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	<title>Kotaku Australia &#187; tron</title>
	<atom:link href="http://www.kotaku.com.au/tags/tron/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.kotaku.com.au</link>
	<description>the Gamer&#039;s Guide &#124; Computer and video game news and reviews</description>
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		<title>Disney Producer Lets Slip That Tron Legacy Game In Works?</title>
		<link>http://www.kotaku.com.au/2009/09/disney-producer-lets-slip-that-tron-legacy-game-in-works/</link>
		<comments>http://www.kotaku.com.au/2009/09/disney-producer-lets-slip-that-tron-legacy-game-in-works/#comments</comments>
		<pubDate>Sat, 12 Sep 2009 19:00:00 +0000</pubDate>
		<dc:creator>Owen Good</dc:creator>
				<category><![CDATA[Rumours]]></category>
		<category><![CDATA[disney]]></category>
		<category><![CDATA[disney interactive studios]]></category>
		<category><![CDATA[steve lisberger]]></category>
		<category><![CDATA[tron]]></category>
		<category><![CDATA[tron video game]]></category>
		<category><![CDATA[tron: legacy]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=356532</guid>
		<description><![CDATA[According to The Latino Review, Disney producer Steven Lisberger confirmed that a video game is being developed for release with next winter&#8217;s long-awaited release of Tron Legacy
According to the report:
 The first thing I wanted to know was, is there a Tron video game in the works? Because so far, I haven&#8217;t heard anything.
Steven did [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/2009/09/custom_1252776467538_tron_legacy-2.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/09/500x_custom_1252776467538_tron_legacy-2.jpg" alt="" class="center" /></a>According to The Latino Review, Disney producer Steven Lisberger confirmed that a video game is being developed for release with next winter&#8217;s long-awaited release of <em>Tron Legacy</em><span id="more-356532"></span></p>
<p>According to the report:</p>
<blockquote><p> The first thing I wanted to know was, is there a Tron video game in the works? Because so far, I haven&#8217;t heard anything.</p>
<p>Steven did confirm that yes, there IS a video game in the works by Disney Interactive. He said he wasn&#8217;t sure if he should mention it or not, but he&#8217;s confirming it anyway.</p>
</blockquote>
<p> Lisberger, who was interviewed at yesterday&#8217;s D23 Expo, had no further details as far as consoles, the type of game, or its release window.</p>
<p>I&#8217;ve emailed PR contacts for Disney Interactive Studios to see if they want to clarify, refute or confirm Lisberger&#8217;s comment.</p>
<p><a href="http://www.latinoreview.com/news/confirmed-there-will-be-a-tron-legacy-video-game-7980">Confirmed! There Will Be A Tron: Legacy Video Game!</a> [The Latino Review, thanks william b.]</p>
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		<title>A Visit To Flynn&#8217;s Arcade, The Home Of Tron</title>
		<link>http://www.kotaku.com.au/2009/07/a-visit-to-flynns-arcade-the-home-of-tron/</link>
		<comments>http://www.kotaku.com.au/2009/07/a-visit-to-flynns-arcade-the-home-of-tron/#comments</comments>
		<pubDate>Sun, 26 Jul 2009 17:30:00 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[arcade]]></category>
		<category><![CDATA[comic-con 09]]></category>
		<category><![CDATA[tron]]></category>
		<category><![CDATA[tron: legacy]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=346711</guid>
		<description><![CDATA[As part of the Comic-Con hype-cycle for Disney&#8217;s Tron Legacy, which takes us back to the video game world of Tron next year, the company built a replica of Flynn&#8217;s Arcade in San Diego&#8217;s Gaslamp District. It was awesome.
