protect the bejesus out of their babies with power tools.</p>
<p>Roy Campbell, Metal Gear Solid series – Father of Meryl: He lies to his daughter and says he&#8217;s her uncle for most of her life, but then relents and calls her his &#8220;pride and joy&#8221; at the most inopportune moment. Later, he gives her away at her wedding.</p>
<p><img src="http://cache.gawker.com/assets/images/2009/06/custom_1245444068493_Campbell.jpg" alt="" class="center" /></p>
<p>Jack Raiden, Metal Gear Solid series – Father of Rose&#8217;s son: To his credit, Raiden probably would have been a great dad if his wife had lied and said she miscarried the baby. But, since she did lie and tell him that, he let himself be turned into a high-tech version of a Ken doll and now his son is really going to have daddy issues despite his parents getting back together.</p>
<p>Big Boss, Metal Gear Solid series – Father of Liquid and Solid Snake: Daddy must be so proud of his clone sons. One of them is a chain smoker with a terminal illness and the other one keeps trying to bring about a nuclear holocaust. He probably should have spent more time raising them instead of trying to kill one or both of them.</p>
<p>Adam Fenix, Gears of War series – Father of Marcus: Supposedly he&#8217;s some kind of genius and like James McCloud he must&#8217;ve done something awesome to inspire filial piety that borders on insanity. His son winds up in prison for abandoning his post to save Fenix Sr. during an alien invasion.</p>
<p>Sam Fisher, Splinter Cell series – Father of Sarah: Sam is so devastated by his daughter&#8217;s death he spends an entire game avenging her. Drunk drivers and assassins beware a bereaved father, especially one who&#8217;s a secret agent.</p>
<p><img src="http://cache.gawker.com/assets/images/2009/06/custom_1245444038886_Eli.jpg" alt="" class="center" /></p>
<p><em><strong>Best Dad… Eli Vance, because he loves his baby girl without smothering her independent spirit.</strong></em></p>
<p><em><strong>Worst Dad… Big Boss, because one lousy man-hug does not make up for the sheer number of times he tried to kill his son.</strong></em></p>
<p><strong>(Dis)Honorable Mentions</strong><br />
Shinnok, Mortal Kombat – He&#8217;s only Raiden and Shao Kahn&#8217;s dad in that awful movie, Annihilation, so he doesn&#8217;t count as a video game dad.<br />
Homer Simpson, Don Corleone, Darth Vader – They&#8217;ve all got a presence in video games, sure, but their status as good or bad fathers comes from the shows and films they&#8217;re from, not from the games they appear in.<br />
You, Fable II, The Sims games and Harvest Moon games &#8211; Just as with mums, even if you play as an upstanding paragon of parental vigilance as a dad, you&#8217;re going to be guilty of neglect at least half of the time.</p>
<p>That does it for dads this year. Think we missed somebody important? Drop a line in the comments. And don&#8217;t forget to call your dad on Father&#8217;s Day!</p>
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		<title>EA Plans MERCH Attack</title>
		<link>http://www.kotaku.com.au/2009/05/ea-plans-merch-attack/</link>
		<comments>http://www.kotaku.com.au/2009/05/ea-plans-merch-attack/#comments</comments>
		<pubDate>Wed, 13 May 2009 16:00:00 +0000</pubDate>
		<dc:creator>Brian Crecente</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[army of two]]></category>
		<category><![CDATA[dantes inferno]]></category>
		<category><![CDATA[dead space]]></category>
		<category><![CDATA[dragon age]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[fashion]]></category>
		<category><![CDATA[marketing]]></category>
		<category><![CDATA[mass effect 2]]></category>
		<category><![CDATA[merch]]></category>
		<category><![CDATA[mysims]]></category>
		<category><![CDATA[the sims]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=337266</guid>
		<description><![CDATA[ Creative Minx Marketing and Electronic Arts penned a deal today to turn a slew of EA games into t-shirts, collectibles, peripherals and accessories.
Among the list of games getting future merchandising are The Sims, MySims, Dead Space, Mass Effect 2, Dragon Age, Dante&#8217;s Inferno and Army of Two.
&#8220;Creative Minx is proud to be working with [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/2009/05/custom_1242222154213_aot1ol6.jpg" alt="" class="left" /> Creative Minx Marketing and Electronic Arts penned a deal today to turn a slew of EA games into t-shirts, collectibles, peripherals and accessories.<span id="more-337266"></span></p>
<p>Among the list of games getting future merchandising are The Sims, MySims, Dead Space, Mass Effect 2, Dragon Age, Dante&#8217;s Inferno and Army of Two.</p>
<p>&#8220;Creative Minx is proud to be working with EA, and to be able to represent such a strong portfolio of highly-recognisable gaming titles,&#8221; Andi Riordan-Scott, President of Creative Minx Marketing. &#8220;We look forward to building successful merchandising franchises across multiple categories and distribution channels for EA&#8217;s top brands and leveraging the awareness of its strong consumer base.&#8221;</p>
<p>Let&#8217;s hope this includes Dante&#8217;s Inferno wind-up babies and Army of Two hockey masks.</p>
<p>[<a href="http://www.cactushobbies.com/products.html">Pic</a>]</p>
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		<title>Where Fallout 3 Meets The Sims</title>
		<link>http://www.kotaku.com.au/2009/05/where-fallout-3-meets-the-sims/</link>
		<comments>http://www.kotaku.com.au/2009/05/where-fallout-3-meets-the-sims/#comments</comments>
		<pubDate>Wed, 13 May 2009 10:30:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[fallout 3]]></category>
		<category><![CDATA[mods]]></category>
		<category><![CDATA[the sims]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=337245</guid>
		<description><![CDATA[While it sells like heated cakes, The Sims probably isn&#8217;t high on too many of your playlists. Know what can fix that, though? Making the whole thing look like Fallout 3.
