Much has been made of a recent ruling adverse to Silicon Knights in its long-running lawsuit with Epic Games, the Gears of War maker whose Unreal Engine was to have been the guts of 2008 flop Too Human. A judge tossed out an expert witness for Silicon Knights; he was going to give his estimates of the losses Silicon Knights suffered when its deal with Epic went in the crapper. More »
Game designer Denis Dyack, who labored on action game Too Human for years, thinks that social gaming is a bubble waiting to burst: “The trend that I see is it’s probably going to be one of the biggest bubbles and explosions that our industry’s seen in a long time and I think when it crashes it’s going to crash very hard.” [IndustryGamers] More »
The bunch that brought you 2008 dud Too Human is now on the public dole, getting a $US4 million gummint cheque the studio says will help it build its next AAA-game. More »
A press release from Canada Telefilm listed projects approved for government aid. Included in that list is a Siren in the Maelstorm from Too Human developer Silicon Knights. More »
Rob DePetris, vice-president of finance for Canadian developer Silicon Knights, has left the company. His reason?
Too Human had a mixed reaction from reviewers. I thought the game had merit, but was flawed. Now you can buy what some may say was the best part of the title: The music.
The newest issue of US mag EGM, the one with Watchmen‘s Rorschach on the cover, contains a rumour that the unannounced game that Eternal Darkness and Too Human developer Silicon Knights is prepping for Sega may have to find a new home. The title is said to be looking for a new publisher but doesn’t expound upon the reasoning for the alleged change.