todd howard

Todd Howard: 'People Underestimate How Many Core Gamers There Are'

Despite the fact I’m trying to remove the word ‘core’ and ‘hardcore’ from my vocabulary, I still have a lot of respect for what dreamy Todd Howard is saying in this interview. Apparently he attributes the massive success of The Elder Scrolls V: Skyrim to the fact “people underestimate how many core gamers there are”.


Why Skyrim Didn't Play Nice With The PS3

The Elder Scrolls V: Skyrim was a wonderful game on the PC and a fine game on the Xbox 360. On the PlayStation 3, however, it had issues for some players. Lag issues. Horrible, game-killing lag issues. Issues that made some Sony console owners shout that the game shouldn’t be Game of the Year.


What Will Skyrim's Boss Say As D.I.C.E. 2012 Opens? Watch Here.

Todd Howard, the game director for Bethesda Game Studios (The Elder Scrolls, Fallout) is the keynote speaker opening the D.I.C.E. Summit, the Academy of Interactive Arts and Sciences’ annual conclave in Las Vegas. Howard’s address, whose livestream, courtesy of GameSpot, is embedded below, will cover “Why We Create, Why We Play.”


Enjoy 20 Minutes Of The Elder Scrolls V: Skyrim

Lock the door. Have your secretary hold your calls for the next 20 minutes. Grab a beverage. Settle in for a nice 20-minute chunk of gameplay from The Elder Scrolls V: Skyrim, informatively narrated by game director Todd Howard.


5 More Things I've Learned About Skyrim, Murder And Encumberance

Fifteen minutes of play time with the fifth Elder Scrolls game isn’t enough. Skyrim is massive. A quarter of an hour in it illuminates the game’s world about as well as stepping just outside of an airport terminal explains a new city.


The Skyrim Team Has A Better Plan For Squashing Bugs This Time

As much as people love the expansive video games of Bethesda Softworks, they loathe the bugs — and the surprising preponderance of them that appear with the launch of new Elder Scrolls or Fallout games.


The BioShock And Skyrim Show

I recently rearranged my life so I could see two important video games: BioShock Infinite and Skyrim. They are two games for which you should rearrange your life—or at least your Thursday in early June.


Minecraft's Creator Plus Skyrim's Director = Interview Of The Year

Markus ‘Notch’ Persson is the creator of Minecraft. He’s also a huge fan of Bethesda and the Elder Scrolls series. So Game Informer had the inspired idea of putting Notch in the same room as Todd Howard, the Game Director of Skyim, and recording the discussion. We recommend that you watch!


The Elder Scrolls V: Skyrim Unveiled, Dated For 2011

newVideoPlayer( {"type":"video","player":"http://www.gametrailers.com/remote_wrap.php?mid=708368","customParams":[] ,"width":500,"height":408.5,"ratio":0.817,"flashData":"","embedName":null,"objectId":null,"noEmbed":false,"source":"gametrailers","wrap":true,"agegate":false} );Bethesda Softworks just announced the fifth game in the Elder Scrolls series, the sequel to The Elder Scrolls IV: Oblivion, will be called Skyrim. And it’ll be out next year.


Hey - Why Aren't There Any Ladders In Fallout?

Answer: “We’re game development pussies,” Bethesda’s Todd Howard said at a QuakeCon panel on Friday. No really, the engine in Fallout and Elder Scrolls runs into AI problems if ladders are introduced, and the developer just works around them.