Two Player Mode

Two-Player Mode: Is Motion Control The Future Of Games?

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9:00AM July 28, 2009 | David Wildgoose

Is there a hotter topic in the games industry right now than motion control? The Wii is running away with this generation. Wii Sport Resort is out now with MotionPlus. Sony and Microsoft have both responded with their own rival technology. But is it really the future? More »


Two-Player Mode: E3 Predictions

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8:00AM May 12, 2009 | David Wildgoose

E3 is back! After two years in the doldrums, the Electronic Entertainment Expo is set to return to its former glory when it kicks off on June 2 in Los Angeles. So with the biggest gaming event of the year drawing near, I decided to to kick off the latest Two-Player Mode by asking Screen Play editor Jason Hill for his E3 predictions. More »


Two-Player Mode: The Death Of Retail?

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8:00AM April 8, 2009 | David Wildgoose

Welcome to the second Two-Player Mode debate, where I lock horns with Screen Play editor and veteran games writer Jason Hill to assess, analyse and argue a burning industry issue.This time we turn our attention to digital distribution in the wake of the announcement of OnLive. We ask what are the potential consequences for the rest of the industry, for the PC as a platform and the three console makers? And could it spell the death of the traditional retail model?Hit the jump for the full exchange.

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Two-Player Mode: Kotaku versus Screen Play

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8:00AM March 24, 2009 | David Wildgoose

Welcome to the first Two-Player Mode, a new regular feature where I’m joined by Screen Play editor and veteran games writer Jason Hill to debate a current hot topic. With the Australian launch of the DSi slated for next Thursday, April 2, we thought it apposite to discuss just where Nintendo currently stands in the industry landscape at this moment in time. Or, as Jason put it when first phrasing the topic, is Nintendo a pioneer or a profiteer? Hit the jump for the full email exchange and do let us know your thoughts in the comments section.

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