Featuring a few dozen playable, perfectly preserved arcade games, a playable Space Paranoids&#8212;the fictional arcade game featured [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/07/flynnssign.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/07/504x_flynnssign.jpg" alt="" class="left" /></a>As part of the Comic-Con hype-cycle for Disney&#8217;s <em>Tron Legacy</em>, which takes us back to the video game world of <em>Tron</em> next year, the company built a replica of Flynn&#8217;s Arcade in San Diego&#8217;s Gaslamp District. It was awesome.<span id="more-346711"></span></p>
<p>Featuring a few dozen playable, perfectly preserved arcade games, a playable <em>Space Paranoids</em>&mdash;the fictional arcade game featured in the original <em>Tron</em>&mdash;and a totally sweet lightcycle from <em>Tron Legacy</em>, tucked away in a secret location.</p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/07/homeoftron.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/07/504x_homeoftron.jpg" alt="" class="center" /></a>The neon light work in Flynn&#8217;s was fantastic, featuring signs for a handful of featured games, like <em>Tron</em> and <em>Space Paranoids</em>.<br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/07/flynnsarcade.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/07/504x_flynnsarcade.jpg" alt="" class="center" /></a>The line-up of games was so choice. I played <em>Berzerk</em> and <em>Galaxian</em>, but the list of games ran from <em>Paperboy</em> to <em>Space Invaders</em> to <em>Off Road</em>, a mix of (mostly) 80s era games.<br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/07/double_space.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/07/504x_double_space.jpg" alt="" class="center" /></a>Here&#8217;s the <em>Space Paranoids</em> cabinet, one of the most popular titles at Flynn&#8217;s.<br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/07/space_paranoids.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/07/504x_space_paranoids.jpg" alt="" class="center" /></a><em>Space Paranoids</em> has the player control a tank with a joystick and trackball, fending off hovering Recognizers that have no problem stomping you into oblivion. It wasn&#8217;t easy.<br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/07/spaceparanoiddetail.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/07/504x_spaceparanoiddetail.jpg" alt="" class="center" /></a>Here&#8217;s a close up shot of Space Paranoids in action.<br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/07/spaceparanoidssign.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/07/504x_spaceparanoidssign.jpg" alt="" class="center" /></a>Neon!<br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/07/tronposter.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/07/504x_tronposter.jpg" alt="" class="center" /></a>The Flynn&#8217;s Arcade set up had re-purposed the Tron movie poster into a promo poster for the game. From Encom, the makers of Space Paranoids, comes Tron.<br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/07/trondude.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/07/504x_trondude.jpg" alt="" class="center" /></a>This guy was attached to Tron the entire time. Probably for a very good reason&#8230;<br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/07/tron_portal.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/07/504x_tron_portal.jpg" alt="" class="center" /></a>At one point, the lights started to flicker, the jukebox started to cut out, and a hidden door opened up behind the <em>Tron</em> cabinet. The music changed from Billy Squire and Journey type tunes to something a bit more Daft Punk-like.<br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/07/lcsketch.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/07/504x_lcsketch.jpg" alt="" class="center" /></a>We were led into a dark hallway, featuring concept art for the lightcycles in <em>Tron Legacy</em>.<br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/07/lightcycle1.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/07/504x_lightcycle1.jpg" alt="" class="center" /></a>Then we saw the real thing, rotating slowly on a turntable, protected by security guards.<br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/07/lightcycle2.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/07/504x_lightcycle2.jpg" alt="" class="center" /></a>We took a lot of pictures of the thing. Too many probably.</p>
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		<title>Tron Legacy Lightcycle Teaser Still Amazing</title>
		<link>http://www.kotaku.com.au/2009/07/tron-legacy-lightcycle-teaser-still-amazing/</link>
		<comments>http://www.kotaku.com.au/2009/07/tron-legacy-lightcycle-teaser-still-amazing/#comments</comments>
		<pubDate>Sat, 25 Jul 2009 19:30:00 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[comic-con 09]]></category>
		<category><![CDATA[hollywood]]></category>
		<category><![CDATA[movies]]></category>
		<category><![CDATA[tr2n]]></category>
		<category><![CDATA[tron]]></category>
		<category><![CDATA[tron: legacy]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=346611</guid>
		<description><![CDATA[Disney teased its Tron sequel at last year&#8217;s Comic-Con, but the blurry cam footage that sneaked out didn&#8217;t show just how well the video game world&#8217;s graphics had improved over the past 27 years.
