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	<title>Kotaku Australia &#187; videos</title>
	<atom:link href="http://www.kotaku.com.au/tags/videos/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.kotaku.com.au</link>
	<description>the Gamer&#039;s Guide &#124; Computer and video game news and reviews</description>
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		<title>Ninja Gaiden Sigma II Leaves Footprint Traces</title>
		<link>http://www.kotaku.com.au/2009/09/ninja-gaiden-sigma-ii-leaves-footprint-traces/</link>
		<comments>http://www.kotaku.com.au/2009/09/ninja-gaiden-sigma-ii-leaves-footprint-traces/#comments</comments>
		<pubDate>Thu, 03 Sep 2009 04:00:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[ninja gaiden sigma ii]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[tecmo]]></category>
		<category><![CDATA[videos]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=354692</guid>
		<description><![CDATA[
This Ninja Gaiden &#931; II may not have wall breast touching, but it does have footprints. And footprints are almost as good as wall breasts. Right? Right?
]]></description>
			<content:encoded><![CDATA[<p><object width="502" height="309"><param name="movie" value="http://www.youtube.com/v/ig7BFhpQCcM&amp;hl=en&amp;fs=1&amp;fmt=22"><param name="allowFullScreen" value="true"><embed src="http://www.youtube.com/v/ig7BFhpQCcM&amp;hl=en&amp;fs=1&amp;fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="502" height="309"></object></p>
<p>This <i>Ninja Gaiden &Sigma; II</i> may not have <a href="http://www.kotaku.com.au/2009/07/tecmo-puts-boobs-on-a-wall-to-sell-ninja-gaiden-sigma-2/">wall breast touching</a>, but it does have footprints. And footprints are almost as good as wall breasts. Right? Right?</p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2009/09/ninja-gaiden-sigma-ii-leaves-footprint-traces/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Firmware 3.0 Vs. Firmware 2.8 &#8211; Fight!!</title>
		<link>http://www.kotaku.com.au/2009/09/firmware-30-vs-firmware-28-fight/</link>
		<comments>http://www.kotaku.com.au/2009/09/firmware-30-vs-firmware-28-fight/#comments</comments>
		<pubDate>Thu, 03 Sep 2009 03:20:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[firmware]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[updates]]></category>
		<category><![CDATA[videos]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=354686</guid>
		<description><![CDATA[ It&#8217;s been a few days since the new PS3 firmware, firmware 3.0, was released. We&#8217;ve already asked you what you thought of it. Now let&#8217;s see how it stacks up to firmware 2.8.

The video above show the startup with same settings on both consoles.

In this video, Metal Gear Solid 4 boots up on both [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/09/firmwarefight.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/09/500x_firmwarefight.jpg" alt="" class="center" /></a> It&#8217;s been a few days since the new PS3 firmware, firmware 3.0, was released. We&#8217;ve already asked you what <a href="http://www.kotaku.com.au/2009/09/what-do-you-think-of-ps3-firmware-30/">you thought</a> of it. Now let&#8217;s see how it stacks up to firmware 2.8.<span id="more-354686"></span><div class="clear-fix"></div></p>
<p><object width="502" height="309"><center><param name="movie" value="http://www.youtube.com/v/geUy_3jrGMM&amp;hl=en&amp;fs=1&amp;fmt=22"><param name="allowFullScreen" value="true"><embed src="http://www.youtube.com/v/geUy_3jrGMM&amp;hl=en&amp;fs=1&amp;fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="502" height="309"></center></object></p>
<p>The video above show the startup with same settings on both consoles.</p>
<p><object width="502" height="309"><center><param name="movie" value="http://www.youtube.com/v/ZTs7QeJ2LmI&amp;hl=en&amp;fs=1&amp;fmt=22"><param name="allowFullScreen" value="true"><embed src="http://www.youtube.com/v/ZTs7QeJ2LmI&amp;hl=en&amp;fs=1&amp;fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="502" height="309"></center></object></p>
<p>In this video, <i>Metal Gear Solid 4</i> boots up on both the 2.8 and 3.0 firmware.</p>
