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Alan Wake Returns In Brand New Cinematic Trailer
Posted by Adam Barenblat at 5:00 AM on October 22, 2008
Remedy Entertainment's "psychological action thriller" Alan Wake may continue to be a no-show at massive gaming events like E3 and Tokyo Game Show, but the new cinematic trailer released today proves that the Xbox 360 and Windows Vista (grrr...) only title is still in the works. Sure, the knees may be sharp, the valleys may be uncanny and the development may be worrisomely bumpy at times, but we're still excited to see Mr. Wake suffer. Logo's snazzy too!

I got Vista a few weeks back, and have found it nothing short of delightful. No compatibility issues, no performance downgrades, none of the complaints I've heard PC gamers cussing over for the past year or so. Then again...I've been playing Oblivion and the Battlestar Galactica mod for Homeworld 2, so I haven't exactly been pushing the OS to its limits. If you're playing things a little more current, and are finding things on Vista a little slower than they should be, chin up: some benchmarks run by ExtremeTech have compared Vista's SP1 to XP's new SP3, and found that over three games tested (World in Conflict, Supreme Commander and Crysis), Vista was just as fast as XP on two, and marginally faster on Crysis.
Last week, Microsoft announced the release of PopFly, a simple program that allows users to create games without the need to know any code. Taking a number of genres as a foundation, PopFly offers a range of templates based on classic arcade games, upon which you can import your own characters, backgrounds, etc. Once done, the games can then be hosted, on stuff like websites, blogs, Facebook pages or even your Vista sidebar. It' Silverlight-only, which is a slight hassle, and is fairly basic, but hey, who said everything on this world had to be perfect?
Surprised? You shouldn't be, considering NVIDIA drivers caused most of the crashes in Windows XP as well. It's just Vista's more graceful when it comes to handling said failures.
Bit-tech went and asked itself this very question, considering no amount of tarot card reading, crystal ball gazing or deciphering of entrails would provide a reliable answer.
Microsoft's latest version of its Windows operating system hasn't exactly been hailed as a boon to gamers, with early wonky driver support, a hit or miss Games Explorer and a handful of Vista-only releases that made little sense. But now that the OS has had time to mature, getting a few hotfixes under its belt, its more than serviceable. With Service Pack 1 coming this month, you may wonder if the big download and two hour install is worth sprinting to, rather than ambling toward.
German site PC Games Hardware got in touch with Charles Beauchemin, the technical lead on the upcoming PC version of Assassin's Creed. In the interview, the developer confirms that the game's Direct3D 10 rendering pipeline will have better performance than its D3D 9 counterpart, while running under Vista. The thing is, in theory, Direct3D 10 should almost always be faster than Direct3D 9, but reality has shown this