Fortunately for Tron geeks and Jeff Bridges fans, Disney has released the Tron Legacy (nee TR2N) test footage, making us hungry for [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/stills/tron2testscreeingsdcc_io9.flv.jpg" alt="" class="left" />Disney teased its <em>Tron</em> sequel at last year&#8217;s Comic-Con, but the blurry cam footage that sneaked out didn&#8217;t show just how well the video game world&#8217;s graphics had improved over the past 27 years.<span id="more-346611"></span></p>
<p>Fortunately for <em>Tron</em> geeks and Jeff Bridges fans, Disney has released the <em>Tron Legacy</em> (nee <em>TR2N</em>) test footage, making us hungry for the eventual video game adaptation. Of course, given the nature of video games based on movies, previous <em>Tron</em> game attempts and the rumoured developer of <em>Tron Legacy</em>, we&#8217;ll keep those expectations throttled behind lightcycle speeds.</p>
<p>Downloadable high definition trailers at the movie&#8217;s teaser site.</p>
<p><a href="http://www.flynnlives.com/media/video/0xendgame.aspx">Tron: Legacy</a> [Flynn Lives via <a href="http://io9.com/5322444/tron-2s-test-footage-still-makes-our-light-cycles-tingle">io9</a>]</p>
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		<title>Daft Punk To Spin The Deadly Discs Of The Tron 2 Soundtrack</title>
		<link>http://www.kotaku.com.au/2009/03/daft_punk_to_spin_the_deadly_discs_of_the_tron_2_soundtrack-2/</link>
		<comments>http://www.kotaku.com.au/2009/03/daft_punk_to_spin_the_deadly_discs_of_the_tron_2_soundtrack-2/#comments</comments>
		<pubDate>Fri, 06 Mar 2009 18:40:09 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[daft punk]]></category>
		<category><![CDATA[hollywood]]></category>
		<category><![CDATA[movies]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[soundtrack]]></category>
		<category><![CDATA[tr2n]]></category>
		<category><![CDATA[tron]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2009/03/daft_punk_to_spin_the_deadly_discs_of_the_tron_2_soundtrack-2.html</guid>
		<description><![CDATA[
The planned Tron movie sequel (that may to borrow the name of the 2003 video game) has at least one aspect that&#8217;s promising&#8212;a soundtrack from French electronic duo Daft Punk.


While the return to the video game world of Tron&#8212;which has been titled both Tron 2.0 and TR2N during its pre-production&#8212;is still shrouded in mystery, music [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/03/daft_punk_tron_2.jpg" alt="" /></p>
<p>The planned <em>Tron</em> movie sequel (that may to borrow the name of the 2003 video game) has at least one aspect that&#8217;s promising&mdash;a soundtrack from French electronic duo Daft Punk.</p>
<p><!-- Gawker Tags/Categories: hollywood, daft punk, movies, tr2n, tron --><br />
<span id="more-329812"></span>
<p>While the return to the video game world of <em>Tron</em>&mdash;which has been titled both <em>Tron 2.0</em> and <em>TR2N</em> during its pre-production&mdash;is still shrouded in mystery, music mag Billboard has confirmed that Daft Punk will be scoring the sequel. The only footage of the movie we&#8217;ve seen so far was at 2008&#8217;s San Diego Comic-Con, at which Disney previewed footage of the re-imagined light cycle racing game.</p>
<p>Which, by the way, looked boneriffic.</p>
<p>Billboard, by way of the occasionally reliable IMDB, pegs the <em>Tron</em> movie sequel for a 2011 release.</p>
<p>Given Disney&#8217;s internal video game development capabilities, we don&#8217;t doubt that a video game adaptation of <em>Tron 2.0</em> is in the works in some capacity. We&#8217;re just wondering how they&#8217;re going to get around the naming mess.</p>
<p><a href="http://www.billboard.com/bbcom/news/daft-punk-scores-tr2n-soundtrack-1003947855.story">Daft Punk Scores TR2N Soundtrack</a> [Billboard]</p>
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		<item>
		<title>New Tron Game in the Works?</title>
		<link>http://www.kotaku.com.au/2009/02/new_tron_game_in_the_works-2/</link>
		<comments>http://www.kotaku.com.au/2009/02/new_tron_game_in_the_works-2/#comments</comments>
		<pubDate>Sun, 01 Feb 2009 16:00:00 +0000</pubDate>
		<dc:creator>Owen Good</dc:creator>
				<category><![CDATA[Rumours]]></category>
		<category><![CDATA[disney]]></category>
		<category><![CDATA[movies]]></category>
		<category><![CDATA[tr2n]]></category>
		<category><![CDATA[tron]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2009/02/new_tron_game_in_the_works-2.html</guid>
		<description><![CDATA[
Disney&#8217;s shutdown of two Utah studios may mean no Turok sequel, but plans for a new Tron game are still in the works, Variety reports.


