News

Bankrupted Studio Says Square Enix Demanded Code By Fax, Didn’t Recognize FFXII Screenshots

In a feature story published today in Sweden, the founders of GRIN lay their studio’s precipitous demise at Square Enix’s feet, saying the publisher reneged on payments during the development of a Final Fantasy game and saddled them with ridiculous requirements as the project went sour.


October 15, 2008
Uncategorized

Bionic Commando Is ‘Not Fucking Spider-Man’

People are worried that Bionic Commando might be a bit too hard. I’m one of them. There’s a fear that, because the game’s swinging mechanic is both integral to the game and difficult to master at the same time, a lot of players may not take the time to learn the system and give up on the game. Is this a concern to the development team? No, not really. Making the mechanic hard was the whole point, says GRIN’s Ulf Andersson: