Super Monday Night Combat exists in a dystopia in which spectacle, corporate greed and marketing are the fundamental pillars that hold society together. The premise is this: there’s a deadly organised sport — that’d be Monday Night Combat — where two opposing teams of corporate-sponsored clones duke it out for money and prizes by shooting each other in the face. Or, well, they shoot each other in the face while escorting robots to the enemy ‘Moneyball’ in an attempt to destroy it. First team to destroy the Moneyball wins.
The update live now for Super Monday Night Combat introduces Steam Trading (among other upgrades and fixes), which means you can pickup crossover costume items in both this title and Team Fortress 2 for the super low price of nothing.
Here’s just a little bit more of Super Monday Night Combat, the recently announced, free-to-play sort-of-sequel to Uber Entertainment’s Xbox 360 and PC game that (this time) draws a lot more influence from DotA-style gameplay.
One of the surprise hits of 2010, Monday Night Combat is getting a sequel that its creators don’t exactly call a sequel. They call it Super Monday Night Combat, an evolution of the third-person shooter they launched on Xbox Live Arcade in 2010.
If your fetish happens to be rodeo-riding a giant chicken named for a former US Secretary of Commerce, you’re going to want to get Monday Night Combat’s latest update, which went live last night.
Just in time for PAX East, the latest update to Monday Night Combat brings Penny Arcade’s revered Cardboard Tube Samurai to the game’s PC version, as a uniform for the assassin class. Check him/her out in that vidja above.