Ubisoft Montreal

In Real Life

The Prodigal Son: One Developer’s Journey From THQ Studio Australia To Montreal

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5:45PM October 19, 2011 | Mark Serrels

After the closure of THQ’s Australian studios, we follow the progress of ex-THQ Studio Australia Game Programmer Anthony Reddan, a young developer who recently left Australia to work overseas in Canada. Is his journey representative of a brain drain in the Australian games industry, or is the local indie development scene on the verge of a glorious rebirth? More »


PC

Taking A Different Approach To Far Cry 3′s E3 2011 Demo

11:30AM July 9, 2011 | Michael McWhertor

Ubisoft’s E3 2011 demonstration of Far Cry 3 was—obviously—not the only way to run through the jungle and get to the chopper. Flexibility and player choice are key in Far Cry games, which Ubisoft illustrates in the above gameplay demo.

It’s the other way to skin the cat that was Far Cry 3‘s E3 showcase, plus some commentary from Ubisoft Montreal on next year’s game. You can revisit the other way to complete this same objective, with commentary, afterward.

Far Cry 3 is on the books for a 2012 release on the PC, PlayStation 3 and Xbox 360.


PC

Far Cry 3 Sanely Delivers The Same Results, With The Same Methods

7:30AM June 10, 2011 | Owen Good

Perhaps ironically, perhaps not, Far Cry 3 opens with a psychotic bandit lecturing you on the nature of insanity. Crazy is doing the same thing, expecting different results, goes the oft-quoted saying. And again, for the third time now in this series, you are surrounded by a jungle, up to your arse in trouble. More »


Review: Shaun White Skateboarding’s Path Of Enlightenment

12:00PM November 22, 2010 | Owen Good

Some skating games show things that are, and ask you “why not?” Shaun White Skateboarding sees things that aren’t, and leaves you to ask “why.” More »


Review: Assassin’s Creed Brotherhood Is The Best Assassin’s Creed

4:00AM November 17, 2010 | Stephen Totilo

The first Assassin’s Creed was an interesting but repetitive experiment. Two years later, Assassin’s Creed II was an improvement in almost all ways. One year later, Assassin’s Creed Brotherhood, woefully misunderstood prior to release, is arguably the best one yet. More »


Review: Your Shape: Fitness Evolved

4:40PM November 4, 2010 | Stephen Totilo

At last, I have a way to exercise in front of my TV without any contraptions near my body but still with a way to get yelled at if my form is bad. No joke: Your Shape: Fitness Evolved has the potential to be a huge breakthrough in home fitness. More »


Splinter Cell’s Strange Baby Seal Saving Mission Exposed?

1:30PM August 12, 2010 | Michael McWhertor

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So did you hear the one about Splinter Cell secret agent Sam Fisher saving a bunch of space-dwelling baby seals and their princess? Yeah, we hadn’t heard about this Splinter Cell: Double Agent easter egg either. No one has. More »


News

Guess Who Is The World’s Most Successful Game Studio

1:40AM May 13, 2010 | Mike Fahey

Develop magazine has released the 2010 Develop 100, an annual listing of the most successful game developers in the industry. Who took the number one slot this year? I’ll give you a hint: Nintendo. More »


News

Splinter Cell, Far Cry Director Quits Job In Moving Fashion

7:20AM May 5, 2010 | Stephen Totilo

In a heartfelt letter on his blog, Clint Hocking, the main man behind Splinter Cell: Chaos Theory and Far Cry 2, explained yesterday why he’s leaving the studio he’s worked at for a decade, Ubisoft Montreal. More »


News

Next Assassin’s Creed Will Have Full Campaign, Justified Multiplayer

3:00AM February 20, 2010 | Stephen Totilo

On the red carpet for the Interactive Achievement Awards here at the DICE convention yesterday, two of the top creators of the Assassin’s Creed series provided a little better sense of what the series’ surprise 2010 installment will be like. More »