PC

One Way Video Games Are Like Prison

Over at Grantland, the occasionally notorious but always thoughtful writer Tom Bissell has weighed in on The Witcher 2. He is… not impressed. In fact, after six hours with the game, he decided he’d seen enough.


December 7, 2011
In Real Life

People Who Like Science And Other Thinky Pursuits

It can be a challenge to buy a gift for your brainy, science-obsessed friend. What kind of games might he or she like? The science brains among us can be so intimidating, partly because it’s always scary buying things for smart people, but partly because who knows what those science people even like? Do they want beakers? A scale perhaps? Maybe some sort of assistance in covering up their secret meth-cooking operation?


December 2, 2011
In Real Life

To Whom I Have Offended: An Open Letter From Tom Bissell

Editor’s Note: What follows is an open letter from author Tom Bissell regarding the response to a joke he made in his review of Skyrim for the website Grantland. The joke in question: “If you have no idea what the Elder Scrolls franchise is, you are probably either (a) an adult woman, or (b) the sort of person who once beat up the sort of person who likes the Elder Scrolls franchise.”


December 1, 2011
In Real Life

If You Say The Elder Scrolls Isn’t For Women, This Is What Happens…

He said he meant it as a joke. Just a silly line. But when critic Tom Bissell wrote that adult women probably haven’t heard of The Elder Scrolls, he struck a nerve.


August 10, 2011
PC

Commander Shepard Has Finally Played A Mass Effect

Jennifer Hale, celebrated voice actor for the female version of Mass Effect lead Commander Shepard doesn’t play video games. Writer Tom Bissell, who profiled Hale in this week’s New Yorker magazine does and cajoled her to play Mass Effect 2 with him, just for a bit.


July 16, 2011
News

Why Excellent Video Game Voice Actors Shouldn’t Be Stars

I recently asked writer Tom Bissell whether voice actors might ever become celebrities in the video game world. I wondered whether they would ever be featured as headliners who could single-handedly amplify sales and excite major curiosity.


June 10, 2011
In Real Life

This Is Probably The Best Analysis Of L.A. Noire You’ll Ever Read

Kotaku AU

I can’t quite grasp how to explain this – but L.A. Noire is easily the most frustrating video game that I have continued to play. On some level I think I play in a bizarre attempt to find its redeeming feature – a reason to love it. My plan was to finish the game, then write something that covers my experience – but after reading Tom Bissell’s extensive piece about L.A. Noire, which addresses practically every concern and issue I have with the game, I don’t think I need to. Thanks for that Tom!


June 4, 2011
In Real Life

"This Is Essentially Night Trap, This Game."

Is L.A. Noire—despite its running, gunning and vehicular cruising—essentially an elaboration on the point-and-click adventure game? Some critics and commenators have suggested that the title has more in common with Monkey Island than Grand Theft Auto IV, with the crucial difference being that L.A. Noire (unlike the adventure games of yesteryear) allows you to advance despite having made blunders.


December 14, 2010

12 Days Of Christmas: Extra Lives

Kotaku AU

In the run up to christmas, we’ll be highlighting some of the more interesting, quirky gaming style gifts. Today we’re recommending Extra Lives, one of our favourite books about video games.


November 18, 2010
In Real Life

The New Medium Where Writers Are Trying To Make It

What would you expect to be paid to write a video game script? $US100,000? Maybe you’d get that a few years ago, but the rate is now more between $US10,000 to $US20,000, writes The New York Observer.