trusty bell

Eternal Sonata’s Localisation Producer Talks PS3 Changes

2:20AM Mike Fahey | One of the coolest things about the Official PlayStation Blog is when they let the people who worked on the games post their thoughts on the process. Take today’s posting by Stephanie Fernandez, the localisation producer on Namco Bandai’s Eternal Sonata for the PlayStation 3, which upon release this week will be the best damn RPG on the system (yeah, yeah). In the post she goes over some of the bigger changes in the PS3 version from a localisation perspective, exploring the new story elements and the challenges presented with recording battle voices for the two new playable characters, Crescendo and Serenade, before they actually had any footage of them fighting. Unfortunately, since we weren’t able to see the characters fighting in the game before we recorded, we had to make some guesses about the way in which lines would be used in battle situations. Sometimes we got it right, but sometimes we didn’t. So, in the end, it was necessary to edit some lines slightly. But, overall, I think it came out sounding pretty good. More »

Eternal Sonata Confirmed For PS3, Swear To God

10:20AM Michael McWhertor | With the ESRB and Namco Bandai Games all but confirming a PLAYSTATION 3 release for Eternal Sonata—also known as Trusty Bell in other parts of the world—it comes as little surprise today that Famitsu has confirmed the RPG for a PS3 release. Yes, holy crap, I know. Didn’t see this one coming did you? The latest issue of the news breaking mag has screens of the PS3 version of the game, scheduled for a 2008 release. Hopefully, this news doesn’t come as too much of a shock for Namco Bandai themselves who were “not aware” of the PS3 version of the game just a few months ago and that portable defibrillators are on hand at the publisher’s HQ. Eternal Sonata also on PlayStation 3 [Jeux-France] More »

Bandai Namco “Not Aware” Of PS3 Eternal Sonata

5:00PM Brian Ashcraft | Tri-Crescendo, the Japanese developer behind Eternal Sonata, wanted to make the game an Xbox 360 title from the get-go. While the studio had previously worked on GameCube title Baten Kaitos, the Wii was not the platform of choice. According to game site Siliconera, the controller and the graphics made bringing Eternal Sonata to the Xbox 360 a no-brainer. What about a PS3 version? Publisher Bandai Namco told Siliconera that it was “not aware” of a PS3 version at the moment. How could it not be aware of that? It’s friggin’ Bandai Namco! The Japanese box for Eternal Sonata (AKA Trusty Bell) doesn’t have an “ONLY ON XBOX 360″ stamp on it. Thus, the game should be treated as such. Eternal Localiser Talks [Siliconera] More »

Eternal Sonata Demo Now Live

2:43PM Luke Plunkett | Keen to try out Chopin’s dream-sim Eternal Sonata? Otherwise, and better known, as Trusty Bell? There’s a demo up now on Xbox Live, so you can get a taste of just what it’s like to spend some time inside the mind of a dying Polish composer. Who’s dreaming of fairies. I’d tell you what it’s like, but the demo’s available in the US & Canada only, so I wouldn’t know. More »

Chopin’s Role In Eternal Sonata Explained

7:00PM Brian Ashcraft | Why Chopin? Why? I mean, really. Why? GameSpot gets to the bottom of that and other burning issues in a short interview with the game’s director, Hiroya Hatsushiba. The game is set in composer Frederic Chopin’s subconscious as he lays on his death bed. Let’s go back to my initial questions. Hatsushiba answers: People who play games and people who love classical music are not necessarily sharing [the] same type of interests. Most people in Japan know the name of Chopin; however, most of the people who know of Chopin think he is just some kind of a great music composer without knowing any more about him. Most of them have heard Chopin’s music but not a lot could put his name to it immediately. By creating a colourful fantasy world in Chopin’s dream, I was hoping that people would get into this game easily and also come to know how great Chopin’s music is. And believe that Chopin could dish out some wicked chain attacks. When a game is as fun as Eternal Sonata who needs historical accuracy? Eternal Sonata Interview [GameSpot] More »