ubisoft montreal

A Major Challenge To The Clumsy Way Video Games Handle Right And Wrong

The creators of the huge new video game Watch Dogs reject the black and white choices video games often give you when they want to give you a moral dilemma and make you feel something.


Rayman Legends’ Online Challenge Mode Will Be Free On Wii U In April

Acknowledging the profound disappointment at the delay of Rayman Legends release on the Wii U — a holdup that seems to have no other reason than to wait for the Xbox 360 and PS3 editions to launch late 2013 — Ubisoft Montréal has decided to release the game’s Online Challenges mode early, for free, to all Wii U users.


Jade Raymond: Gamers Want ‘More Than Explosions’

Jade Raymond played a pivotal role in the development of Assassin’s Creed, and now heads up Ubisoft’s Montreal studio — now she’s on a mission to make video games more interesting.


Meet The Australian Developer Living By The Creed

Ten years ago Alex Hutchinson walked into Torus Games in Melbourne with little idea of what he was doing. Today he is the creative director of Ubisoft Montreal and Assassin’s Creed III. This is the story of how one man learned to make games in Melbourne, mastered it at Maxis, and is now steering a behemoth in Montreal.


The Prodigal Son: One Developer’s Journey From THQ Studio Australia To Montreal

After the closure of THQ’s Australian studios, we follow the progress of ex-THQ Studio Australia Game Programmer Anthony Reddan, a young developer who recently left Australia to work overseas in Canada. Is his journey representative of a brain drain in the Australian games industry, or is the local indie development scene on the verge of a glorious rebirth?


Taking A Different Approach To Far Cry 3′s E3 2011 Demo

Ubisoft’s E3 2011 demonstration of Far Cry 3 was—obviously—not the only way to run through the jungle and get to the chopper. Flexibility and player choice are key in Far Cry games, which Ubisoft illustrates in the above gameplay demo.

It’s the other way to skin the cat that was Far Cry 3‘s E3 showcase, plus some commentary from Ubisoft Montreal on next year’s game. You can revisit the other way to complete this same objective, with commentary, afterward.

Far Cry 3 is on the books for a 2012 release on the PC, PlayStation 3 and Xbox 360.


Far Cry 3 Sanely Delivers The Same Results, With The Same Methods

Perhaps ironically, perhaps not, Far Cry 3 opens with a psychotic bandit lecturing you on the nature of insanity. Crazy is doing the same thing, expecting different results, goes the oft-quoted saying. And again, for the third time now in this series, you are surrounded by a jungle, up to your arse in trouble.


Review: Shaun White Skateboarding’s Path Of Enlightenment

Some skating games show things that are, and ask you “why not?” Shaun White Skateboarding sees things that aren’t, and leaves you to ask “why.”


Review: Assassin’s Creed Brotherhood Is The Best Assassin’s Creed

The first Assassin’s Creed was an interesting but repetitive experiment. Two years later, Assassin’s Creed II was an improvement in almost all ways. One year later, Assassin’s Creed Brotherhood, woefully misunderstood prior to release, is arguably the best one yet.


Review: Your Shape: Fitness Evolved

At last, I have a way to exercise in front of my TV without any contraptions near my body but still with a way to get yelled at if my form is bad. No joke: Your Shape: Fitness Evolved has the potential to be a huge breakthrough in home fitness.


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