<p><object width="502" height="309"><center><param name="movie" value="http://www.youtube.com/v/-GhNd2rxsp4&amp;hl=en&amp;fs=1&amp;fmt=22"><param name="allowFullScreen" value="true"><embed src="http://www.youtube.com/v/-GhNd2rxsp4&amp;hl=en&amp;fs=1&amp;fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="502" height="309"></center></object></p>
<p>Here, a level in <i>Uncharted: Drake&#8217;s Fortune</i> loads on both the 2.8 and 3.0 firmware.</p>
<p><object width="502" height="309"><param name="movie" value="http://www.youtube.com/v/dJm5bctRP5A&amp;hl=en&amp;fs=1&amp;fmt=22"><param name="allowFullScreen" value="true"><embed src="http://www.youtube.com/v/dJm5bctRP5A&amp;hl=en&amp;fs=1&amp;fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="502" height="309"></object></p>
<p>And finally, launching a Blu-ray movie on both firmware.</p>
<p>We cannot vouch for the validity of these clips. Mileage and results may vary.</p>
<p><a href="http://hatimaki.blog110.fc2.com/blog-entry-1441.html">??PS3????????2.80????????3.00????????</a> [?????]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2009/09/firmware-30-vs-firmware-28-fight/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Grapple Buggy: A New Look At The Xbox Live Indie</title>
		<link>http://www.kotaku.com.au/2009/09/grapple-buggy-a-new-look-at-the-xbox-live-indie/</link>
		<comments>http://www.kotaku.com.au/2009/09/grapple-buggy-a-new-look-at-the-xbox-live-indie/#comments</comments>
		<pubDate>Thu, 03 Sep 2009 01:20:00 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[grapple buggy]]></category>
		<category><![CDATA[mommy's best games]]></category>
		<category><![CDATA[nathan fouts]]></category>
		<category><![CDATA[videos]]></category>
		<category><![CDATA[xbox live]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=354647</guid>
		<description><![CDATA[
We got to go hands on with Xbox Live Indie Games entry Grapple Buggy at E3 this year, a fine buggying session through a lush alien world. At the time, developer Nathan Fouts teased the game&#8217;s story.
Now, we&#8217;re getting a taste of some of that story, courtesy of a new Grapple Buggy trailer and some [...]]]></description>
			<content:encoded><![CDATA[<p><object width="502" height="309"><param name="movie" value="http://www.youtube.com/v/7ub0qiNFsxk&amp;hl=en&amp;fs=1&amp;fmt=22"><param name="allowFullScreen" value="true"><embed src="http://www.youtube.com/v/7ub0qiNFsxk&amp;hl=en&amp;fs=1&amp;fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="502" height="309"></object></p>
<p>We got to go <a href="http://www.kotaku.com.au/2009/06/grapple-buggy-hands-on-swingin/">hands on</a> with Xbox Live Indie Games entry Grapple Buggy at E3 this year, a fine buggying session through a lush alien world. At the time, developer Nathan Fouts teased the game&#8217;s story.<span id="more-354647"></span></p>
<p>Now, we&#8217;re getting a taste of some of that story, courtesy of a new Grapple Buggy trailer and some of the newly released spoken dialogue. Not a small undertaking for a tiny developer like Mommy&#8217;s Best Games, something we weren&#8217;t really expecting based on <a href="http://www.kotaku.com.au/2009/05/gorgeous-grapple-buggy-looks-like-bionic-car-mando/">the game&#8217;s original teaser trailer</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2009/09/grapple-buggy-a-new-look-at-the-xbox-live-indie/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Enter Drawn: The Painted Tower</title>
		<link>http://www.kotaku.com.au/2009/09/enter-drawn-the-painted-tower/</link>
		<comments>http://www.kotaku.com.au/2009/09/enter-drawn-the-painted-tower/#comments</comments>
		<pubDate>Wed, 02 Sep 2009 21:20:00 +0000</pubDate>
		<dc:creator>Mike Fahey</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[adventure]]></category>
		<category><![CDATA[big fish games]]></category>
		<category><![CDATA[downloadables]]></category>
		<category><![CDATA[drawn: the painted tower]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[puzzles]]></category>
		<category><![CDATA[videos]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=354561</guid>
		<description><![CDATA[Big Fish Games presents Drawn: The Painted Tower, a simply gorgeous PC puzzle adventure game available for digital download this Friday.
