PlayStation

Video Proof That Touch My Katamari Is, At Last, A Good Portable Katamari Damacy

The name of the game is perverted, but Touch My Katamari is still a winner among the PlayStation Vita launch line-up. The game may have touch controls, but who needs them? The Vita has twin analogue sticks, and that’s what Namco’s great everything-rolling game needs.


January 13, 2012
PlayStation

Touch My Katamari Trailer Needs 500% More Crazy To Be Really Katamari

It’s been a rocky ride for Namco’s Katamari games ever since Keita Takahashi left the Japanese publisher. The odd, left-field whimsy that the game designer imbued 2004′s Katamari Damacy with dwindled with each sequel. Still, Stephen Totilo’s last look at Touch My Katamari made me wonder if Namco might be finding their way back to some kind of charm or interesting mechanics with the franchise.


December 9, 2011
PlayStation

Touch My Katamari Changes Katamari Damacy

Once upon a time, Namco’s Katamari Damacy was the freshest of games. You controlled a little green guy who rolled up stuff to make a bigger and bigger ball that could roll up bigger and bigger stuff.