Variety cites unnamed sources, and a spokesperson for Disney Interactive declined comment, but this isn&#8217;t that hard to imagine. Tron is, after all, about video games, and the trailer for Tr2n [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/2009/02/custom_1233508733551_tr2n-logo-good-img.jpg" /></p>
<p>Disney&#8217;s shutdown of two Utah studios may <a href="http://www.kotaku.com.au/games/2009/01/update_layoffs_hit_disney_interactive_turok_sequel_canceled-2.html">mean no Turok sequel</a>, but plans for a new Tron game are still in the works, Variety reports.</p>
<p><!-- Gawker Tags/Categories: rumor, disney, tr2n, tron --><br />
<span id="more-325182"></span>
<p>Variety cites unnamed sources, and a spokesperson for Disney Interactive declined comment, but this isn&#8217;t that hard to imagine. Tron is, after all, about video games, and the trailer for Tr2n (not a typo) sent a <a href="http://www.youtube.com/watch?v=DPGWYAUF3v4">geeked-up Comic-Con crowd</a> into a Wendy Carlos-induced frenzy. In other words, a natural tie-in delivered to a ravenous and captive audience.</p>
<p>When, though? The film isn&#8217;t scheduled for release until 2011. &#8220;I&#8217;ll go out on a limb and say Disney won&#8217;t release it in the Winter, since that means the game will have a solid amount of production time,&#8221; writes Ben Fritz. Wait a minute, rumour of a tie-in for a video game-based movie releasing two years from now. Gee, thanks for the confidential tip. Well, there it is anyway.</p>
<p><a href="http://weblogs.variety.com/the_cut_scene/2009/01/disney-interactive-starting-new-tron-game-while-it-lays-off-staff.html">Disney Interactive Starting New Tron Game While It Lays Off Staff </a>[Variety]</p>
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		<item>
		<title>Tron, Without The Icky Computer Graphics</title>
		<link>http://www.kotaku.com.au/2008/03/tron_without_the_icky_computer_graphics-2/</link>
		<comments>http://www.kotaku.com.au/2008/03/tron_without_the_icky_computer_graphics-2/#comments</comments>
		<pubDate>Fri, 28 Mar 2008 02:40:50 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[tron]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/03/tron_without_the_icky_computer_graphics-2.html</guid>
		<description><![CDATA[
Having seen Tron at the drive-in as a wee lad, part of a double feature&#8212;it was paired with the pimps and prostitute-filled Vice Squad!&#8212;the craptastic Disney flick will always have a place in my heart. The fan-made version, a decidedly lo-fi affair, only makes the whole thing more endearing. It&#8217;s cute as a button and [...]]]></description>
			<content:encoded><![CDATA[<div><object width="500" height="403"><param name="movie" value="http://www.dailymotion.com/swf/x4rj9p" /><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><embed src="http://www.dailymotion.com/swf/x4rj9p" type="application/x-shockwave-flash" width="500" height="403" allowFullScreen="true" allowScriptAccess="always"></embed></object>
<p>Having seen <em>Tron</em> at the drive-in as a wee lad, part of a double feature&mdash;it was paired with the pimps and prostitute-filled <em>Vice Squad</em>!&mdash;the craptastic Disney flick will always have a place in my heart. The fan-made version, a decidedly lo-fi affair, only makes the whole thing more endearing. It&#8217;s cute as a button and makes me wish I had a copy of <em>Tron</em> to watch right now. It also makes me wish I had my own lightcycle.</p>
</param></param></param></div>
<p><span id="more-283095"></span></p>
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		<title>Tron To Triumphantly Return To Theaters In 2011 (And In 3D!)</title>
		<link>http://www.kotaku.com.au/2008/03/tron_to_triumphantly_return_to_theaters_in_2011_and_in_3d/</link>
		<comments>http://www.kotaku.com.au/2008/03/tron_to_triumphantly_return_to_theaters_in_2011_and_in_3d/#comments</comments>
		<pubDate>Tue, 04 Mar 2008 00:02:00 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[disney]]></category>
		<category><![CDATA[hollywood]]></category>
		<category><![CDATA[tron]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/03/tron_to_triumphantly_return_to_theaters_in_2011_and_in_3d.html</guid>