In a bleak world, legend tells of a child queen who will one day rise to give hope to a world filled with despair. In Drawn, you must unlock riddles and solve puzzles as you [...]]]></description>
			<content:encoded><![CDATA[<p>Big Fish Games presents Drawn: The Painted Tower, a simply gorgeous PC puzzle adventure game available for digital download this Friday.<span id="more-354561"></span></p>
<p>In a bleak world, legend tells of a child queen who will one day rise to give hope to a world filled with despair. In Drawn, you must unlock riddles and solve puzzles as you work your way to the top of The Painted Tower in order to save the young girl who would be queen. I&#8217;m completely surprised that this is the first I&#8217;ve heard of this title, because it&#8217;s right up my alley—a gorgeous art style, point and click adventure gameplay and puzzles aplenty. I may not have heard of it before, but now I am drooling.</p>
<p>Luckily I won&#8217;t have long to wait for the release. Drawn: The Painted Tower is being released at 12.01am Pacific time this Friday (5.01pm today AEST) at BigFishGames.com for the low, low price of $US6.99.</p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/09/_0031_Layer_65.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/09/500x__0031_Layer_65.jpg" alt="" class="center" /></a></p>
<p><object width="502" height="410"><center><param name="movie" value="http://blip.tv/play/gpk2gZzcLAI"><param name="allowFullScreen" value="true"><embed src="http://blip.tv/play/gpk2gZzcLAI" type="application/x-shockwave-flash" allowfullscreen="true" width="502" height="410"></center></object></p>
<p><object width="502" height="410"><param name="movie" value="http://blip.tv/play/gpk2gZzcIQI"><param name="allowFullScreen" value="true"><embed src="http://blip.tv/play/gpk2gZzcIQI" type="application/x-shockwave-flash" allowfullscreen="true" width="502" height="410"></object></p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/09/_0063_Layer_33.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/09/500x__0063_Layer_33.jpg" alt="" class="left" /></a><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/09/_0019_Layer_77.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/09/500x__0019_Layer_77.jpg" alt="" class="left" /></a><br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/09/_0036_Layer_60.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/09/500x__0036_Layer_60.jpg" alt="" class="left" /></a><br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/09/_0078_Layer_18.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/09/500x__0078_Layer_18.jpg" alt="" class="left" /></a><br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/09/_0024_Layer_14.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/09/500x__0024_Layer_14.jpg" alt="" class="left" /></a><br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/09/_0010_Layer_86.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/09/500x__0010_Layer_86.jpg" alt="" class="left" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2009/09/enter-drawn-the-painted-tower/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Muramasa Moment In Art</title>
		<link>http://www.kotaku.com.au/2009/09/muramasa-moment-in-art/</link>
		<comments>http://www.kotaku.com.au/2009/09/muramasa-moment-in-art/#comments</comments>
		<pubDate>Wed, 02 Sep 2009 16:20:00 +0000</pubDate>
		<dc:creator>Mike Fahey</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[ignition entertainment]]></category>
		<category><![CDATA[muramasa: the demon blade]]></category>
		<category><![CDATA[trailers]]></category>
		<category><![CDATA[videos]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=354508</guid>
		<description><![CDATA[
Ignition Entertainment&#8217;s Muramasa: The Demon Blade will be in stores soon, so the company has released a &#8220;Moment in Art&#8221; trailer to make sure everyone who owns a Wii sees how lovely it looks.
