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When last heard from, those behind a long-in-development, fan-made King’s Quest sequel were on the verge of an agreement with Activision allowing them to finally complete their project. This afternoon, that news came. The Silver Lining will finally be completed.
Thanks to the iPhone and iPod Touch you need never be away from the mass re-killing of hordes of shuffling, reanimated Nazi soldiers. Call of Duty: World At War: Zombies has been released via the iTunes App Store today.
Aliens vs Predator developers Rebellion have been picking through the remains of Vivendi’s old portfolio of intellectual property, discarded amidst the company’s merger with Activision, and have found a number of bargains.
Seems Robert Ludlum’s estate was no fan of Vivendi’s The Bourne Conspiracy. Keith Boesky, who represents the interests of Robert Ludlum, says of the new deal with Electronic Arts, “We’re dealing with grown ups now.”
As was expected, Atari have formally announced that they’ve picked up the rights to the Ghostbusters game, left in limbo ever since the Activision/Vivendi merger killed off the game’s original publisher, Sierra. Atari plans to release Ghostbusters “early next summer”, to coincide with the first movie’s 25th anniversary. Atari also announced they’ve picked up the in-development Riddick game (full title The Chronicles of Riddick: Assault on Dark Athena), which will be out next spring.
Remember 50 Cent II, the sequel to discography-cum-video game 50-Cent: Bulletproof? The game that Sierra named 50-Cent: Blood on the Sand? The one that has a love-interest, slick graphics and tons of blood?
Yeah, it’s dead. Caught in the unflinching cogs of big video game business, mergers, and close downs, we hear. Victim of a flooded genre and a potential publisher with one too many shooters on its hands.
But don’t cry for Fifty. We hear the G-Unit-sporting rapper got his appearance cash, while Swordfish, the team behind the budding game, is likely to get sold off.
You gotta love this business.
We are getting reports that Gamestop have pulled Ghostbusters from pre-order. The tips centre on an internal email at Gamestop, informing staff that pre-order customers will be entitled to a full refund.
Sure enough, where a search for ‘Ghostbusters’ on Gamestop once returned this impressive array[via Google cache]of results, currently the only Ghostbuster-related item to be found on the site is this rather forlorn copy of the original movie on UMD.
Hard to say exactly what this means – both Terminal Reality and Vivendi have been adamant that the game will be published. The main confusion seems to be who by?
So we know that Double Fine’s musical epic Brutal Legend is fine, because Tim Schafer told us so. We also know that it’s not going to be published by Vivendi or by MTV. But who is going to put out this Jack Black anthem? According to at least one source the game’s future publisher is none other than Electronic Arts.
Neither EA nor Double Fine would comment on the rumour, but it doesn’t seem like that much of a stretch. After all Electronic Arts has been expanding their Partners division, landing top tier titles like Harmonix’ Rock Band, Valve’s Left 4 Dead and most recently id Software’s Rage.
And who knows, if Electronic Arts Partners picks up Double Fine’s Brutal Legend maybe they’ll snatch up Ghostbusters The Video Game too.
Ah, Sierra. So, so, so many fond memories. King’s Quest, Space Quest, Police Quest, Quest For Glory, Half-Life 1, Homeworld, SWAT…so many good games, so many good times. So it’s crushing to see that, as the label prepares to fade into oblivion following the Blactivision merger, its last game is…less than memorable. Hitting the printers as the ink dried on the Activision-Vivendi merger was Mummy: Tomb of the Dragon Emperor, making it most likely the last game to be sold under the Sierra brand name (at least until someone digs it up, Atari style). An awful game based on an awful movie. Shame, that.
Mummy: Tomb of the Dragon Emperor: Sierra’s sad swan song [Variety]