		<description><![CDATA[It&#8217;s been over twenty five years since the original Tron flick took drive-in theaters by storm, but it looks like Tron fever may be sweeping the nation again in the next decade. According to film site Dark Horizons, Disney has plans to release a 3D sequel to the video game film, using the same technology [...]]]></description>
			<content:encoded><![CDATA[<p><img alt="" src="http://kotaku.com/assets/resources/2008/03/tron_3d_2011.jpg" class="postimg left" />It&#8217;s been over twenty five years since the original <em>Tron</em> flick took drive-in theaters by storm, but it looks like <em>Tron</em> fever may be sweeping the nation again in the next decade. According to film site Dark Horizons, Disney has plans to release a 3D sequel to the video game film, using the same technology in previous 3D efforts such as <em>Chicken Little</em> and <em>The Nightmare Before Christmas</em>.</p>
<p>The Hollywood Reporter previously wrote that Joseph Kosinski, currently said to be working on a <em>Logan&#8217;s Run</em> remake, will be helming the project and that <em>Lost</em> writers Eddie Kitsis and Adam Horowitz would write the script. We just hope they haven&#8217;t abandoned <em>Tron</em>&#8217;s spandex roots. That, and that the discs are still deadly.</p>
<p><a href="http://www.darkhorizons.com/news08/080302a.php">Disney Plans A Bumper 2011</a> [Dark Horizons - thanks, Matty!]</p>
<p><span id="more-279865"></span></p>
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		<item>
		<title>Omega Five, Tron Hits XBLA Wednesday</title>
		<link>http://www.kotaku.com.au/2008/01/omega_five_tron_hits_xbla_wedn/</link>
		<comments>http://www.kotaku.com.au/2008/01/omega_five_tron_hits_xbla_wedn/#comments</comments>
		<pubDate>Tue, 08 Jan 2008 03:13:00 +0000</pubDate>
		<dc:creator>Brian Crecente</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
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		<category><![CDATA[omega five]]></category>
		<category><![CDATA[tron]]></category>
		<category><![CDATA[xbox live arcade]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/01/omega_five_tron_hits_xbla_wedn.html</guid>
		<description><![CDATA[
Larry Hryb points out that Omega Five and Tron will be hitting Xbox Live Arcade this Wednesday. Omega Five will be 800 points, while Tron will be 400. Gamerscoreblog also posted up this short phone interview with Hudson which also shows you some Omega Five gameplay. 
This week on arcade: Omega Five and Tron [Major [...]]]></description>
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<p>Larry Hryb points out that Omega Five and Tron will be hitting Xbox Live Arcade this Wednesday. Omega Five will be 800 points, while Tron will be 400. Gamerscoreblog also posted up this short phone interview with Hudson which also shows you some Omega Five gameplay. </p>
<p><a href="http://www.majornelson.com/archive/2008/01/07/this-week-on-arcade-omega-five-and-tron.aspx">This week on arcade: Omega Five and Tron</a> [Major Nelson]</p>
<p><span id="more-272565"></span></p>
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		<title>TRON 2 Coming To Theatres Eventually</title>
		<link>http://www.kotaku.com.au/2007/09/tron_2_coming_to_theaters_even/</link>
		<comments>http://www.kotaku.com.au/2007/09/tron_2_coming_to_theaters_even/#comments</comments>
		<pubDate>Tue, 11 Sep 2007 17:40:59 +0000</pubDate>
		<dc:creator>Mark Wilson</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[disney]]></category>
		<category><![CDATA[joseph kosinski]]></category>
		<category><![CDATA[movies]]></category>
		<category><![CDATA[tron]]></category>
		<category><![CDATA[tron 2]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2007/09/tron_2_coming_to_theaters_even.html</guid>
		<description><![CDATA[Tron 2 is coming steps closer to neon actualisation, as commercial director Joseph Kosinski is in final negotiations to direct the film. The only other project on his list is the upcoming remake of Logan&#8217;s Run, so it&#8217;s tough to tell just how much he&#8217;ll bastardise these original canons. The good news for Tron fans [...]]]></description>