See? Isn&#8217;t that lovely? It could be the prettiest thing you&#8217;ll see on your Wii this year. While you desperately struggle not [...]]]></description>
			<content:encoded><![CDATA[<p><object width="502" height="410"><param name="movie" value="http://blip.tv/play/gpk2gZzRLQI"><param name="allowFullScreen" value="true"><embed src="http://blip.tv/play/gpk2gZzRLQI" type="application/x-shockwave-flash" allowfullscreen="true" width="502" height="410"></object></p>
<p>Ignition Entertainment&#8217;s Muramasa: The Demon Blade will be in stores soon, so the company has released a &#8220;Moment in Art&#8221; trailer to make sure everyone who owns a Wii sees how lovely it looks.<span id="more-354508"></span></p>
<p>See? Isn&#8217;t that lovely? It could be the prettiest thing you&#8217;ll see on your Wii this year. While you desperately struggle not to make some sort of crude joke out of that statement, I will disappear into the night, ninja-style.</p>
]]></content:encoded>
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		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Scenes And Screens From LostWinds: Winter Of The Melodias</title>
		<link>http://www.kotaku.com.au/2009/09/scenes-and-screens-from-lostwinds-winter-of-the-melodias/</link>
		<comments>http://www.kotaku.com.au/2009/09/scenes-and-screens-from-lostwinds-winter-of-the-melodias/#comments</comments>
		<pubDate>Wed, 02 Sep 2009 15:00:00 +0000</pubDate>
		<dc:creator>Mike Fahey</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[frontier developments]]></category>
		<category><![CDATA[lostwinds: winter of the melodias]]></category>
		<category><![CDATA[screenshots]]></category>
		<category><![CDATA[videos]]></category>
		<category><![CDATA[wii]]></category>
		<category><![CDATA[wiiware]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=354504</guid>
		<description><![CDATA[Frontier Developments once again puts the power of the wind in your hands in LostWinds: Winter of the Melodias, the follow-up to the acclaimed WiiWare launch title. Here&#8217;s what it looks like.
The art style remains intact, but the play style has changed a little bit. As mentioned in Owen&#8217;s article on the game this past [...]]]></description>
			<content:encoded><![CDATA[<p>Frontier Developments once again puts the power of the wind in your hands in LostWinds: Winter of the Melodias, the follow-up to the acclaimed WiiWare launch title. Here&#8217;s what it looks like.<span id="more-354504"></span></p>
<p>The art style remains intact, but the play style has changed a little bit. <a href="http://www.kotaku.com.au/2009/08/lostwinds-wintry-wiiware-sequel-confirmed/">As mentioned in Owen&#8217;s article</a> on the game this past weekend, LostWinds: Winter of the Melodias gives the player the power to instantly switch between summer and winter, with different wind-based powers available based on whether or not the weather outside if frightful. It looks delightful, doesn&#8217;t it? Let it snow I say.</p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/09/blizzard_peak.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/09/500x_blizzard_peak.jpg" alt="" class="left" /></a><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/09/logo_lostwindsfinal.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/09/500x_logo_lostwindsfinal.jpg" alt="" class="left" /></a><div class="clear-fix"></div><br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/09/LW-_Winter_of_the_Melodias_4.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/09/500x_LW-_Winter_of_the_Melodias_4.jpg" alt="" class="left" /></a><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/09/LW_-_Winter_of_the_Melodias_3.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/09/500x_LW_-_Winter_of_the_Melodias_3.jpg" alt="" class="left" /></a><br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/09/LW-_Winter_of_the_Melodias_1.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/09/500x_LW-_Winter_of_the_Melodias_1.jpg" alt="" class="left" /></a><br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/09/LW-_Winter_of_the_Melodias_2.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/09/500x_LW-_Winter_of_the_Melodias_2.jpg" alt="" class="left" /></a><br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/09/lw-wotm_magdi.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/09/500x_lw-wotm_magdi.jpg" alt="" class="left" /></a><br />
<object width="502" height="410"><param name="movie" value="http://blip.tv/play/gpk2gZzKcQI"><param name="allowFullScreen" value="true"><embed src="http://blip.tv/play/gpk2gZzKcQI" type="application/x-shockwave-flash" allowfullscreen="true" width="502" height="410"></object></p>
<p><img src="/Kotaku-LostWindsWinterOfTheMelodias995-715.jpg" alt="" class="left" /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>New LocoRoco Game, New LocoRoco Trailer</title>
		<link>http://www.kotaku.com.au/2009/09/new-locoroco-game-new-locoroco-trailer/</link>
		<comments>http://www.kotaku.com.au/2009/09/new-locoroco-game-new-locoroco-trailer/#comments</comments>
		<pubDate>Wed, 02 Sep 2009 09:30:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[locoroco]]></category>
		<category><![CDATA[locoroco midnight carnival]]></category>
		<category><![CDATA[psp]]></category>
		<category><![CDATA[pspgo]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[trailers]]></category>
		<category><![CDATA[videos]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=354443</guid>
		<description><![CDATA[
There&#8217;s a new LocoRoco game due out later this year, and a new game means new gimmicks, in this case a fundamental change to the game&#8217;s simple control scheme, with the introduction of the &#8220;boing&#8221;.
