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	<title>Kotaku Australia &#187; theatre of war 2: north africa 1943</title>
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		<title>Battlefront.com/1C Launch Theatre Of War 2 Developer Diary</title>
		<link>http://www.kotaku.com.au/2008/09/battlefrontcom1c_launch_theatre_of_war_2_developer_diary-2/</link>
		<comments>http://www.kotaku.com.au/2008/09/battlefrontcom1c_launch_theatre_of_war_2_developer_diary-2/#comments</comments>
		<pubDate>Wed, 03 Sep 2008 21:40:00 +0000</pubDate>
		<dc:creator>Stuart Houghton</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[1c]]></category>
		<category><![CDATA[battlefront]]></category>
		<category><![CDATA[developer diary]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[strategy]]></category>
		<category><![CDATA[theatre of war]]></category>
		<category><![CDATA[theatre of war 2: north africa 1943]]></category>

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		<description><![CDATA[Battlefront.com and developers 1C have launched a developer diary for their upcoming strategy sequel Theatre Of War 2 : North Africa 1943.
The diary is the product of all the designers and coders who are working on the title &#038; is intended to illustrate the kind of decisions and creative choices that go in to making [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://kotaku.com/assets/images/kotaku/2008/09/TOW-diary-10-tn.jpg" class="center"  />Battlefront.com and developers 1C have launched a developer diary for their upcoming strategy sequel <em>Theatre Of War 2 : North Africa 1943</em>.</p>
<p>The diary is the product of all the designers and coders who are working on the title &#038; is intended to illustrate the kind of decisions and creative choices that go in to making a game.</p>
<p>Or rather, it will be &#8211; at the moment there are only two entries. The first &mdash; &#8220;What shall we do?&#8221; &mdash; looks at how the sequel came into being, and how the team decided on the North African campaign as the focus of the game (spoiler: it involved palm trees).</p>
<p>Next is &#8220;Blood, Sand&#8230; &#038; Map Editor&#8221; which looks at how the map designers took real-world locations and turned them into playable environments. Honestly, its more interesting than it sounds.</p>
<p><a href="http://www.battlefront.com//index.php?option=com_myblog&#038;category=211&#038;Itemid=213">Theatre Of War 2 Developer Diary</a> [Battlefront.com]</p>
<p><span id="more-304617"></span></p>
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