			<content:encoded><![CDATA[<p><img alt="tron.jpg" src="http://kotaku.com/assets/resources/2007/09/tron.jpg"  class="center"/>Tron 2 is coming steps closer to neon actualisation, as commercial director Joseph Kosinski is in final negotiations to direct the film. The only other project on his list is the upcoming remake of Logan&#8217;s Run, so it&#8217;s tough to tell just how much he&#8217;ll bastardise these original canons. The good news for Tron fans is the Steven Lisberger will be producing the film. He co-wrote and directed the original.</p>
<p>Still, it&#8217;s difficult to see Tron as a remake. Either the film sticks to the original 80s-rrific setting, or it&#8217;s updated with Tron being some hero in GTAIV with Jeff Bridges participating in time races to collect prostitutes. One approach seems disingenuous while the other seems, quite simply, horrible.</p>
<p>Then again, Tron was a pretentiously bad movie redeemed by incredible special effects and wonderful art direction. So it&#8217;s not exactly Citizen Kane 2 that we&#8217;re talking about here.</p>
<p><a href="http://www.hollywoodreporter.com/hr/content_display/news/e3i16c1ed3bf76536b4c669651706799643">New &#8216;Tron&#8217; races on</a> [thehollywoodreporter]<span id="more-263984"></span></p>
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		<title>Don Daglow, Licensing LOTR vs. TRON</title>
		<link>http://www.kotaku.com.au/2007/08/don_daglow_licensing_lotr_vs_t/</link>
		<comments>http://www.kotaku.com.au/2007/08/don_daglow_licensing_lotr_vs_t/#comments</comments>
		<pubDate>Tue, 21 Aug 2007 18:30:37 +0000</pubDate>
		<dc:creator>Mark Wilson</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[don daglow]]></category>
		<category><![CDATA[hollywood]]></category>
		<category><![CDATA[lotr]]></category>
		<category><![CDATA[tron]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2007/08/don_daglow_licensing_lotr_vs_t.html</guid>
		<description><![CDATA[As learned gamers, we usually scoff at movie licensed games, calling them the not-so-cheap way out for developers looking to cash in. But during a roundtable at GCDC today in Leipzig, Germany (Europe), Stormfront Studios&#8217; Don Daglow presented two tumultuous experiences with licensing movies: Lord of the Rings and TRON.
Obviously LOTR was in many ways [...]]]></description>
			<content:encoded><![CDATA[<p><img alt="don_daglow1_oface.jpg" src="http://kotaku.com/assets/resources/2007/08/don_daglow1_oface.jpg" class="postimg left"/>As learned gamers, we usually scoff at movie licensed games, calling them the not-so-cheap way out for developers looking to cash in. But during a roundtable at GCDC today in Leipzig, Germany (Europe), Stormfront Studios&#8217; Don Daglow presented two tumultuous experiences with licensing movies: Lord of the Rings and TRON.<br />
<blockquote>Obviously LOTR was in many ways a dream proposition&#8230;[but] when we started the project, everyone was saying, Peter Jackson??</p></blockquote>
<p>But then&#8230;<br />
<blockquote>[Producers] brought up to EA 16 minutes of the movie&#8230;After they saw that&#8230;everything had changed.</p></blockquote>
<p>Lord of the Rings wasn&#8217;t a multi-billion franchise yet; it wasn&#8217;t a sure thing for publishers to bet on. But the problems with the licence ended there. As for TRON&#8230;<span id="more-263056"></span><br />
<blockquote>25 years ago, the original movie Tron was pitched to us. We go up to BV studios&#8230;they had this promo why we should pay the rights for Tron. &#8220;Tron is going to revolutionise the way movies are made&#8221;</p></blockquote>
<p>And Daglow&#8217;s team was sold. Money, resources, whatever the team needed was theirs.<br />
<blockquote>9 months later when the movie came out. The script wasn&#8217;t very good. They ran out of time. It wasn&#8217;t supposed to be black and white. Ultimately our team broke our hearts trying to build those games. We had no support. We were ignored. That can and still does happen today.</p></blockquote>
<p>Not one moment of special effects was added to the film over those 9 months. Why?  Daglow responds: because BV already had their pay cheque virtually guaranteed&mdash;meaning they&#8217;d innovated enough.</p>
<p>And you thought movie licences made things easy! Ha!</p>
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