]]></description>
			<content:encoded><![CDATA[<p><object width="437" height="288"><param name="movie" value="http://www.viddler.com/player/62de7029/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/player/62de7029/" width="437" height="288" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true"></embed></object></p>
<p>There&#8217;s a new LocoRoco game due out later this year, and a new game means new gimmicks, in this case a fundamental change to the game&#8217;s simple control scheme, with the introduction of the &#8220;boing&#8221;.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2009/09/new-locoroco-game-new-locoroco-trailer/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Time Donkey Loves Tacos</title>
		<link>http://www.kotaku.com.au/2009/09/time-donkey-loves-tacos/</link>
		<comments>http://www.kotaku.com.au/2009/09/time-donkey-loves-tacos/#comments</comments>
		<pubDate>Wed, 02 Sep 2009 08:30:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[blurst]]></category>
		<category><![CDATA[flashbang studios]]></category>
		<category><![CDATA[hot flashes]]></category>
		<category><![CDATA[time donkey]]></category>
		<category><![CDATA[videos]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=354441</guid>
		<description><![CDATA[Time Donkey launched today. It&#8217;s from the guys behind Velociraptor Safari, Jetpack Brontosaurus and Minotaur China Shop. So, yes, it&#8217;s unique, and yes, it&#8217;s funny.
The premise is actually really neat: you&#8217;re a time-travelling donkey on a quest for tacos. To get those tacos, you have to respawn yourself, creating a number of &#8220;ghosts&#8221;, just like [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/09/timedonkey.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/09/500x_timedonkey.jpg" alt="" class="center" /></a><a href="http://www.kotaku.com.au/2009/08/time-donkey-bears-witness/">Time Donkey</a> launched today. It&#8217;s from the guys behind <a href="http://www.kotaku.com.au/2008/01/please_go_play_velociraptor_safari-2/">Velociraptor Safari</a>, <a href="http://www.kotaku.com.au/2008/02/did_you_enjoy_velociraptor_safari-2/">Jetpack Brontosaurus</a> and <a href="http://www.kotaku.com.au/2008/12/like_minotaurs_in_a_china_shop-2/">Minotaur China Shop</a>. So, yes, it&#8217;s unique, and yes, it&#8217;s funny.<span id="more-354441"></span></p>
<p>The premise is actually really neat: you&#8217;re a time-travelling donkey on a quest for tacos. To get those tacos, you have to respawn yourself, creating a number of &#8220;ghosts&#8221;, just like you&#8217;d see in Mario Kart. Don&#8217;t worry. The video below will explain.</p>
<p>As with Flashbang&#8217;s other games, it&#8217;s <a href="http://blurst.com/time-donkey/">playable for free in your browser</a>.</p>
<p>[<a href="http://blurst.com/time-donkey/">Time Donkey</a>]</p>
<p><object width="502" height="377"><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=6350716&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1"><param name="allowFullScreen" value="true"><embed src="http://vimeo.com/moogaloop.swf?clip_id=6350716&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" width="502" height="377"></object></p>
<p><a href="http://vimeo.com/6350716">Time Donkey Trailer</a> from <a href="http://vimeo.com/blurst">Flashbang Studios</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
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		<title>Professor Layton As An 8-Bit Game</title>
		<link>http://www.kotaku.com.au/2009/09/professor-layton-as-an-8-bit-game/</link>
		<comments>http://www.kotaku.com.au/2009/09/professor-layton-as-an-8-bit-game/#comments</comments>
		<pubDate>Wed, 02 Sep 2009 03:20:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[let's fantasy]]></category>
		<category><![CDATA[level 5]]></category>
		<category><![CDATA[professor layton]]></category>
		<category><![CDATA[videos]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=354377</guid>
		<description><![CDATA[
 Level-5&#8217;s puzzle franchise Professor Layton series are not 8-bit NES games. They have many more bits and are on the Nintendo DS.