Which is exactly what you can do with these in-game tilesets and objects, some ripped from Fallout itself, others hand-made, allowing you to recreate everything [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/05/simsout3.jpg" alt="" class="left" />While it sells like heated cakes, The Sims probably isn&#8217;t high on too many of <em>your</em> playlists. Know what can fix that, though? Making the whole thing look like Fallout 3.<span id="more-337245"></span></p>
<p>Which is exactly what you can do with these in-game tilesets and objects, some ripped from Fallout itself, others hand-made, allowing you to recreate everything from Fallout&#8217;s fence palings and phone booths to some crummy post-apocalyptic ladies fashion.</p>
<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/05/simsout32.jpg" alt="" class="center" /></p>
<p><a href="http://nene.modthesims2.com/browse.php?f=38&amp;page=1&amp;tag=fallout&amp;showType=1">Fallout Textures, Objects</a> [Mod the Sims]<br />
<a href="http://www.digitalperversion.net/gardenofshadows/index.php?topic=9861.0">Alpha and Omega</a> [Garden of Shadows, thanks Celes!]</p>
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		<title>30 Rock Offers Parenting Tips From The Sims</title>
		<link>http://www.kotaku.com.au/2009/05/30-rock-offers-parenting-tips-from-the-sims/</link>
		<comments>http://www.kotaku.com.au/2009/05/30-rock-offers-parenting-tips-from-the-sims/#comments</comments>
		<pubDate>Tue, 12 May 2009 18:30:00 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[30 rock]]></category>
		<category><![CDATA[alec baldwin]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[electronic arts]]></category>
		<category><![CDATA[humour]]></category>
		<category><![CDATA[maxis]]></category>
		<category><![CDATA[television]]></category>
		<category><![CDATA[the sims]]></category>
		<category><![CDATA[tina fey]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=337139</guid>
		<description><![CDATA[30 Rock is a fantastic television show. But 30 Rock&#8217;s Liz Lemon is a developmentally stunted mess of a person, in some respects. Take, for example, her knowledge of child-rearing, as learned from The Sims.
The Maxis/Electronic Arts life simulation was name-checked on the most recent episode of the NBC comedy, one of the better video [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/05/30_rock_the_sims.jpg" alt="" class="left" /><em>30 Rock</em> is a fantastic television show. But <em>30 Rock</em>&#8217;s Liz Lemon is a developmentally stunted mess of a person, in some respects. Take, for example, her knowledge of child-rearing, as learned from <em>The Sims</em>.<span id="more-337139"></span></p>
<p>The Maxis/Electronic Arts life simulation was name-checked on the most recent episode of the NBC comedy, one of the better video game-related cameos in recent memory. Certainly better than recent video game allusions from <em><a href="http://www.kotaku.com.au/2008/10/ghost_whisperer_tackles_video_games_tonight_expect_hilarity-2/">Ghost Whisperer</a></em> and <em><a href="http://www.kotaku.com.au/2009/05/marge-simpson-enjoys-her-first-teabagging-in-halo/">The Simpsons</a></em>.</p>
<p>And they may have even worked in a little <em>Donkey Kong</em> joke, a warm up to let you know that video game jokes are incoming.</p>
<p><a href="http://www.hulu.com/watch/72158/30-rock-mamma-mia#s-p1-so-i0">30 Rock &#8220;Mama Mia&#8221;</a> [Hulu]</p>
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		<title>Will Wright Leaves EA, Does Something Stupid</title>
		<link>http://www.kotaku.com.au/2009/04/will_wright_leaves_ea_does_something_stupid-2/</link>
		<comments>http://www.kotaku.com.au/2009/04/will_wright_leaves_ea_does_something_stupid-2/#comments</comments>
		<pubDate>Wed, 08 Apr 2009 17:10:00 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[electronic arts]]></category>
		<category><![CDATA[spore]]></category>
		<category><![CDATA[stupid fun club]]></category>
		<category><![CDATA[the sims]]></category>
		<category><![CDATA[top]]></category>
		<category><![CDATA[will wright]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2009/04/will_wright_leaves_ea_does_something_stupid-2.html</guid>
		<description><![CDATA[
The designer behind The Sims and Spore has left Electronic Arts, the publisher announced today, starting a new &#8220;think tank&#8221; known as Stupid Fun Club, a venture that has EA&#8217;s backing.


