vista

action

Alan Wake Returns In Brand New Cinematic Trailer

Posted by Adam Barenblat at 5:00 AM on October 22, 2008


Remedy Entertainment's "psychological action thriller" Alan Wake may continue to be a no-show at massive gaming events like E3 and Tokyo Game Show, but the new cinematic trailer released today proves that the Xbox 360 and Windows Vista (grrr...) only title is still in the works. Sure, the knees may be sharp, the valleys may be uncanny and the development may be worrisomely bumpy at times, but we're still excited to see Mr. Wake suffer. Logo's snazzy too!


playstation 3

Someone's Running Windows Vista On A PS3

Posted by Michael McWhertor at 9:40 AM on August 6, 2008

In another case of "Because it's there", some brave/misguided soul has gone to great lengths to get Windows Vista running on a PlayStation 3. How? Emulated via Linux, of course. That translates to blazing speeds, making the Microsoft OS boot in a mere 25 minutes. Notepad opens in just 12!! If you're interested in the techniques required to get Vista on your PS3, PS3HaX has a handy tutorial. Just think — you could be playing Minesweeper in just a few days, at single digit speed percentages! Impress your friends!

Vista running on PS3 & more BD-J homebrew [ via Gizmodo]

pc

GFW Live Goes Free, DirectX 11 Unveiled

Posted by Brian Crecente at 4:42 AM on July 23, 2008

Games for Windows - Live multiplayer features are free, effective today, Microsoft announced at today's GameFest 2008 conference in Seattle.

The move to free means that achievements, enhanced "truskill" matchmaking, cross-platform play with the Xbox 360, voice and text chat, friends lists, are all now free to Windows gamers. This change to free is for all Games for Windows LIVE titles, past and future.

Microsoft also announced plans to introduce Games for Windows - Live marketplace this fall, which will include free and paid downloadable game content, demos, trailers and "more". Finally, the company said they are working to streamline the interface for the PC and reduce technical requirements for developers. Too little, too late? Too early to tell, I say.

In other news from GameFest, DirectX 11 was unveiled.

Read More »

pc

Vista Game Speeds *Finally* Catch Up To XP

Posted by Luke Plunkett at 5:30 PM on May 14, 2008

I got Vista a few weeks back, and have found it nothing short of delightful. No compatibility issues, no performance downgrades, none of the complaints I've heard PC gamers cussing over for the past year or so. Then again...I've been playing Oblivion and the Battlestar Galactica mod for Homeworld 2, so I haven't exactly been pushing the OS to its limits. If you're playing things a little more current, and are finding things on Vista a little slower than they should be, chin up: some benchmarks run by ExtremeTech have compared Vista's SP1 to XP's new SP3, and found that over three games tested (World in Conflict, Supreme Commander and Crysis), Vista was just as fast as XP on two, and marginally faster on Crysis.

Gaming Performance: Windows Vista SP1 vs. XP SP3 [ExtremeTech]

pc

Got Vista Premium? You Can Stream Netflix To Your 360

Posted by Luke Plunkett at 2:30 PM on May 10, 2008


Yeah, that question will rule a lot of you out, but for those it doesn't this should be something of a rare delight. If you've got a copy of Vista Premium, and install the vmcNetflix plug-in, you'll be able to rent streaming movies from Netflix (currently only available to Windows PCs) and - with a little jiggering - beam them over to your 360. It's apparently a little buggy, but hey, in the absence of an official deal, it's as good as you're going to get it for the moment.

vmcNetFlix [vmcNetFlix, via Gizmodo AU]

industry news

Microsoft Release Free Game Creator

Posted by Luke Plunkett at 9:00 PM on May 5, 2008

Last week, Microsoft announced the release of PopFly, a simple program that allows users to create games without the need to know any code. Taking a number of genres as a foundation, PopFly offers a range of templates based on classic arcade games, upon which you can import your own characters, backgrounds, etc. Once done, the games can then be hosted, on stuff like websites, blogs, Facebook pages or even your Vista sidebar. It' Silverlight-only, which is a slight hassle, and is fairly basic, but hey, who said everything on this world had to be perfect?
[Microsoft PopFly]

Read More »

pc

NVIDIA Display Drivers Causing Majority of Crashes in Windows Vista

Australian Post Posted by Logan Booker at 12:00 PM on March 28, 2008

nvidia_pie.jpgSurprised? You shouldn't be, considering NVIDIA drivers caused most of the crashes in Windows XP as well. It's just Vista's more graceful when it comes to handling said failures.

When Vista and DirectX 10 were announced all those years ago, it wasn't the graphics that had my giblets tingling. No, it was integration. Vista promised to treat your graphics card as part of the normal make-up of a PC, rather than an optional extra, by delivering GPU multi-tasking/scheduling and virtualised video memory. With these improvements, we got Aero Glass, Direct3D 10 and, of course, the Windows Display Driver Model (WDDM).

Read More »

pc

Is Vista Service Pack 1 Any Good For Games?

Australian Post Posted by Logan Booker at 2:30 PM on March 26, 2008

vista_logo_left.jpgBit-tech went and asked itself this very question, considering no amount of tarot card reading, crystal ball gazing or deciphering of entrails would provide a reliable answer.

To this end, the hardware review site not only reviewed Vista SP1, but vanilla Vista with hotfixes installed. This way, it could see whether SP1 was just a massive bunch of previously-released hotfixes, or if Microsoft had included some independent performance tweaks.

Read More »

pc

Is Windows Vista SP1 Good For Gaming?

Posted by Michael McWhertor at 1:14 PM on March 6, 2008

Microsoft's latest version of its Windows operating system hasn't exactly been hailed as a boon to gamers, with early wonky driver support, a hit or miss Games Explorer and a handful of Vista-only releases that made little sense. But now that the OS has had time to mature, getting a few hotfixes under its belt, its more than serviceable. With Service Pack 1 coming this month, you may wonder if the big download and two hour install is worth sprinting to, rather than ambling toward.

Read More »

pc

Assassin's Creed PC: DirectX 10 Faster Than DirectX 9 (Finally)

Posted by Logan Booker at 2:30 PM on February 26, 2008

ac_top.jpgGerman site PC Games Hardware got in touch with Charles Beauchemin, the technical lead on the upcoming PC version of Assassin's Creed. In the interview, the developer confirms that the game's Direct3D 10 rendering pipeline will have better performance than its D3D 9 counterpart, while running under Vista. The thing is, in theory, Direct3D 10 should almost always be faster than Direct3D 9, but reality has shown this not to be the case.

Beauchemin goes on to say that AMD and NVIDIA's D3D 10 drivers still need work, and even once the engine code is finalised, driver updates could provide noticeable performance gains.He also mentions that the PC port of Assassin's Creed will focus on performance rather than visuals. When asked if there will be any new content thanks to D3D 10:

No. Most of the porting to DX10 involves optimisations of the existing calls, without any new content.
Sure, Direct3D 10 adds some nice features, but it's always been about reducing calls and increasing efficiency. If all developers could focus on frame rates rather than getting their shaders as shiny as possible, D3D 10 might have more advocates than detractors.

So, will Assassin's Creed on PC be the first game to warrant the installation of Vista? At the very least, it might take the edge off its hefty system requirements.

News: Assassin's Creed: DX10 confirmed, faster than DX9 [PCGH, via Blue's News]