they said it on a podcast
News
Opportunity To Review New Tony Hawk Early Limited To Three Hours
11:00AM Stephen Totilo | Game publishers are under no obligation to provide access to games early so that reviews can be online by launch. For big titles, usually they find a way. Sometimes, one reviewer found with the new Tony Hawk, it’s complicated. More »
Culture
Developer: The Bosses Mandated Our Unnecessary Multiplayer Mode
8:00AM Stephen Totilo | Why do some games have multiplayer? Because the executives demand it, even if the developers don’t want it. As explained in a recent inside story about the Midway Stranglehold team. More »
Culture
In An “End Of An Era”, Listen Up Podcast Bids Its Host Farewell
10:00AM Stephen Totilo | It may have been two years ago when a friend told me I needed to be listening to the main podcast on 1Up.com. Dirt was being spilled on it. In part because the wrong people weren’t listening. More »
Culture
Splinter Cell Update: There Will Be Goggles, Bet (Almost) Settled
3:00AM Stephen Totilo | A certain someone (me) did a guest appearance this weekend on Giant Bomb’s podcast, where it was my duty to officially settle a Splinter Cell Conviction bet. More »
Culture
A Better Katamari
7:00AM Stephen Totilo | Have you ever really liked a game, tried to convince your friend how good it is and then discovered, as you talk about it, that the game might make less sense the more you talk about it? More »
Culture
3:40AM Stephen Totilo | Proving that you can never know everything about Lost, some of us may have just learned that Galaga is/was/could-be part of ABC’s convoluted hit. More »
Lost’s Semi-Lost Galaga Connection
3:40AM Stephen Totilo | Proving that you can never know everything about Lost, some of us may have just learned that Galaga is/was/could-be part of ABC’s convoluted hit. More »
Culture
7:00AM Stephen Totilo | Grumpy complaints about bad game endings are not news. But a podcast complaint that games don’t have what they called “falling action” and “denouements” in high school — that’s worth being grumpy about. More »
No Snickering, Games Climax Too Late
7:00AM Stephen Totilo | Grumpy complaints about bad game endings are not news. But a podcast complaint that games don’t have what they called “falling action” and “denouements” in high school — that’s worth being grumpy about. More »
News
PSPgo Bound To Make Customers Re-Think Game Prices?
9:00AM Stephen Totilo | John Davison, chief of WhatTheyPlay and studier of all things iPhone believes the PSPgo is going to make PSP gamers re-think what they’re willing to spend on games. More »
News
In Studying How Dead Space Sold, An Unusual Stat Emerged For EA
6:00AM Stephen Totilo | What does it mean when twice as many people played your game on the PS3 and Xbox 360 as purchased it? More »
Culture