Let&#8217;s say, for snots and giggles, that Professor Layton was a NES. What would it look like? Perhaps, just perhaps, it would look something like this.
8-bit Professor Layton theme by Nonsak. I feel&#8230; [...]]]></description>
			<content:encoded><![CDATA[<p><object width="502" height="309"><param name="movie" value="http://www.youtube.com/v/t4F6qcXoSIs&amp;hl=en&amp;fs=1&amp;fmt=22"><param name="allowFullScreen" value="true"><embed src="http://www.youtube.com/v/t4F6qcXoSIs&amp;hl=en&amp;fs=1&amp;fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="502" height="309"></object></p>
<p> Level-5&#8217;s puzzle franchise <i>Professor Layton</i> series are not 8-bit NES games. They have many more bits and are on the Nintendo DS.<span id="more-354377"></span></p>
<p>Let&#8217;s say, for snots and giggles, that <i>Professor Layton</i> was a NES. What would it look like? Perhaps, just perhaps, it would look something like this.</p>
<p><a href="http://tinycartridge.com/post/169288284/8-bit-professor-layton-theme-by-nonsak-i-feel">8-bit Professor Layton theme by Nonsak. I feel&#8230;</a> [Tiny Cartridge via <a href="http://www.infendo.com/nes/what-if-professor-layton-was-a-nes-game/">Infendo</a>]</p>
]]></content:encoded>
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		<title>In A Terrible Economy, The Hopeless Turn To Gold4Jetpack</title>
		<link>http://www.kotaku.com.au/2009/09/in-a-terrible-economy-the-hopeless-turn-to-gold4jetpack/</link>
		<comments>http://www.kotaku.com.au/2009/09/in-a-terrible-economy-the-hopeless-turn-to-gold4jetpack/#comments</comments>
		<pubDate>Wed, 02 Sep 2009 02:40:00 +0000</pubDate>
		<dc:creator>Owen Good</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[dark void]]></category>
		<category><![CDATA[gamestop]]></category>
		<category><![CDATA[gold]]></category>
		<category><![CDATA[gold jetpacks]]></category>
		<category><![CDATA[jetpacks]]></category>
		<category><![CDATA[preodor]]></category>
		<category><![CDATA[preorder]]></category>
		<category><![CDATA[videos]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=354372</guid>
		<description><![CDATA[
 Bionic Commando&#8217;s cheeky YouTube ads were pretty alright; the game, eh, it had problems. But Capcom&#8217;s right back at it with this pitch, giving your pre-order of Dark Void from GameStop all the fulfillment of visiting a pawn shop.
And just like Cash4Gold, you get nothing for something with this offer, too! Well, not really. [...]]]></description>
			<content:encoded><![CDATA[<p><object width="502" height="309"><param name="movie" value="http://www.youtube.com/v/2yQVmiVXDrY&amp;hl=en&amp;fs=1&amp;fmt=22"><param name="allowFullScreen" value="true"><embed src="http://www.youtube.com/v/2yQVmiVXDrY&amp;hl=en&amp;fs=1&amp;fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="502" height="309"></object></p>
<p> Bionic Commando&#8217;s <a href="http://www.kotaku.com.au/2009/05/bend-over-for-bionic-proctologist/">cheeky YouTube ads</a> were pretty alright; the game, eh, it had problems. But Capcom&#8217;s right back at it with this pitch, giving your pre-order of Dark Void from GameStop all the fulfillment of visiting a pawn shop.<span id="more-354372"></span></p>
<p>And just like Cash4Gold, you get nothing for something with this offer, too! Well, not really. Something about unlimited boosts. And you can&#8230;wait for it&#8230;do a barrel roll(!) and other moves with impunity. Plus, you won&#8217;t cry yourself to sleep anymore!</p>
<p>You know what would be great? If used game sales worked like this. Just put Bionic Commando in this insured (why?) pouch and get even less on your trade-in!</p>
<p>Are ya wondering if Gold4Jetpack.com exists? <a href="http://gold4jetpack.com/">Yeppers</a>. Not much, but there&#8217;s a page.</p>
<p><a href="http://gold4jetpack.com/">GOLD4JETPACK</a> [site, thanks Alberto]</p>
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