&#8220;The entertainment industry is moving rapidly into an era of revolutionary change,&#8221; said Will Wright. &#8220;Stupid Fun Club will explore new possibilities that are emerging [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/04/will_wright_leaves_ea.jpg" alt="" /></p>
<p>The designer behind <em>The Sims</em> and <em>Spore</em> has left Electronic Arts, the publisher announced today, starting a new &#8220;think tank&#8221; known as Stupid Fun Club, a venture that has EA&#8217;s backing.</p>
<p><!-- Gawker Tags/Categories: the sims, ea, electronic arts, spore, top, will wright --><br />
<span id="more-333501"></span>
<p>&#8220;The entertainment industry is moving rapidly into an era of revolutionary change,&#8221; said Will Wright. &#8220;Stupid Fun Club will explore new possibilities that are emerging from this sublime chaos and create new forms of entertainment on a variety of platforms. In my twelve years at EA, I&#8217;ve had the pleasure to work alongside some of the brightest and most talented game developers in the industry and I look forward to working with them again in the near future.&#8221; </p>
<p>Stupid Fun Club will be &#8220;an entertainment think tank developing new Intellectual Properties to be deployed across multiple fronts including video games, movies, television, the internet, and toys,&#8221; according to the official press release on the matter. It will allow Wright to &#8220;explore new projects&#8221; and EA retains the right to develop games based on Stupid Fun Club projects.</p>
<p>&#8220;We believe in Will&#8217;s vision for Stupid Fun Club and we&#8217;re looking forward to partnering with Will and his team long into the future,&#8221; said John Riccitiello, EA&#8217;s Chief Executive Officer.</p>
<p>Lucy Bradshaw, vice president and General Manager at Maxis, the studio Wright created with Jeff Braun in1989, will continue to run Maxis and the <em>Spore</em> franchise.</p>
<p>The site for Stupid Fun Club features an image of a ball broken down into rectangles. Some of the rectangles link to information on the site, previous Wright press coverage and an about statement that reads, in part: &#8220;the ideas here can be manifested in video games, online environments, storytelling media and fine home care products&#8221;</p>
<p>There are also three links hidden on the front page which lead to strange interactive toys of sorts. Two feature five floating images of Earth as seen from space and a selection of multi-hued tubes or rectangles.</p>
<p>The third allows you to select from a number of images to move fill up a blank page. A small yellow creature in the bottom right corner of the screen occasionally comments in a speech bubble filled with what appears to be nonsense characters.</p>
<p>Knowing Wright, I can&#8217;t help but think that there&#8217;s at least some new information hidden on the page.</p>
<p><a href="http://www.thestupidfunclub.com/">Stupid Fun Club</a></p>
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		<title>The Sims 3 Getting Pushed Back?</title>
		<link>http://www.kotaku.com.au/2009/01/the_sims_3_getting_pushed_back-2/</link>
		<comments>http://www.kotaku.com.au/2009/01/the_sims_3_getting_pushed_back-2/#comments</comments>
		<pubDate>Mon, 26 Jan 2009 18:40:46 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[electronic arts]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[release dates]]></category>
		<category><![CDATA[the sims]]></category>
		<category><![CDATA[the sims 3]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2009/01/the_sims_3_getting_pushed_back-2.html</guid>
		<description><![CDATA[
Micro-managing your Sim all over again may be further off than originally planned, if retailer reports are accurate. According to Edge, Electronic Arts is &#8220;evaluating the launch window&#8221; of The Sims 3.


Whether that means a formal delay for the next installment in EA&#8217;s 100 million unit selling franchise is unclear, but its European release looks [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/01/sims_3_delay.jpg" style="display:block;float:none;" /></p>
<p>Micro-managing your Sim all over again may be further off than originally planned, if retailer reports are accurate. According to Edge, Electronic Arts is &#8220;evaluating the launch window&#8221; of <em>The Sims 3</em>.</p>
<p><!-- Gawker Tags/Categories: ea, electronic arts, pc, the sims, the sims 3 --><br />
<span id="more-324340"></span>
<p>Whether that means a formal delay for the next installment in EA&#8217;s 100 million unit selling franchise is unclear, but its European release looks like it might be in danger of slipping. According to Edge, a number of overseas retailers are now listing the game as shipping in the first half of 2009, with the official <em>Sims 3</em> site listing a &#8220;TBA&#8221; release date.</p>
<p>EA CEO John Riccitiello recently went on record saying his current focus was on &#8220;Helping make <em>The Sims 3</em> a huge success.&#8221; One has to wonder if, given the current scaling back at Electronic Arts, a worldwide launch of one of the publisher&#8217;s biggest title of 2009 wouldn&#8217;t be prudent among current corporate turmoil.</p>
<p>Several North American retailers are still showing a mid-February ship date.</p>
<p>Hopefully, EA&#8217;s apparent reevaluation will mean a better product, one that Sims fans won&#8217;t have to wait too much longer for.</p>
<p><a href="http://www.edge-online.com/news/ea-%E2%80%9Cevaluating-launch-window%E2%80%9D-the-sims-3">EA &#8220;Evaluating Launch Window&#8221; for The Sims 3</a> [Edge Online]</p>
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