tna impact!
Here’s A Wrestling Game For You TNA Fans
9:20AM Kotaku US Edition | Growing up in the mid-80’s, I was such a big pro wrestling fan that I had everything, including my styrofoam Hacksaw Jim Duggan 2X4 and my Brett Hart sunglasses. I thought I was such a badass. I eventually grew out if it, but like most, came back during the renaissance in the late 90’s. I was totally nWo 4 life brotha’. But I once more lost interest and haven’t watched wrestling seriously in about 10 years, so I had no idea what TNA was when I went to check out TNA iMPACT! today. I’ve played most of the wrestling games from the Playstation/N64 era, so I think I can tell the good wrestling games from the bad ones. Like with the rest of the Midway games from today, I didn’t have a lot of time and go over every feature, so consider this some sort of lightning preview. For me, what makes or breaks a wrestling game is the grapple system. It was great in the Nintendo 64 games, but not so much in, say, WCW/nWo Thunder for PSone (remember that game?). But luckily, the developers for TNA iMPACT! patterned their game after WWF No Mercy for N64, which is often considered one of the best wrestling game ever made, so that’s good to hear. More »
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Midway Moves TNA Impact Team To San Diego
7:00AM Leigh Alexander | Midway recently combined its Midway Los Angeles studio with its San Diego one, a move the publisher says will help the TNA Impact! team work better with its other studios in Chicago, Austin, Seattle and Newcastle, UK. Midway looks ready to increase the focus on that studio, hiring more staff there as well. Midway’s third-party production, licensing and quality assurance groups are also in San Diego, so it makes sense they’d want the development team to be nearby them… wait, all this time Midway’s quality assurance has been in a different city than its wrestling franchise development team? …Hmm! Full announcement after the jump. More »
Midway Gamer’s Day ‘08: TNA Impact
9:05AM Flynn De Marco | Despite my penchant for sweaty muscle men rolling around on the floor grappling each other, I’ve never really liked wrestling games. They are a little too slow for me and I much prefer the fast pace of a Soul Calibur over the lumbering likes of WWF. That said, what I saw of Midway’s TNA Impact left me walking away a fan and quite impressed.Justify Your TNA Impact!
6:40AM Mark Wilson | Can the makers of TNA Impact! justify their game? Only one way to find out… More »TNA Impact’s Motion Capture
3:20AM Mike Fahey | Along with the trailer and gameplay footage of their new wrestling game, TNA Impact, Midway also showed this featurette on the motion capture involved in creating the title. As you can probably tell from the video, the wrestlers are having one hell of a good time participating, though several of them mentioned in performing moves the generally only have to pull off during matches that run a half-hour tops for hours at a time was a bit on the gruelling side. I can only imagine. More »