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Pandemic Responds to Angry Venezuelans

It looks like The Venezuela Solidarity Network crowing over the Mercenaries 2 delay didn’t go unnoticed.

Josh Resnick, president of Pandemic Studios, took a second to shoot out this quick response about the VSN and their claims that the game’s plot has been made more fictional due to pressure from the group and part owner Bono:

Pandemic Studios never has and never will be intimidated by tyrants.  Our invasion is on schedule: Mercenaries 2 will be released in early 2008.

See what he did there? He aped the story in the game, the whole overthrow-of-the-Venezuelan-government-by-a-drug-lord-turned-dictator dealio. Clever! Personally, I don’t care if it’s set in my house, as long as I can level entire neighborhoods with explosives.


October 4, 2007
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Venezuela Soladarity Network Celebrates Merc 2 Delay

At least someone is happy about the delay of Mercenaries 2: World at War. The Venezuela Solidarity Network is chalking up the delay as a win in their battle to have the game stopped or made less realistic.

“The Venezuela Solidarity Network notes with pleasure that Pandemic Studios announced on Sept. 24, 2007 that it is delaying the release of its new video game Mercenaries 2: World at War which is set in Venezuela,” announced US Interim Coordinator Chuck Kaufman.

The argument the VSN makes is that the game, at least originally, too closely mirrored the real world. Thank God they put a stop to that, now if they could get to work on Call of Duty, Call of Duty 2, Call of Duty 3, Brothers in Arms, etc., etc., etc.

Grassroots Group Celebrates Delay of Game Attacking Venezuela [Venezuelanalysis]